Where Camille top laners spend minutes 0–4

Camille top laners spent 82.1% of minutes 0–4 in top lane; other top laners, weighted to Camille's mix of groups, spent 82.0%. The clear differences from other top laners (marked below) are all smaller than 1 point.

Players of every group shown, pooled · patches 16.17–16.20 · EUW · games from 2026-09-07 to 2026-10-21 · 101,360 games · 101,360 player-games · 33,304 players · 0:00–4:00

Filters: All groups · 0–4 · all patches
Minutes
Blue team
Heat map of where Camille top laners on the blue team spent minutes 0–4
Red team
Heat map of where Camille top laners on the red team spent minutes 0–4

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–4 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Camille's share of time in each group: Iron IV <0.5%, Iron I–III <0.5%, Bronze 3%, Silver 7%, Gold 12%, Platinum 18%, Emerald 23%, Diamond 19%, Master 16%, Grandmaster 1%, Challenger <0.5%, Unranked <0.5%.

  • Own base 12.49% (12.46–12.52)

    Other top laners, weighted to Camille's group mix: 12.62% (12.60–12.63). Difference: −0.13 points (−0.15 to −0.10) clear

  • Enemy base <0.005% (0.00–0.01)

    Other top laners, weighted to Camille's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just below 0) clear

  • Top lane 82.1% (82.0–82.2)

    Other top laners, weighted to Camille's group mix: 82.0% (82.0–82.0). Difference: +0.1 points (just below 0 to +0.2)

  • Mid lane 0.07% (0.06–0.08)

    Other top laners, weighted to Camille's group mix: 0.07% (0.07–0.07). Difference: 0.00 points (just below 0 to +0.01)

  • Bot lane 0.01% (0.01–0.02)

    Other top laners, weighted to Camille's group mix: 0.02% (0.02–0.02). Difference: −0.01 points (−0.01 to just below 0) clear

  • River 2.40% (2.34–2.46)

    Other top laners, weighted to Camille's group mix: 2.17% (2.15–2.19). Difference: +0.23 points (+0.17 to +0.29) clear

  • Own jungle 0.85% (0.80–0.89)

    Other top laners, weighted to Camille's group mix: 0.76% (0.75–0.77). Difference: +0.09 points (+0.05 to +0.13) clear

  • Enemy jungle 0.24% (0.23–0.25)

    Other top laners, weighted to Camille's group mix: 0.29% (0.28–0.29). Difference: −0.05 points (−0.06 to −0.03) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other top laners, weighted to Camille's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 1.85% (1.83–1.88)

    Other top laners, weighted to Camille's group mix: 2.07% (2.07–2.08). Difference: −0.22 points (−0.24 to −0.19)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

63.46% (63.38–63.54) of the time they were alive

Other top laners, weighted to Camille's group mix: 62.76% (62.74–62.78). Difference: +0.70 points (+0.62 to +0.79)

