Where Lee Sin supports spend minutes 0–14

Lee Sin supports spent 57.8% of minutes 0–14 in bot lane; other supports, weighted to Lee Sin's mix of groups, spent 65.7%. The largest clear difference is time in bot lane: −7.9 points (−8.8 to −7.1). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 6,175 games · 6,175 player-games · 2,773 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Lee Sin supports on the blue team spent minutes 0–14
Red team
Heat map of where Lee Sin supports on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Lee Sin's share of time in each group: Iron IV <0.5%, Iron I–III 1%, Bronze 6%, Silver 13%, Gold 20%, Platinum 22%, Emerald 18%, Diamond 13%, Master 5%, Grandmaster <0.5%, Unranked <0.5%.

  • Own base 10.5% (10.4–10.6)

    Other supports, weighted to Lee Sin's group mix: 9.9% (9.9–9.9). Difference: +0.6 points (+0.5 to +0.7) clear

  • Enemy base <0.005% (0.00–0.01)

    Other supports, weighted to Lee Sin's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Top lane 1.8% (1.5–2.1)

    Other supports, weighted to Lee Sin's group mix: 0.7% (0.7–0.7). Difference: +1.2 points (+0.9 to +1.4) clear

  • Mid lane 4.8% (4.5–5.2)

    Other supports, weighted to Lee Sin's group mix: 3.1% (3.0–3.2). Difference: +1.7 points (+1.5 to +2.0) clear

  • Bot lane 57.8% (56.8–58.8)

    Other supports, weighted to Lee Sin's group mix: 65.7% (65.4–66.0). Difference: −7.9 points (−8.8 to −7.1) clear

  • River 12.2% (11.8–12.6)

    Other supports, weighted to Lee Sin's group mix: 11.0% (10.9–11.1). Difference: +1.2 points (+0.8 to +1.6) clear

  • Own jungle 3.8% (3.6–4.0)

    Other supports, weighted to Lee Sin's group mix: 3.8% (3.7–3.8). Difference: 0.0 points (−0.1 to +0.2)

  • Enemy jungle 2.7% (2.5–2.8)

    Other supports, weighted to Lee Sin's group mix: 1.5% (1.5–1.6). Difference: +1.2 points (+1.0 to +1.3) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other supports, weighted to Lee Sin's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just above 0 to just above 0)

  • Dead 6.4% (6.2–6.6)

    Other supports, weighted to Lee Sin's group mix: 4.3% (4.3–4.3). Difference: +2.1 points (+1.9 to +2.2)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

52.0% (51.5–52.4) of the time they were alive

Other supports, weighted to Lee Sin's group mix: 54.7% (54.6–54.8). Difference: −2.8 points (−3.2 to −2.4)

