Where Lee Sin bot laners spend minutes 0–14

Lee Sin bot laners spent 74.7% of minutes 0–14 in bot lane; other bot laners, weighted to Lee Sin's mix of groups, spent 79.1%. The largest clear difference is time in bot lane: −4.4 points (−5.1 to −3.7). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 746 games · 746 player-games · 501 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Lee Sin bot laners on the blue team spent minutes 0–14
Red team
Heat map of where Lee Sin bot laners on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other bot laners are compared within each group and weighted by Lee Sin's share of time in each group: Iron I–III 1%, Bronze 9%, Silver 14%, Gold 15%, Platinum 20%, Emerald 19%, Diamond 13%, Master 8%, Grandmaster <0.5%, Challenger <0.5%, Unranked 1%.

  • Own base 9.3% (9.0–9.6)

    Other bot laners, weighted to Lee Sin's group mix: 9.1% (9.1–9.2). Difference: +0.2 points (−0.1 to +0.5)

  • Enemy base 0.00% (0.00–0.01)

    Other bot laners, weighted to Lee Sin's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to +0.01)

  • Top lane 0.3% (0.1–0.5)

    Other bot laners, weighted to Lee Sin's group mix: 0.1% (0.1–0.1). Difference: +0.2 points (just above 0 to +0.3)

  • Mid lane 1.7% (1.4–2.0)

    Other bot laners, weighted to Lee Sin's group mix: 1.3% (1.2–1.4). Difference: +0.4 points (+0.1 to +0.6) clear

  • Bot lane 74.7% (74.0–75.4)

    Other bot laners, weighted to Lee Sin's group mix: 79.1% (79.0–79.2). Difference: −4.4 points (−5.1 to −3.7) clear

  • River 5.0% (4.6–5.3)

    Other bot laners, weighted to Lee Sin's group mix: 3.6% (3.6–3.6). Difference: +1.4 points (+1.1 to +1.7) clear

  • Own jungle 1.3% (1.2–1.5)

    Other bot laners, weighted to Lee Sin's group mix: 1.2% (1.2–1.2). Difference: +0.2 points (just above 0 to +0.3)

  • Enemy jungle 1.4% (1.2–1.5)

    Other bot laners, weighted to Lee Sin's group mix: 0.5% (0.4–0.5). Difference: +0.9 points (+0.8 to +1.1) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other bot laners, weighted to Lee Sin's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 6.3% (6.0–6.7)

    Other bot laners, weighted to Lee Sin's group mix: 5.2% (5.1–5.2). Difference: +1.1 points (+0.8 to +1.5)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

62.2% (61.6–62.8) of the time they were alive

Other bot laners, weighted to Lee Sin's group mix: 62.1% (62.0–62.2). Difference: +0.1 points (−0.5 to +0.7)

