Where Bard top laners spend minutes 0–4

Bard top laners spent 69.3% of minutes 0–4 in top lane; other top laners, weighted to Bard's mix of groups, spent 82.2%. The largest clear difference is time in top lane: −12.9 points (−16.3 to −9.5). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-11 to 2026-10-18 · 382 games · 382 player-games · 287 players · 0:00–4:00

Filters: All groups · 0–4 · all patches
Minutes
Blue team
Heat map of where Bard top laners on the blue team spent minutes 0–4
Red team
Heat map of where Bard top laners on the red team spent minutes 0–4

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–4 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Bard's share of time in each group: Iron IV 1%, Iron I–III 2%, Bronze 13%, Silver 24%, Gold 18%, Platinum 20%, Emerald 13%, Diamond 6%, Master 2%, Unranked <0.5%.

  • Own base 12.9% (12.5–13.4)

    Other top laners, weighted to Bard's group mix: 12.9% (12.8–12.9). Difference: +0.1 points (−0.4 to +0.5)

  • Enemy base 0.00% (0.00–0.02)

    Other top laners, weighted to Bard's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to +0.02)

  • Top lane 69.3% (65.9–72.7)

    Other top laners, weighted to Bard's group mix: 82.2% (82.2–82.2). Difference: −12.9 points (−16.3 to −9.5) clear

  • Mid lane 1.8% (1.3–2.2)

    Other top laners, weighted to Bard's group mix: 0.1% (0.1–0.1). Difference: +1.7 points (+1.3 to +2.1) clear

  • Bot lane 1.53% (0.62–2.44)

    Other top laners, weighted to Bard's group mix: 0.02% (0.02–0.02). Difference: +1.51 points (+0.60 to +2.42) clear

  • River 7.5% (6.0–8.9)

    Other top laners, weighted to Bard's group mix: 1.9% (1.8–1.9). Difference: +5.6 points (+4.2 to +7.1) clear

  • Own jungle 4.1% (3.5–4.8)

    Other top laners, weighted to Bard's group mix: 0.7% (0.7–0.7). Difference: +3.5 points (+2.8 to +4.1) clear

  • Enemy jungle 1.2% (0.6–1.8)

    Other top laners, weighted to Bard's group mix: 0.2% (0.2–0.2). Difference: +1.0 points (+0.4 to +1.5) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other top laners, weighted to Bard's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to +0.01)

  • Dead 1.7% (1.4–2.0)

    Other top laners, weighted to Bard's group mix: 2.1% (2.1–2.1). Difference: −0.4 points (−0.7 to −0.2)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

60.6% (59.5–61.7) of the time they were alive

Other top laners, weighted to Bard's group mix: 63.1% (63.0–63.1). Difference: −2.5 points (−3.5 to −1.4)

