Where Braum top laners spend the whole game

Braum top laners spent 53.1% of the whole game in top lane; other top laners, weighted to Braum's mix of groups, spent 51.9%. The largest clear difference is time in the river: −1.6 points (−2.0 to −1.1). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-12 to 2026-10-20 · 297 games · 297 player-games · 255 players · 0:00 to the end

Filters: All groups · 0–end · all patches
Minutes
Blue team
Heat map of where Braum top laners on the blue team spent the whole game
Red team
Heat map of where Braum top laners on the red team spent the whole game

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the whole game spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Braum's share of time in each group: Iron IV 1%, Iron I–III 1%, Bronze 16%, Silver 21%, Gold 25%, Platinum 18%, Emerald 12%, Diamond 5%, Master 1%, Grandmaster <0.5%.

  • Own base 10.1% (9.8–10.4)

    Other top laners, weighted to Braum's group mix: 8.7% (8.7–8.8). Difference: +1.3 points (+1.0 to +1.7) clear

  • Enemy base 0.5% (0.4–0.6)

    Other top laners, weighted to Braum's group mix: 0.9% (0.9–0.9). Difference: −0.4 points (−0.6 to −0.3) clear

  • Top lane 53.1% (51.6–54.6)

    Other top laners, weighted to Braum's group mix: 51.9% (51.8–51.9). Difference: +1.2 points (−0.3 to +2.7)

  • Mid lane 7.7% (7.0–8.4)

    Other top laners, weighted to Braum's group mix: 7.1% (7.0–7.2). Difference: +0.6 points (−0.2 to +1.3)

  • Bot lane 4.9% (4.3–5.5)

    Other top laners, weighted to Braum's group mix: 5.0% (4.9–5.2). Difference: −0.1 points (−0.7 to +0.5)

  • River 5.4% (4.9–5.8)

    Other top laners, weighted to Braum's group mix: 6.9% (6.9–7.0). Difference: −1.6 points (−2.0 to −1.1) clear

  • Own jungle 3.7% (3.3–4.1)

    Other top laners, weighted to Braum's group mix: 3.3% (3.3–3.3). Difference: +0.3 points (−0.1 to +0.8)

  • Enemy jungle 1.3% (1.1–1.5)

    Other top laners, weighted to Braum's group mix: 2.4% (2.4–2.4). Difference: −1.1 points (−1.3 to −0.9) clear

  • Outside all zones 0.01% (0.01–0.02)

    Other top laners, weighted to Braum's group mix: 0.01% (0.01–0.01). Difference: 0.00 points (just below 0 to +0.01)

  • Dead 13.3% (12.7–13.9)

    Other top laners, weighted to Braum's group mix: 13.7% (13.6–13.7). Difference: −0.3 points (−0.9 to +0.3)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

64.3% (63.7–64.8) of the time they were alive

Other top laners, weighted to Braum's group mix: 60.5% (60.5–60.6). Difference: +3.7 points (+3.2 to +4.3)