0% 50% 100% 0 10 20 30 40 50 Minute 0: 7.3% (7.1–7.4) seen by the enemy, 101,360 player-gamesMinute 1: 93.1% (92.9–93.2) seen by the enemy, 101,360 player-gamesMinute 2: 81.1% (80.8–81.4) seen by the enemy, 101,360 player-gamesMinute 3: 72.6% (72.2–72.9) seen by the enemy, 101,360 player-gamesMinute 4: 73.3% (73.0–73.7) seen by the enemy, 101,360 player-gamesMinute 5: 72.9% (72.6–73.2) seen by the enemy, 101,360 player-gamesMinute 6: 70.6% (70.2–70.9) seen by the enemy, 101,255 player-gamesMinute 7: 69.8% (69.4–70.1) seen by the enemy, 101,155 player-gamesMinute 8: 69.7% (69.4–70.1) seen by the enemy, 101,071 player-gamesMinute 9: 66.7% (66.4–67.0) seen by the enemy, 100,979 player-gamesMinute 10: 66.4% (66.1–66.7) seen by the enemy, 100,875 player-gamesMinute 11: 67.2% (66.8–67.5) seen by the enemy, 100,784 player-gamesMinute 12: 65.0% (64.6–65.3) seen by the enemy, 100,671 player-gamesMinute 13: 63.2% (62.8–63.5) seen by the enemy, 100,566 player-gamesMinute 14: 64.7% (64.4–65.0) seen by the enemy, 100,458 player-gamesMinute 15: 61.6% (61.3–61.9) seen by the enemy, 100,358 player-gamesMinute 16: 59.2% (58.9–59.5) seen by the enemy, 97,492 player-gamesMinute 17: 57.1% (56.8–57.4) seen by the enemy, 96,816 player-gamesMinute 18: 55.0% (54.7–55.3) seen by the enemy, 96,344 player-gamesMinute 19: 53.7% (53.4–54.0) seen by the enemy, 95,182 player-gamesMinute 20: 51.8% (51.5–52.1) seen by the enemy, 93,652 player-gamesMinute 21: 51.2% (50.8–51.5) seen by the enemy, 92,071 player-gamesMinute 22: 50.8% (50.5–51.2) seen by the enemy, 90,034 player-gamesMinute 23: 50.8% (50.5–51.2) seen by the enemy, 86,747 player-gamesMinute 24: 50.6% (50.3–51.0) seen by the enemy, 82,262 player-gamesMinute 25: 50.6% (50.2–51.0) seen by the enemy, 76,785 player-gamesMinute 26: 51.1% (50.7–51.6) seen by the enemy, 70,820 player-gamesMinute 27: 50.6% (50.2–51.1) seen by the enemy, 64,075 player-gamesMinute 28: 50.7% (50.3–51.2) seen by the enemy, 57,312 player-gamesMinute 29: 50.2% (49.7–50.7) seen by the enemy, 50,424 player-gamesMinute 30: 51.7% (51.1–52.2) seen by the enemy, 43,601 player-gamesMinute 31: 52.9% (52.2–53.5) seen by the enemy, 37,279 player-gamesMinute 32: 52.7% (52.0–53.4) seen by the enemy, 30,869 player-gamesMinute 33: 52.7% (52.0–53.4) seen by the enemy, 25,385 player-gamesMinute 34: 52.7% (51.9–53.6) seen by the enemy, 20,655 player-gamesMinute 35: 52.8% (51.9–53.7) seen by the enemy, 16,664 player-gamesMinute 36: 53% (52–54) seen by the enemy, 13,271 player-gamesMinute 37: 53% (52–54) seen by the enemy, 10,362 player-gamesMinute 38: 53% (52–54) seen by the enemy, 8,080 player-gamesMinute 39: 54% (52–55) seen by the enemy, 6,190 player-gamesMinute 40: 53% (51–55) seen by the enemy, 4,718 player-gamesMinute 41: 55% (52–57) seen by the enemy, 3,588 player-gamesMinute 42: 54% (52–57) seen by the enemy, 2,716 player-gamesMinute 43: 52% (50–55) seen by the enemy, 2,003 player-gamesMinute 44: 55% (51–58) seen by the enemy, 1,504 player-gamesMinute 45: 56% (52–60) seen by the enemy, 1,109 player-gamesMinute 46: 55% (51–60) seen by the enemy, 797 player-gamesMinute 47: 55% (49–60) seen by the enemy, 561 player-gamesMinute 48: 56% (50–62) seen by the enemy, 417 player-gamesMinute 49: 59% (51–66) seen by the enemy, 281 player-gamesMinute 50: 54% (45–63) seen by the enemy, 188 player-gamesMinute 51: 56% (44–67) seen by the enemy, 132 player-gamesMinute 52: 51% (37–66) seen by the enemy, 96 player-gamesMinute 53: 60% (43–77) seen by the enemy, 67 player-gamesMinute 54: 56% (34–77) seen by the enemy, 45 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
07.3% (7.1–7.4)101,360
193.1% (92.9–93.2)101,360
281.1% (80.8–81.4)101,360
372.6% (72.2–72.9)101,360
473.3% (73.0–73.7)101,360
572.9% (72.6–73.2)101,360
670.6% (70.2–70.9)101,255
769.8% (69.4–70.1)101,155
869.7% (69.4–70.1)101,071
966.7% (66.4–67.0)100,979
1066.4% (66.1–66.7)100,875
1167.2% (66.8–67.5)100,784
1265.0% (64.6–65.3)100,671
1363.2% (62.8–63.5)100,566
1464.7% (64.4–65.0)100,458
1561.6% (61.3–61.9)100,358
1659.2% (58.9–59.5)97,492
1757.1% (56.8–57.4)96,816
1855.0% (54.7–55.3)96,344
1953.7% (53.4–54.0)95,182
2051.8% (51.5–52.1)93,652
2151.2% (50.8–51.5)92,071
2250.8% (50.5–51.2)90,034
2350.8% (50.5–51.2)86,747
2450.6% (50.3–51.0)82,262
2550.6% (50.2–51.0)76,785
2651.1% (50.7–51.6)70,820
2750.6% (50.2–51.1)64,075
2850.7% (50.3–51.2)57,312
2950.2% (49.7–50.7)50,424
3051.7% (51.1–52.2)43,601
3152.9% (52.2–53.5)37,279
3252.7% (52.0–53.4)30,869
3352.7% (52.0–53.4)25,385
3452.7% (51.9–53.6)20,655
3552.8% (51.9–53.7)16,664
3653% (52–54)13,271
3753% (52–54)10,362
3853% (52–54)8,080
3954% (52–55)6,190
4053% (51–55)4,718
4155% (52–57)3,588
4254% (52–57)2,716
4352% (50–55)2,003
4455% (51–58)1,504
4556% (52–60)1,109
4655% (51–60)797
4755% (49–60)561
4856% (50–62)417
4959% (51–66)281
5054% (45–63)188
5156% (44–67)132
5251% (37–66)96
5360% (43–77)67
5456% (34–77)45