0% 50% 100% 0 10 20 30 40 Minute 0: 6% (5–7) seen by the enemy, 382 player-gamesMinute 1: 84% (82–86) seen by the enemy, 382 player-gamesMinute 2: 83% (81–85) seen by the enemy, 382 player-gamesMinute 3: 69% (67–72) seen by the enemy, 382 player-gamesMinute 4: 67% (64–69) seen by the enemy, 382 player-gamesMinute 5: 65% (62–67) seen by the enemy, 382 player-gamesMinute 6: 63% (61–66) seen by the enemy, 382 player-gamesMinute 7: 63% (60–65) seen by the enemy, 382 player-gamesMinute 8: 64% (62–67) seen by the enemy, 382 player-gamesMinute 9: 58% (56–61) seen by the enemy, 382 player-gamesMinute 10: 60% (58–62) seen by the enemy, 382 player-gamesMinute 11: 58% (56–61) seen by the enemy, 382 player-gamesMinute 12: 57% (55–60) seen by the enemy, 380 player-gamesMinute 13: 56% (54–59) seen by the enemy, 379 player-gamesMinute 14: 59% (56–61) seen by the enemy, 379 player-gamesMinute 15: 56% (54–59) seen by the enemy, 379 player-gamesMinute 16: 58% (56–61) seen by the enemy, 367 player-gamesMinute 17: 54% (52–56) seen by the enemy, 364 player-gamesMinute 18: 56% (53–58) seen by the enemy, 362 player-gamesMinute 19: 53% (51–56) seen by the enemy, 361 player-gamesMinute 20: 51% (48–53) seen by the enemy, 358 player-gamesMinute 21: 50% (48–53) seen by the enemy, 353 player-gamesMinute 22: 50% (48–52) seen by the enemy, 342 player-gamesMinute 23: 49% (47–52) seen by the enemy, 328 player-gamesMinute 24: 50% (47–52) seen by the enemy, 312 player-gamesMinute 25: 48% (45–51) seen by the enemy, 298 player-gamesMinute 26: 50% (47–53) seen by the enemy, 276 player-gamesMinute 27: 51% (48–54) seen by the enemy, 251 player-gamesMinute 28: 51% (48–54) seen by the enemy, 233 player-gamesMinute 29: 48% (45–52) seen by the enemy, 203 player-gamesMinute 30: 50% (46–54) seen by the enemy, 178 player-gamesMinute 31: 55% (50–60) seen by the enemy, 163 player-gamesMinute 32: 51% (46–56) seen by the enemy, 136 player-gamesMinute 33: 48% (43–53) seen by the enemy, 116 player-gamesMinute 34: 49% (45–54) seen by the enemy, 99 player-gamesMinute 35: 51% (45–57) seen by the enemy, 84 player-gamesMinute 36: 49% (43–54) seen by the enemy, 75 player-gamesMinute 37: 57% (50–64) seen by the enemy, 63 player-gamesMinute 38: 57% (47–66) seen by the enemy, 48 player-gamesMinute 39: 53% (45–61) seen by the enemy, 38 player-gamesMinute 40: 55% (45–66) seen by the enemy, 32 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
06% (5–7)382
184% (82–86)382
283% (81–85)382
369% (67–72)382
467% (64–69)382
565% (62–67)382
663% (61–66)382
763% (60–65)382
864% (62–67)382
958% (56–61)382
1060% (58–62)382
1158% (56–61)382
1257% (55–60)380
1356% (54–59)379
1459% (56–61)379
1556% (54–59)379
1658% (56–61)367
1754% (52–56)364
1856% (53–58)362
1953% (51–56)361
2051% (48–53)358
2150% (48–53)353
2250% (48–52)342
2349% (47–52)328
2450% (47–52)312
2548% (45–51)298
2650% (47–53)276
2751% (48–54)251
2851% (48–54)233
2948% (45–52)203
3050% (46–54)178
3155% (50–60)163
3251% (46–56)136
3348% (43–53)116
3449% (45–54)99
3551% (45–57)84
3649% (43–54)75
3757% (50–64)63
3857% (47–66)48
3953% (45–61)38
4055% (45–66)32

By area

AreaSeen by the enemy
Own base 0.02% (0.00–0.06)

Other top laners, weighted to Bard's group mix: 0.14% (0.14–0.15). Difference: −0.13 points (−0.15 to −0.09)

Enemy base —

Other top laners, weighted to Bard's group mix: —. Difference: —

Top lane 80.0% (78.5–81.6)

Other top laners, weighted to Bard's group mix: 74.3% (74.3–74.4). Difference: +5.7 points (+4.2 to +7.3)

Mid lane 41.3% (31.8–50.8)

Other top laners, weighted to Bard's group mix: 38.9% (38.4–39.4). Difference: +2.4 points (−7.3 to +12.1)

Bot lane 48% (41–56)

Other top laners, weighted to Bard's group mix: 27% (26–29). Difference: +21 points (+13 to +29)

River 24.7% (22.2–27.2)

Other top laners, weighted to Bard's group mix: 24.3% (24.0–24.5). Difference: +0.5 points (−1.9 to +2.9)

Own jungle 6.8% (5.1–8.4)

Other top laners, weighted to Bard's group mix: 11.4% (11.3–11.6). Difference: −4.7 points (−6.3 to −3.0)

Enemy jungle 43.2% (35.6–50.7)

