Where Amumu top laners spend minutes 0–14

Amumu top laners spent 71.5% of minutes 0–14 in top lane; other top laners, weighted to Amumu's mix of groups, spent 79.7%. The largest clear difference is time in top lane: −8.2 points (−10.7 to −5.7). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 883 games · 883 player-games · 679 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Amumu top laners on the blue team spent minutes 0–14
Red team
Heat map of where Amumu top laners on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Amumu's share of time in each group: Iron IV 1%, Iron I–III 2%, Bronze 9%, Silver 21%, Gold 18%, Platinum 20%, Emerald 18%, Diamond 8%, Master 4%.

  • Own base 11.1% (10.9–11.3)

    Other top laners, weighted to Amumu's group mix: 8.8% (8.8–8.8). Difference: +2.3 points (+2.1 to +2.5) clear

  • Enemy base 0.01% (0.00–0.01)

    Other top laners, weighted to Amumu's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (−0.01 to +0.01)

  • Top lane 71.5% (69.0–74.0)

    Other top laners, weighted to Amumu's group mix: 79.7% (79.6–79.7). Difference: −8.2 points (−10.7 to −5.7) clear

  • Mid lane 1.1% (0.8–1.4)

    Other top laners, weighted to Amumu's group mix: 0.6% (0.6–0.6). Difference: +0.5 points (+0.2 to +0.9) clear

  • Bot lane 0.9% (0.3–1.5)

    Other top laners, weighted to Amumu's group mix: 0.3% (0.3–0.3). Difference: +0.7 points (+0.1 to +1.3)

  • River 4.9% (3.6–6.2)

    Other top laners, weighted to Amumu's group mix: 3.5% (3.5–3.5). Difference: +1.4 points (+0.1 to +2.7)

  • Own jungle 1.5% (1.1–1.8)

    Other top laners, weighted to Amumu's group mix: 0.8% (0.8–0.8). Difference: +0.7 points (+0.3 to +1.1) clear

  • Enemy jungle 1.0% (0.7–1.3)

    Other top laners, weighted to Amumu's group mix: 0.5% (0.5–0.6). Difference: +0.5 points (+0.2 to +0.8) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other top laners, weighted to Amumu's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just above 0 to just above 0)

  • Dead 8.0% (7.5–8.5)

    Other top laners, weighted to Amumu's group mix: 5.8% (5.8–5.9). Difference: +2.1 points (+1.6 to +2.6)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

59.0% (57.8–60.1) of the time they were alive

Other top laners, weighted to Amumu's group mix: 66.0% (65.9–66.1). Difference: −7.0 points (−8.2 to −5.9)