By area

AreaSeen by the enemy
Own base 0.16% (0.15–0.17)

Other top laners, weighted to Camille's group mix: 0.16% (0.16–0.16). Difference: 0.00 points (−0.01 to +0.01)

Enemy base —

Other top laners, weighted to Camille's group mix: 99.5% (98.9–100.0). Difference: —

Top lane 74.9% (74.8–75.0)

Other top laners, weighted to Camille's group mix: 74.0% (74.0–74.1). Difference: +0.9 points (+0.8 to +1.0)

Mid lane 52.3% (49.8–54.9)

Other top laners, weighted to Camille's group mix: 37.7% (37.1–38.4). Difference: +14.6 points (+11.8 to +17.4)

Bot lane 28.5% (22.7–34.3)

Other top laners, weighted to Camille's group mix: 26.9% (25.9–27.8). Difference: +1.7 points (−4.0 to +7.4)

River 22.6% (22.2–23.0)

Other top laners, weighted to Camille's group mix: 23.1% (23.0–23.2). Difference: −0.5 points (−0.9 to −0.2)

Own jungle 10.6% (10.1–11.1)

Other top laners, weighted to Camille's group mix: 11.3% (11.1–11.4). Difference: −0.7 points (−1.2 to −0.1)

Enemy jungle 32.3% (31.1–33.5)

Other top laners, weighted to Camille's group mix: 32.1% (31.9–32.3). Difference: +0.2 points (−0.9 to +1.4)

Outside all zones —

Other top laners, weighted to Camille's group mix: —. Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 85.26% (85.19–85.33)

    Other top laners, weighted to Camille's group mix: 85.19% (85.17–85.22). Difference: +0.06 points (−0.01 to +0.13)

  • Near own jungler 10.90% (10.86–10.94)

    Other top laners, weighted to Camille's group mix: 10.67% (10.66–10.68). Difference: +0.23 points (+0.19 to +0.27)

  • Near own mid laner 8.34% (8.31–8.36)