0% 50% 100% 0 10 20 30 40 50 Minute 0: 11.6% (10.6–12.5) seen by the enemy, 6,175 player-gamesMinute 1: 75% (73–76) seen by the enemy, 6,175 player-gamesMinute 2: 71% (70–73) seen by the enemy, 6,175 player-gamesMinute 3: 59% (57–61) seen by the enemy, 6,175 player-gamesMinute 4: 57% (55–59) seen by the enemy, 6,175 player-gamesMinute 5: 56% (55–58) seen by the enemy, 6,175 player-gamesMinute 6: 52% (50–54) seen by the enemy, 6,166 player-gamesMinute 7: 53% (51–54) seen by the enemy, 6,164 player-gamesMinute 8: 52% (51–54) seen by the enemy, 6,156 player-gamesMinute 9: 50% (48–52) seen by the enemy, 6,151 player-gamesMinute 10: 50% (48–51) seen by the enemy, 6,144 player-gamesMinute 11: 48% (47–50) seen by the enemy, 6,140 player-gamesMinute 12: 46% (45–48) seen by the enemy, 6,132 player-gamesMinute 13: 45% (44–47) seen by the enemy, 6,125 player-gamesMinute 14: 47% (46–49) seen by the enemy, 6,115 player-gamesMinute 15: 47% (45–48) seen by the enemy, 6,108 player-gamesMinute 16: 46% (44–47) seen by the enemy, 5,949 player-gamesMinute 17: 45% (43–46) seen by the enemy, 5,905 player-gamesMinute 18: 44% (43–46) seen by the enemy, 5,883 player-gamesMinute 19: 44% (43–46) seen by the enemy, 5,820 player-gamesMinute 20: 43% (41–44) seen by the enemy, 5,723 player-gamesMinute 21: 42% (41–44) seen by the enemy, 5,631 player-gamesMinute 22: 43% (41–44) seen by the enemy, 5,513 player-gamesMinute 23: 42% (40–43) seen by the enemy, 5,359 player-gamesMinute 24: 43% (41–45) seen by the enemy, 5,109 player-gamesMinute 25: 43% (41–45) seen by the enemy, 4,825 player-gamesMinute 26: 44% (42–46) seen by the enemy, 4,463 player-gamesMinute 27: 44% (42–46) seen by the enemy, 4,095 player-gamesMinute 28: 44% (41–46) seen by the enemy, 3,707 player-gamesMinute 29: 45% (42–47) seen by the enemy, 3,295 player-gamesMinute 30: 44% (42–47) seen by the enemy, 2,901 player-gamesMinute 31: 45% (42–48) seen by the enemy, 2,524 player-gamesMinute 32: 45% (42–49) seen by the enemy, 2,152 player-gamesMinute 33: 47% (44–51) seen by the enemy, 1,814 player-gamesMinute 34: 46% (42–50) seen by the enemy, 1,516 player-gamesMinute 35: 46% (42–50) seen by the enemy, 1,251 player-gamesMinute 36: 47% (42–51) seen by the enemy, 1,018 player-gamesMinute 37: 47% (41–52) seen by the enemy, 828 player-gamesMinute 38: 47% (41–53) seen by the enemy, 665 player-gamesMinute 39: 49% (42–56) seen by the enemy, 540 player-gamesMinute 40: 46% (39–54) seen by the enemy, 427 player-gamesMinute 41: 46% (37–55) seen by the enemy, 332 player-gamesMinute 42: 46% (36–56) seen by the enemy, 261 player-gamesMinute 43: 47% (35–58) seen by the enemy, 198 player-gamesMinute 44: 49% (36–61) seen by the enemy, 151 player-gamesMinute 45: 46% (29–63) seen by the enemy, 119 player-gamesMinute 46: 49% (31–67) seen by the enemy, 88 player-gamesMinute 47: 45% (27–63) seen by the enemy, 69 player-gamesMinute 48: 46% (21–71) seen by the enemy, 51 player-gamesMinute 49: 48% (16–80) seen by the enemy, 39 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
011.6% (10.6–12.5)6,175
175% (73–76)6,175
271% (70–73)6,175
359% (57–61)6,175
457% (55–59)6,175
556% (55–58)6,175
652% (50–54)6,166
753% (51–54)6,164
852% (51–54)6,156
950% (48–52)6,151
1050% (48–51)6,144
1148% (47–50)6,140
1246% (45–48)6,132
1345% (44–47)6,125
1447% (46–49)6,115
1547% (45–48)6,108
1646% (44–47)5,949
1745% (43–46)5,905
1844% (43–46)5,883
1944% (43–46)5,820
2043% (41–44)5,723
2142% (41–44)5,631
2243% (41–44)5,513
2342% (40–43)5,359
2443% (41–45)5,109
2543% (41–45)4,825
2644% (42–46)4,463
2744% (42–46)4,095
2844% (41–46)3,707
2945% (42–47)3,295
3044% (42–47)2,901
3145% (42–48)2,524
3245% (42–49)2,152
3347% (44–51)1,814
3446% (42–50)1,516
3546% (42–50)1,251
3647% (42–51)1,018
3747% (41–52)828
3847% (41–53)665
3949% (42–56)540
4046% (39–54)427
4146% (37–55)332
4246% (36–56)261
4347% (35–58)198
4449% (36–61)151
4546% (29–63)119
4649% (31–67)88
4745% (27–63)69
4846% (21–71)51
4948% (16–80)39

By area

AreaSeen by the enemy
Own base 0.05% (0.04–0.06)

Other supports, weighted to Lee Sin's group mix: 0.50% (0.48–0.52). Difference: −0.45 points (−0.47 to −0.43)

Enemy base —

Other supports, weighted to Lee Sin's group mix: 99.2% (98.8–99.6). Difference: —

Top lane 52.6% (51.0–54.2)

Other supports, weighted to Lee Sin's group mix: 55.2% (54.8–55.5). Difference: −2.5 points (−4.2 to −0.9)

Mid lane 59.7% (58.9–60.4)

Other supports, weighted to Lee Sin's group mix: 59.1% (58.7–59.5). Difference: +0.6 points (−0.2 to +1.4)

Bot lane 65.9% (65.4–66.3)

Other supports, weighted to Lee Sin's group mix: 66.4% (66.3–66.4). Difference: −0.5 points (−0.9 to −0.1)

River 38.9% (38.2–39.5)

Other supports, weighted to Lee Sin's group mix: 42.5% (42.3–42.8). Difference: −3.7 points (−4.3 to −3.0)

Own jungle 23.2% (22.4–24.0)

Other supports, weighted to Lee Sin's group mix: 29.5% (29.3–29.7). Difference: −6.3 points (−7.2 to −5.5)