0% 50% 100% 0 10 20 30 Minute 0: 8% (7–10) seen by the enemy, 297 player-gamesMinute 1: 89% (88–91) seen by the enemy, 297 player-gamesMinute 2: 86% (84–88) seen by the enemy, 297 player-gamesMinute 3: 74% (72–77) seen by the enemy, 297 player-gamesMinute 4: 70% (68–73) seen by the enemy, 297 player-gamesMinute 5: 74% (72–76) seen by the enemy, 297 player-gamesMinute 6: 72% (70–75) seen by the enemy, 297 player-gamesMinute 7: 73% (70–75) seen by the enemy, 297 player-gamesMinute 8: 74% (72–77) seen by the enemy, 297 player-gamesMinute 9: 71% (69–73) seen by the enemy, 296 player-gamesMinute 10: 67% (65–69) seen by the enemy, 295 player-gamesMinute 11: 71% (69–73) seen by the enemy, 295 player-gamesMinute 12: 67% (65–69) seen by the enemy, 295 player-gamesMinute 13: 67% (64–69) seen by the enemy, 294 player-gamesMinute 14: 68% (66–70) seen by the enemy, 294 player-gamesMinute 15: 68% (66–70) seen by the enemy, 294 player-gamesMinute 16: 64% (61–66) seen by the enemy, 287 player-gamesMinute 17: 65% (63–67) seen by the enemy, 286 player-gamesMinute 18: 62% (60–64) seen by the enemy, 285 player-gamesMinute 19: 60% (58–63) seen by the enemy, 275 player-gamesMinute 20: 59% (57–61) seen by the enemy, 273 player-gamesMinute 21: 60% (58–62) seen by the enemy, 270 player-gamesMinute 22: 55% (53–58) seen by the enemy, 266 player-gamesMinute 23: 59% (56–61) seen by the enemy, 257 player-gamesMinute 24: 59% (56–61) seen by the enemy, 248 player-gamesMinute 25: 55% (52–57) seen by the enemy, 236 player-gamesMinute 26: 57% (54–60) seen by the enemy, 220 player-gamesMinute 27: 56% (53–58) seen by the enemy, 201 player-gamesMinute 28: 54% (51–57) seen by the enemy, 181 player-gamesMinute 29: 52% (48–55) seen by the enemy, 159 player-gamesMinute 30: 54% (50–57) seen by the enemy, 138 player-gamesMinute 31: 60% (56–64) seen by the enemy, 116 player-gamesMinute 32: 54% (50–59) seen by the enemy, 97 player-gamesMinute 33: 55% (50–60) seen by the enemy, 85 player-gamesMinute 34: 55% (49–60) seen by the enemy, 72 player-gamesMinute 35: 50% (43–56) seen by the enemy, 57 player-gamesMinute 36: 59% (53–65) seen by the enemy, 48 player-gamesMinute 37: 54% (49–60) seen by the enemy, 41 player-gamesMinute 38: 54% (44–64) seen by the enemy, 33 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
08% (7–10)297
189% (88–91)297
286% (84–88)297
374% (72–77)297
470% (68–73)297
574% (72–76)297
672% (70–75)297
773% (70–75)297
874% (72–77)297
971% (69–73)296
1067% (65–69)295
1171% (69–73)295
1267% (65–69)295
1367% (64–69)294
1468% (66–70)294
1568% (66–70)294
1664% (61–66)287
1765% (63–67)286
1862% (60–64)285
1960% (58–63)275
2059% (57–61)273
2160% (58–62)270
2255% (53–58)266
2359% (56–61)257
2459% (56–61)248
2555% (52–57)236
2657% (54–60)220
2756% (53–58)201
2854% (51–57)181
2952% (48–55)159
3054% (50–57)138
3160% (56–64)116
3254% (50–59)97
3355% (50–60)85
3455% (49–60)72
3550% (43–56)57
3659% (53–65)48
3754% (49–60)41
3854% (44–64)33

By area

AreaSeen by the enemy
Own base 13.4% (11.7–15.2)

Other top laners, weighted to Braum's group mix: 8.3% (8.3–8.4). Difference: +5.1 points (+3.3 to +6.8)

Enemy base 99.9% (99.7–100.0)

Other top laners, weighted to Braum's group mix: 99.8% (99.8–99.8). Difference: +0.1 points (−0.1 to +0.3)

Top lane 76.8% (76.1–77.5)

Other top laners, weighted to Braum's group mix: 72.8% (72.7–72.9). Difference: +4.0 points (+3.3 to +4.7)

Mid lane 68.5% (67.2–69.9)

Other top laners, weighted to Braum's group mix: 65.5% (65.5–65.6). Difference: +3.0 points (+1.6 to +4.3)

Bot lane 67.8% (66.0–69.5)

Other top laners, weighted to Braum's group mix: 63.6% (63.4–63.9). Difference: +4.1 points (+2.2 to +6.0)

River 45.8% (43.8–47.8)

Other top laners, weighted to Braum's group mix: 41.3% (41.2–41.4). Difference: +4.5 points (+2.5 to +6.4)

Own jungle 36.9% (35.6–38.1)