0% 50% 100% 0 10 20 30 40 Minute 0: 13% (11–14) seen by the enemy, 746 player-gamesMinute 1: 83% (82–85) seen by the enemy, 746 player-gamesMinute 2: 80% (78–82) seen by the enemy, 746 player-gamesMinute 3: 67% (65–69) seen by the enemy, 746 player-gamesMinute 4: 67% (65–69) seen by the enemy, 746 player-gamesMinute 5: 68% (66–70) seen by the enemy, 746 player-gamesMinute 6: 63% (61–65) seen by the enemy, 743 player-gamesMinute 7: 64% (62–66) seen by the enemy, 742 player-gamesMinute 8: 64% (62–66) seen by the enemy, 742 player-gamesMinute 9: 64% (62–66) seen by the enemy, 742 player-gamesMinute 10: 61% (59–63) seen by the enemy, 742 player-gamesMinute 11: 61% (59–63) seen by the enemy, 739 player-gamesMinute 12: 58% (56–60) seen by the enemy, 739 player-gamesMinute 13: 58% (56–60) seen by the enemy, 738 player-gamesMinute 14: 59% (57–61) seen by the enemy, 737 player-gamesMinute 15: 58% (56–60) seen by the enemy, 737 player-gamesMinute 16: 59% (57–61) seen by the enemy, 719 player-gamesMinute 17: 56% (54–58) seen by the enemy, 714 player-gamesMinute 18: 53% (51–55) seen by the enemy, 707 player-gamesMinute 19: 54% (52–56) seen by the enemy, 697 player-gamesMinute 20: 52% (49–54) seen by the enemy, 683 player-gamesMinute 21: 50% (48–52) seen by the enemy, 663 player-gamesMinute 22: 50% (48–52) seen by the enemy, 650 player-gamesMinute 23: 49% (47–51) seen by the enemy, 627 player-gamesMinute 24: 48% (46–51) seen by the enemy, 607 player-gamesMinute 25: 49% (47–52) seen by the enemy, 578 player-gamesMinute 26: 50% (48–53) seen by the enemy, 546 player-gamesMinute 27: 48% (46–51) seen by the enemy, 519 player-gamesMinute 28: 50% (48–53) seen by the enemy, 470 player-gamesMinute 29: 51% (48–54) seen by the enemy, 416 player-gamesMinute 30: 49% (46–52) seen by the enemy, 352 player-gamesMinute 31: 55% (51–59) seen by the enemy, 303 player-gamesMinute 32: 49% (44–53) seen by the enemy, 252 player-gamesMinute 33: 53% (49–58) seen by the enemy, 209 player-gamesMinute 34: 51% (46–56) seen by the enemy, 170 player-gamesMinute 35: 51% (46–57) seen by the enemy, 144 player-gamesMinute 36: 52% (46–58) seen by the enemy, 121 player-gamesMinute 37: 53% (47–60) seen by the enemy, 94 player-gamesMinute 38: 48% (41–54) seen by the enemy, 76 player-gamesMinute 39: 52% (44–61) seen by the enemy, 62 player-gamesMinute 40: 57% (47–67) seen by the enemy, 51 player-gamesMinute 41: 56% (46–66) seen by the enemy, 37 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
013% (11–14)746
183% (82–85)746
280% (78–82)746
367% (65–69)746
467% (65–69)746
568% (66–70)746
663% (61–65)743
764% (62–66)742
864% (62–66)742
964% (62–66)742
1061% (59–63)742
1161% (59–63)739
1258% (56–60)739
1358% (56–60)738
1459% (57–61)737
1558% (56–60)737
1659% (57–61)719
1756% (54–58)714
1853% (51–55)707
1954% (52–56)697
2052% (49–54)683
2150% (48–52)663
2250% (48–52)650
2349% (47–51)627
2448% (46–51)607
2549% (47–52)578
2650% (48–53)546
2748% (46–51)519
2850% (48–53)470
2951% (48–54)416
3049% (46–52)352
3155% (51–59)303
3249% (44–53)252
3353% (49–58)209
3451% (46–56)170
3551% (46–57)144
3652% (46–58)121
3753% (47–60)94
3848% (41–54)76
3952% (44–61)62
4057% (47–67)51
4156% (46–66)37

By area

AreaSeen by the enemy
Own base 0.04% (0.00–0.07)

Other bot laners, weighted to Lee Sin's group mix: 0.08% (0.07–0.08). Difference: −0.04 points (−0.07 to −0.01)

Enemy base —

Other bot laners, weighted to Lee Sin's group mix: —. Difference: —

Top lane 57.2% (50.9–63.6)

Other bot laners, weighted to Lee Sin's group mix: 60.1% (59.7–60.5). Difference: −2.9 points (−9.1 to +3.4)

Mid lane 68.5% (66.3–70.8)

Other bot laners, weighted to Lee Sin's group mix: 63.5% (63.2–63.9). Difference: +5.0 points (+2.8 to +7.2)

Bot lane 71.6% (70.9–72.3)

Other bot laners, weighted to Lee Sin's group mix: 70.1% (70.0–70.3). Difference: +1.4 points (+0.8 to +2.1)

River 47.7% (46.2–49.3)

Other bot laners, weighted to Lee Sin's group mix: 50.4% (49.8–50.9). Difference: −2.6 points (−4.2 to −1.1)

Own jungle 34.5% (30.9–38.1)

Other bot laners, weighted to Lee Sin's group mix: 38.2% (38.0–38.3). Difference: −3.6 points (−7.3 to just below 0)