Enemy jungle 41.8% (40.7–42.9)

Other supports, weighted to Lee Sin's group mix: 47.2% (46.7–47.7). Difference: −5.4 points (−6.5 to −4.4)

Outside all zones —

Other supports, weighted to Lee Sin's group mix: 2.3% (2.2–2.4). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 67.0% (65.9–68.0)

    Other supports, weighted to Lee Sin's group mix: 74.4% (74.2–74.7). Difference: −7.5 points (−8.4 to −6.5)

  • Near own top laner 4.7% (4.4–4.9)

    Other supports, weighted to Lee Sin's group mix: 3.5% (3.5–3.5). Difference: +1.2 points (+0.9 to +1.4)

  • Near own jungler 14.0% (13.6–14.4)

    Other supports, weighted to Lee Sin's group mix: 13.8% (13.7–13.9). Difference: +0.3 points (−0.1 to +0.6)

  • Near own mid laner 10.0% (9.6–10.4)

    Other supports, weighted to Lee Sin's group mix: 8.1% (8.0–8.3). Difference: +1.9 points (+1.5 to +2.2)

  • Near own bot laner 59.6% (58.5–60.6)

    Other supports, weighted to Lee Sin's group mix: 68.3% (68.2–68.5). Difference: −8.8 points (−9.7 to −7.8)

  • Near the enemy jungler 7.9% (7.7–8.0)

    Other supports, weighted to Lee Sin's group mix: 6.8% (6.8–6.9). Difference: +1.0 points (+0.9 to +1.2)

0%scale ends at 80%, not 100%80%

Game duration

At 13:00, 6,125 of 6,175 player-games were still in game.

0 4,000 8,000 0 10 20 30 40 50 60 In minute 0: 6,175 player-games lasting this longIn minute 1: 6,175 player-games lasting this longIn minute 2: 6,175 player-games lasting this longIn minute 3: 6,175 player-games lasting this longIn minute 4: 6,175 player-games lasting this longIn minute 5: 6,175 player-games lasting this longIn minute 6: 6,166 player-games lasting this longIn minute 7: 6,164 player-games lasting this longIn minute 8: 6,156 player-games lasting this longIn minute 9: 6,151 player-games lasting this longIn minute 10: 6,144 player-games lasting this longIn minute 11: 6,140 player-games lasting this longIn minute 12: 6,132 player-games lasting this longIn minute 13: 6,125 player-games lasting this longIn minute 14: 6,115 player-games lasting this longIn minute 15: 6,108 player-games lasting this longIn minute 16: 5,949 player-games lasting this longIn minute 17: 5,905 player-games lasting this longIn minute 18: 5,883 player-games lasting this longIn minute 19: 5,820 player-games lasting this longIn minute 20: 5,723 player-games lasting this longIn minute 21: 5,631 player-games lasting this longIn minute 22: 5,513 player-games lasting this longIn minute 23: 5,359 player-games lasting this longIn minute 24: 5,109 player-games lasting this longIn minute 25: 4,825 player-games lasting this longIn minute 26: 4,463 player-games lasting this longIn minute 27: 4,095 player-games lasting this longIn minute 28: 3,707 player-games lasting this longIn minute 29: 3,295 player-games lasting this longIn minute 30: 2,901 player-games lasting this longIn minute 31: 2,524 player-games lasting this longIn minute 32: 2,152 player-games lasting this longIn minute 33: 1,814 player-games lasting this longIn minute 34: 1,516 player-games lasting this longIn minute 35: 1,251 player-games lasting this longIn minute 36: 1,018 player-games lasting this longIn minute 37: 828 player-games lasting this longIn minute 38: 665 player-games lasting this longIn minute 39: 540 player-games lasting this longIn minute 40: 427 player-games lasting this longIn minute 41: 332 player-games lasting this longIn minute 42: 261 player-games lasting this longIn minute 43: 198 player-games lasting this longIn minute 44: 151 player-games lasting this longIn minute 45: 119 player-games lasting this longIn minute 46: 88 player-games lasting this longIn minute 47: 69 player-games lasting this longIn minute 48: 51 player-games lasting this longIn minute 49: 39 player-games lasting this longIn minute 50: 26 player-games lasting this longIn minute 51: 18 player-games lasting this longIn minute 52: 14 player-games lasting this longIn minute 53: 9 player-games lasting this longIn minute 54: 9 player-games lasting this longIn minute 55: 7 player-games lasting this longIn minute 56: 6 player-games lasting this longIn minute 57: 6 player-games lasting this longIn minute 58: 5 player-games lasting this longIn minute 59: 4 player-games lasting this longIn 60:00 and later: 4 player-games lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 6,175 player-games a win rate is uncertain by about ±1.2 points.