Other top laners, weighted to Bard's group mix: 32.8% (32.4–33.2). Difference: +10.4 points (+2.9 to +17.9)

Outside all zones —

Other top laners, weighted to Bard's group mix: 3% (1–5). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 73.2% (69.6–76.7)

    Other top laners, weighted to Bard's group mix: 85.2% (85.2–85.2). Difference: −12.1 points (−15.7 to −8.5)

  • Near own jungler 13.6% (12.9–14.3)

    Other top laners, weighted to Bard's group mix: 10.7% (10.7–10.7). Difference: +2.9 points (+2.2 to +3.6)

  • Near own mid laner 11.3% (10.4–12.1)

    Other top laners, weighted to Bard's group mix: 8.3% (8.3–8.3). Difference: +3.0 points (+2.1 to +3.8)

  • Near own bot laner 9.6% (8.6–10.6)

    Other top laners, weighted to Bard's group mix: 7.6% (7.5–7.6). Difference: +2.0 points (+1.0 to +3.0)

  • Near own support 9.9% (8.8–10.9)

    Other top laners, weighted to Bard's group mix: 7.8% (7.8–7.9). Difference: +2.0 points (+0.9 to +3.1)

  • Near the enemy jungler 3.1% (2.5–3.7)

    Other top laners, weighted to Bard's group mix: 1.9% (1.8–1.9). Difference: +1.3 points (+0.6 to +1.9)

0%scale ends at 90%, not 100%90%

Game duration

At 3:00, 382 of 382 player-games were still in game.

0 200 400 0 10 20 30 40 50 In minute 0: 382 player-games lasting this longIn minute 1: 382 player-games lasting this longIn minute 2: 382 player-games lasting this longIn minute 3: 382 player-games lasting this longIn minute 4: 382 player-games lasting this longIn minute 5: 382 player-games lasting this longIn minute 6: 382 player-games lasting this longIn minute 7: 382 player-games lasting this longIn minute 8: 382 player-games lasting this longIn minute 9: 382 player-games lasting this longIn minute 10: 382 player-games lasting this longIn minute 11: 382 player-games lasting this longIn minute 12: 380 player-games lasting this longIn minute 13: 379 player-games lasting this longIn minute 14: 379 player-games lasting this longIn minute 15: 379 player-games lasting this longIn minute 16: 367 player-games lasting this longIn minute 17: 364 player-games lasting this longIn minute 18: 362 player-games lasting this longIn minute 19: 361 player-games lasting this longIn minute 20: 358 player-games lasting this longIn minute 21: 353 player-games lasting this longIn minute 22: 342 player-games lasting this longIn minute 23: 328 player-games lasting this longIn minute 24: 312 player-games lasting this longIn minute 25: 298 player-games lasting this longIn minute 26: 276 player-games lasting this longIn minute 27: 251 player-games lasting this longIn minute 28: 233 player-games lasting this longIn minute 29: 203 player-games lasting this longIn minute 30: 178 player-games lasting this longIn minute 31: 163 player-games lasting this longIn minute 32: 136 player-games lasting this longIn minute 33: 116 player-games lasting this longIn minute 34: 99 player-games lasting this longIn minute 35: 84 player-games lasting this longIn minute 36: 75 player-games lasting this longIn minute 37: 63 player-games lasting this longIn minute 38: 48 player-games lasting this longIn minute 39: 38 player-games lasting this longIn minute 40: 32 player-games lasting this longIn minute 41: 22 player-games lasting this longIn minute 42: 16 player-games lasting this longIn minute 43: 11 player-games lasting this longIn minute 44: 8 player-games lasting this longIn minute 45: 6 player-games lasting this longIn minute 46: 5 player-games lasting this longIn minute 47: 4 player-games lasting this longIn minute 48: 2 player-games lasting this longIn minute 49: 2 player-games lasting this longIn minute 50: 2 player-games lasting this longIn minute 51: 2 player-games lasting this longIn minute 52: 1 player-game lasting this longIn minute 53: 1 player-game lasting this longIn minute 54: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 382 player-games a win rate is uncertain by about ±5.0 points.