0% 50% 100% 0 10 20 30 40 Minute 0: 8% (7–10) seen by the enemy, 883 player-gamesMinute 1: 86% (83–89) seen by the enemy, 883 player-gamesMinute 2: 76% (72–79) seen by the enemy, 883 player-gamesMinute 3: 66% (62–69) seen by the enemy, 883 player-gamesMinute 4: 62% (58–65) seen by the enemy, 883 player-gamesMinute 5: 64% (60–67) seen by the enemy, 883 player-gamesMinute 6: 61% (58–65) seen by the enemy, 883 player-gamesMinute 7: 59% (55–62) seen by the enemy, 882 player-gamesMinute 8: 62% (58–65) seen by the enemy, 882 player-gamesMinute 9: 57% (54–61) seen by the enemy, 881 player-gamesMinute 10: 57% (54–60) seen by the enemy, 880 player-gamesMinute 11: 58% (55–62) seen by the enemy, 880 player-gamesMinute 12: 55% (52–58) seen by the enemy, 879 player-gamesMinute 13: 55% (52–59) seen by the enemy, 879 player-gamesMinute 14: 56% (53–59) seen by the enemy, 876 player-gamesMinute 15: 57% (53–60) seen by the enemy, 873 player-gamesMinute 16: 53% (50–57) seen by the enemy, 853 player-gamesMinute 17: 53% (50–57) seen by the enemy, 847 player-gamesMinute 18: 53% (50–57) seen by the enemy, 841 player-gamesMinute 19: 51% (48–55) seen by the enemy, 833 player-gamesMinute 20: 51% (47–54) seen by the enemy, 828 player-gamesMinute 21: 51% (48–55) seen by the enemy, 816 player-gamesMinute 22: 49% (45–53) seen by the enemy, 798 player-gamesMinute 23: 49% (45–52) seen by the enemy, 777 player-gamesMinute 24: 49% (45–53) seen by the enemy, 748 player-gamesMinute 25: 49% (45–54) seen by the enemy, 705 player-gamesMinute 26: 48% (44–53) seen by the enemy, 654 player-gamesMinute 27: 49% (44–53) seen by the enemy, 589 player-gamesMinute 28: 49% (44–54) seen by the enemy, 533 player-gamesMinute 29: 49% (44–54) seen by the enemy, 467 player-gamesMinute 30: 49% (44–55) seen by the enemy, 415 player-gamesMinute 31: 51% (45–58) seen by the enemy, 365 player-gamesMinute 32: 49% (42–56) seen by the enemy, 310 player-gamesMinute 33: 51% (44–59) seen by the enemy, 263 player-gamesMinute 34: 51% (43–60) seen by the enemy, 222 player-gamesMinute 35: 51% (41–61) seen by the enemy, 181 player-gamesMinute 36: 49% (38–60) seen by the enemy, 147 player-gamesMinute 37: 51% (41–61) seen by the enemy, 127 player-gamesMinute 38: 52% (40–63) seen by the enemy, 103 player-gamesMinute 39: 54% (40–68) seen by the enemy, 79 player-gamesMinute 40: 50% (30–69) seen by the enemy, 54 player-gamesMinute 41: 55% (35–75) seen by the enemy, 43 player-gamesMinute 42: 49% (21–77) seen by the enemy, 35 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
08% (7–10)883
186% (83–89)883
276% (72–79)883
366% (62–69)883
462% (58–65)883
564% (60–67)883
661% (58–65)883
759% (55–62)882
862% (58–65)882
957% (54–61)881
1057% (54–60)880
1158% (55–62)880
1255% (52–58)879
1355% (52–59)879
1456% (53–59)876
1557% (53–60)873
1653% (50–57)853
1753% (50–57)847
1853% (50–57)841
1951% (48–55)833
2051% (47–54)828
2151% (48–55)816
2249% (45–53)798
2349% (45–52)777
2449% (45–53)748
2549% (45–54)705
2648% (44–53)654
2749% (44–53)589
2849% (44–54)533
2949% (44–54)467
3049% (44–55)415
3151% (45–58)365
3249% (42–56)310
3351% (44–59)263
3451% (43–60)222
3551% (41–61)181
3649% (38–60)147
3751% (41–61)127
3852% (40–63)103
3954% (40–68)79
4050% (30–69)54
4155% (35–75)43
4249% (21–77)35

By area

AreaSeen by the enemy
Own base 0.41% (0.33–0.50)

Other top laners, weighted to Amumu's group mix: 0.31% (0.31–0.31). Difference: +0.11 points (+0.02 to +0.19)

Enemy base —

Other top laners, weighted to Amumu's group mix: 99.8% (99.7–99.9). Difference: —

Top lane 70.7% (70.1–71.3)

Other top laners, weighted to Amumu's group mix: 74.9% (74.8–75.0). Difference: −4.2 points (−4.8 to −3.6)

Mid lane 64.5% (60.7–68.3)

Other top laners, weighted to Amumu's group mix: 69.7% (69.3–70.2). Difference: −5.2 points (−8.9 to −1.6)

Bot lane 52.5% (47.4–57.6)

Other top laners, weighted to Amumu's group mix: 66.2% (65.6–66.8). Difference: −13.7 points (−18.4 to −9.1)

River 36.2% (32.4–39.9)

Other top laners, weighted to Amumu's group mix: 41.7% (41.3–42.2). Difference: −5.6 points (−9.0 to −2.1)

Own jungle 25.2% (22.1–28.2)