    Other top laners, weighted to Camille's group mix: 8.31% (8.31–8.32). Difference: +0.02 points (just above 0 to +0.05)

  • Near own bot laner 7.46% (7.45–7.46)

    Other top laners, weighted to Camille's group mix: 7.48% (7.48–7.48). Difference: −0.02 points (−0.03 to −0.02)

  • Near own support 7.86% (7.84–7.88)

    Other top laners, weighted to Camille's group mix: 7.83% (7.83–7.83). Difference: +0.03 points (just above 0 to +0.05)

  • Near the enemy jungler 1.78% (1.76–1.80)

    Other top laners, weighted to Camille's group mix: 1.83% (1.83–1.84). Difference: −0.05 points (−0.07 to −0.03)

0%scale ends at 90%, not 100%90%

Game duration

At 3:00, 101,360 of 101,360 player-games were still in game.

0 75k 150k 0 10 20 30 40 50 60 In minute 0: 101,360 player-games lasting this longIn minute 1: 101,360 player-games lasting this longIn minute 2: 101,360 player-games lasting this longIn minute 3: 101,360 player-games lasting this longIn minute 4: 101,360 player-games lasting this longIn minute 5: 101,360 player-games lasting this longIn minute 6: 101,255 player-games lasting this longIn minute 7: 101,155 player-games lasting this longIn minute 8: 101,071 player-games lasting this longIn minute 9: 100,979 player-games lasting this longIn minute 10: 100,875 player-games lasting this longIn minute 11: 100,784 player-games lasting this longIn minute 12: 100,671 player-games lasting this longIn minute 13: 100,566 player-games lasting this longIn minute 14: 100,458 player-games lasting this longIn minute 15: 100,358 player-games lasting this longIn minute 16: 97,492 player-games lasting this longIn minute 17: 96,816 player-games lasting this longIn minute 18: 96,344 player-games lasting this longIn minute 19: 95,182 player-games lasting this longIn minute 20: 93,652 player-games lasting this longIn minute 21: 92,071 player-games lasting this longIn minute 22: 90,034 player-games lasting this longIn minute 23: 86,747 player-games lasting this longIn minute 24: 82,262 player-games lasting this longIn minute 25: 76,785 player-games lasting this longIn minute 26: 70,820 player-games lasting this longIn minute 27: 64,075 player-games lasting this longIn minute 28: 57,312 player-games lasting this longIn minute 29: 50,424 player-games lasting this longIn minute 30: 43,601 player-games lasting this longIn minute 31: 37,279 player-games lasting this longIn minute 32: 30,869 player-games lasting this longIn minute 33: 25,385 player-games lasting this longIn minute 34: 20,655 player-games lasting this longIn minute 35: 16,664 player-games lasting this longIn minute 36: 13,271 player-games lasting this longIn minute 37: 10,362 player-games lasting this longIn minute 38: 8,080 player-games lasting this longIn minute 39: 6,190 player-games lasting this longIn minute 40: 4,718 player-games lasting this longIn minute 41: 3,588 player-games lasting this longIn minute 42: 2,716 player-games lasting this longIn minute 43: 2,003 player-games lasting this longIn minute 44: 1,504 player-games lasting this longIn minute 45: 1,109 player-games lasting this longIn minute 46: 797 player-games lasting this longIn minute 47: 561 player-games lasting this longIn minute 48: 417 player-games lasting this longIn minute 49: 281 player-games lasting this longIn minute 50: 188 player-games lasting this longIn minute 51: 132 player-games lasting this longIn minute 52: 96 player-games lasting this longIn minute 53: 67 player-games lasting this longIn minute 54: 45 player-games lasting this longIn minute 55: 25 player-games lasting this longIn minute 56: 21 player-games lasting this longIn minute 57: 16 player-games lasting this longIn minute 58: 8 player-games lasting this longIn minute 59: 5 player-games lasting this longIn 60:00 and later: 3 player-games lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 101,360 player-games a win rate is uncertain by about ±0.3 points.