Other top laners, weighted to Braum's group mix: 31.5% (31.4–31.6). Difference: +5.4 points (+4.1 to +6.6)

Enemy jungle 47.8% (43.5–52.2)

Other top laners, weighted to Braum's group mix: 44.3% (44.2–44.5). Difference: +3.5 points (−1.0 to +7.9)

Outside all zones —

Other top laners, weighted to Braum's group mix: 52.0% (51.8–52.1). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 63.0% (61.3–64.7)

    Other top laners, weighted to Braum's group mix: 62.4% (62.4–62.5). Difference: +0.5 points (−1.1 to +2.2)

  • Near own jungler 14.9% (13.8–16.0)

    Other top laners, weighted to Braum's group mix: 13.2% (13.2–13.2). Difference: +1.7 points (+0.6 to +2.9)

  • Near own mid laner 11.1% (10.4–11.8)

    Other top laners, weighted to Braum's group mix: 9.9% (9.8–10.0). Difference: +1.2 points (+0.5 to +1.9)

  • Near own bot laner 10.8% (10.0–11.7)

    Other top laners, weighted to Braum's group mix: 10.0% (10.0–10.0). Difference: +0.9 points (just below 0 to +1.8)

  • Near own support 13.0% (12.0–14.0)

    Other top laners, weighted to Braum's group mix: 12.5% (12.5–12.5). Difference: +0.5 points (−0.5 to +1.5)

  • Near the enemy jungler 7.2% (6.8–7.6)

    Other top laners, weighted to Braum's group mix: 8.3% (8.3–8.3). Difference: −1.1 points (−1.6 to −0.7)

0%scale ends at 70%, not 100%70%

Game duration

At 50:00, 1 of 297 player-games was still in game.

0 150 300 0 10 20 30 40 50 In minute 0: 297 player-games lasting this longIn minute 1: 297 player-games lasting this longIn minute 2: 297 player-games lasting this longIn minute 3: 297 player-games lasting this longIn minute 4: 297 player-games lasting this longIn minute 5: 297 player-games lasting this longIn minute 6: 297 player-games lasting this longIn minute 7: 297 player-games lasting this longIn minute 8: 297 player-games lasting this longIn minute 9: 296 player-games lasting this longIn minute 10: 295 player-games lasting this longIn minute 11: 295 player-games lasting this longIn minute 12: 295 player-games lasting this longIn minute 13: 294 player-games lasting this longIn minute 14: 294 player-games lasting this longIn minute 15: 294 player-games lasting this longIn minute 16: 287 player-games lasting this longIn minute 17: 286 player-games lasting this longIn minute 18: 285 player-games lasting this longIn minute 19: 275 player-games lasting this longIn minute 20: 273 player-games lasting this longIn minute 21: 270 player-games lasting this longIn minute 22: 266 player-games lasting this longIn minute 23: 257 player-games lasting this longIn minute 24: 248 player-games lasting this longIn minute 25: 236 player-games lasting this longIn minute 26: 220 player-games lasting this longIn minute 27: 201 player-games lasting this longIn minute 28: 181 player-games lasting this longIn minute 29: 159 player-games lasting this longIn minute 30: 138 player-games lasting this longIn minute 31: 116 player-games lasting this longIn minute 32: 97 player-games lasting this longIn minute 33: 85 player-games lasting this longIn minute 34: 72 player-games lasting this longIn minute 35: 57 player-games lasting this longIn minute 36: 48 player-games lasting this longIn minute 37: 41 player-games lasting this longIn minute 38: 33 player-games lasting this longIn minute 39: 28 player-games lasting this longIn minute 40: 23 player-games lasting this longIn minute 41: 18 player-games lasting this longIn minute 42: 16 player-games lasting this longIn minute 43: 12 player-games lasting this longIn minute 44: 7 player-games lasting this longIn minute 45: 5 player-games lasting this longIn minute 46: 4 player-games lasting this longIn minute 47: 3 player-games lasting this longIn minute 48: 1 player-game lasting this longIn minute 49: 1 player-game lasting this longIn minute 50: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 297 player-games a win rate is uncertain by about ±5.7 points.