Other top laners, weighted to Amumu's group mix: 26.2% (26.1–26.3). Difference: −1.0 points (−4.1 to +2.0)

Enemy jungle 34.3% (30.8–37.8)

Other top laners, weighted to Amumu's group mix: 37.7% (37.3–38.1). Difference: −3.4 points (−6.8 to −0.1)

Outside all zones —

Other top laners, weighted to Amumu's group mix: 16% (11–21). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 80.0% (77.1–82.9)

    Other top laners, weighted to Amumu's group mix: 86.5% (86.5–86.5). Difference: −6.5 points (−9.5 to −3.6)

  • Near own jungler 9.1% (8.3–9.9)

    Other top laners, weighted to Amumu's group mix: 7.5% (7.5–7.5). Difference: +1.6 points (+0.8 to +2.4)

  • Near own mid laner 5.0% (4.1–5.8)

    Other top laners, weighted to Amumu's group mix: 3.8% (3.8–3.8). Difference: +1.2 points (+0.3 to +2.0)

  • Near own bot laner 3.6% (2.8–4.4)

    Other top laners, weighted to Amumu's group mix: 2.7% (2.7–2.7). Difference: +0.9 points (+0.1 to +1.8)

  • Near own support 4.6% (3.5–5.8)

    Other top laners, weighted to Amumu's group mix: 3.5% (3.5–3.5). Difference: +1.1 points (just below 0 to +2.3)

  • Near the enemy jungler 3.9% (3.5–4.2)

    Other top laners, weighted to Amumu's group mix: 3.8% (3.7–3.8). Difference: +0.1 points (−0.2 to +0.4)

0%scale ends at 90%, not 100%90%

Game duration

At 13:00, 879 of 883 player-games were still in game.

0 500 1,000 0 10 20 30 40 50 In minute 0: 883 player-games lasting this longIn minute 1: 883 player-games lasting this longIn minute 2: 883 player-games lasting this longIn minute 3: 883 player-games lasting this longIn minute 4: 883 player-games lasting this longIn minute 5: 883 player-games lasting this longIn minute 6: 883 player-games lasting this longIn minute 7: 882 player-games lasting this longIn minute 8: 882 player-games lasting this longIn minute 9: 881 player-games lasting this longIn minute 10: 880 player-games lasting this longIn minute 11: 880 player-games lasting this longIn minute 12: 879 player-games lasting this longIn minute 13: 879 player-games lasting this longIn minute 14: 876 player-games lasting this longIn minute 15: 873 player-games lasting this longIn minute 16: 853 player-games lasting this longIn minute 17: 847 player-games lasting this longIn minute 18: 841 player-games lasting this longIn minute 19: 833 player-games lasting this longIn minute 20: 828 player-games lasting this longIn minute 21: 816 player-games lasting this longIn minute 22: 798 player-games lasting this longIn minute 23: 777 player-games lasting this longIn minute 24: 748 player-games lasting this longIn minute 25: 705 player-games lasting this longIn minute 26: 654 player-games lasting this longIn minute 27: 589 player-games lasting this longIn minute 28: 533 player-games lasting this longIn minute 29: 467 player-games lasting this longIn minute 30: 415 player-games lasting this longIn minute 31: 365 player-games lasting this longIn minute 32: 310 player-games lasting this longIn minute 33: 263 player-games lasting this longIn minute 34: 222 player-games lasting this longIn minute 35: 181 player-games lasting this longIn minute 36: 147 player-games lasting this longIn minute 37: 127 player-games lasting this longIn minute 38: 103 player-games lasting this longIn minute 39: 79 player-games lasting this longIn minute 40: 54 player-games lasting this longIn minute 41: 43 player-games lasting this longIn minute 42: 35 player-games lasting this longIn minute 43: 29 player-games lasting this longIn minute 44: 21 player-games lasting this longIn minute 45: 15 player-games lasting this longIn minute 46: 11 player-games lasting this longIn minute 47: 9 player-games lasting this longIn minute 48: 5 player-games lasting this longIn minute 49: 4 player-games lasting this longIn minute 50: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 883 player-games a win rate is uncertain by about ±3.3 points.