Enemy jungle 49.1% (46.1–52.2)

Other bot laners, weighted to Lee Sin's group mix: 59.3% (58.5–60.1). Difference: −10.1 points (−13.0 to −7.2)

Outside all zones —

Other bot laners, weighted to Lee Sin's group mix: 4.2% (3.7–4.7). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 83.1% (82.4–83.7)

    Other bot laners, weighted to Lee Sin's group mix: 85.9% (85.8–86.0). Difference: −2.8 points (−3.4 to −2.2)

  • Near own top laner 2.9% (2.8–3.0)

    Other bot laners, weighted to Lee Sin's group mix: 2.6% (2.6–2.7). Difference: +0.2 points (+0.1 to +0.3)

  • Near own jungler 10.0% (9.6–10.3)

    Other bot laners, weighted to Lee Sin's group mix: 9.8% (9.8–9.9). Difference: +0.1 points (−0.2 to +0.4)

  • Near own mid laner 5.3% (5.1–5.5)

    Other bot laners, weighted to Lee Sin's group mix: 4.7% (4.7–4.7). Difference: +0.6 points (+0.4 to +0.9)

  • Near own support 69.1% (67.9–70.3)

    Other bot laners, weighted to Lee Sin's group mix: 68.8% (68.3–69.3). Difference: +0.3 points (−0.8 to +1.5)

  • Near the enemy jungler 6.0% (5.7–6.3)

    Other bot laners, weighted to Lee Sin's group mix: 4.8% (4.7–4.8). Difference: +1.3 points (+1.0 to +1.5)

0%scale ends at 90%, not 100%90%

Game duration

At 13:00, 738 of 746 player-games were still in game.

0 400 800 0 10 20 30 40 50 In minute 0: 746 player-games lasting this longIn minute 1: 746 player-games lasting this longIn minute 2: 746 player-games lasting this longIn minute 3: 746 player-games lasting this longIn minute 4: 746 player-games lasting this longIn minute 5: 746 player-games lasting this longIn minute 6: 743 player-games lasting this longIn minute 7: 742 player-games lasting this longIn minute 8: 742 player-games lasting this longIn minute 9: 742 player-games lasting this longIn minute 10: 742 player-games lasting this longIn minute 11: 739 player-games lasting this longIn minute 12: 739 player-games lasting this longIn minute 13: 738 player-games lasting this longIn minute 14: 737 player-games lasting this longIn minute 15: 737 player-games lasting this longIn minute 16: 719 player-games lasting this longIn minute 17: 714 player-games lasting this longIn minute 18: 707 player-games lasting this longIn minute 19: 697 player-games lasting this longIn minute 20: 683 player-games lasting this longIn minute 21: 663 player-games lasting this longIn minute 22: 650 player-games lasting this longIn minute 23: 627 player-games lasting this longIn minute 24: 607 player-games lasting this longIn minute 25: 578 player-games lasting this longIn minute 26: 546 player-games lasting this longIn minute 27: 519 player-games lasting this longIn minute 28: 470 player-games lasting this longIn minute 29: 416 player-games lasting this longIn minute 30: 352 player-games lasting this longIn minute 31: 303 player-games lasting this longIn minute 32: 252 player-games lasting this longIn minute 33: 209 player-games lasting this longIn minute 34: 170 player-games lasting this longIn minute 35: 144 player-games lasting this longIn minute 36: 121 player-games lasting this longIn minute 37: 94 player-games lasting this longIn minute 38: 76 player-games lasting this longIn minute 39: 62 player-games lasting this longIn minute 40: 51 player-games lasting this longIn minute 41: 37 player-games lasting this longIn minute 42: 28 player-games lasting this longIn minute 43: 21 player-games lasting this longIn minute 44: 13 player-games lasting this longIn minute 45: 9 player-games lasting this longIn minute 46: 7 player-games lasting this longIn minute 47: 5 player-games lasting this longIn minute 48: 4 player-games lasting this longIn minute 49: 2 player-games lasting this longIn minute 50: 2 player-games lasting this longIn minute 51: 1 player-game lasting this longIn minute 52: 1 player-game lasting this longIn minute 53: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 746 player-games a win rate is uncertain by about ±3.6 points.