Where Hwei top laners spend minutes 0–14

Hwei top laners spent 79.7% of minutes 0–14 in top lane; other top laners, weighted to Hwei's mix of groups, spent 79.4%. The clear differences from other top laners (marked below) are all smaller than 1 point.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 3,590 games · 3,590 player-games · 1,856 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Hwei top laners on the blue team spent minutes 0–14
Red team
Heat map of where Hwei top laners on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Hwei's share of time in each group: Iron IV <0.5%, Iron I–III 1%, Bronze 4%, Silver 10%, Gold 12%, Platinum 20%, Emerald 19%, Diamond 17%, Master 15%, Grandmaster 1%, Challenger <0.5%, Unranked <0.5%.

  • Own base 8.7% (8.6–8.9)

    Other top laners, weighted to Hwei's group mix: 8.7% (8.7–8.7). Difference: 0.0 points (−0.1 to +0.2)

  • Enemy base 0.00% (0.00–0.01)

    Other top laners, weighted to Hwei's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just below 0) clear

  • Top lane 79.7% (79.2–80.2)

    Other top laners, weighted to Hwei's group mix: 79.4% (79.3–79.4). Difference: +0.3 points (−0.2 to +0.8)

  • Mid lane 0.9% (0.8–1.0)

    Other top laners, weighted to Hwei's group mix: 0.6% (0.6–0.6). Difference: +0.3 points (+0.2 to +0.4) clear

  • Bot lane 0.38% (0.30–0.46)

    Other top laners, weighted to Hwei's group mix: 0.33% (0.32–0.34). Difference: +0.05 points (−0.03 to +0.13)

  • River 3.3% (3.1–3.4)

    Other top laners, weighted to Hwei's group mix: 3.7% (3.6–3.7). Difference: −0.4 points (−0.5 to −0.2) clear

  • Own jungle 0.89% (0.82–0.95)

    Other top laners, weighted to Hwei's group mix: 0.82% (0.81–0.83). Difference: +0.07 points (just above 0 to +0.13)

  • Enemy jungle 0.29% (0.26–0.33)

    Other top laners, weighted to Hwei's group mix: 0.62% (0.61–0.63). Difference: −0.33 points (−0.36 to −0.29) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other top laners, weighted to Hwei's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 5.8% (5.6–6.0)

    Other top laners, weighted to Hwei's group mix: 5.9% (5.9–5.9). Difference: 0.0 points (−0.2 to +0.1)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

65.6% (65.2–66.0) of the time they were alive

Other top laners, weighted to Hwei's group mix: 65.6% (65.6–65.7). Difference: 0.0 points (−0.4 to +0.3)

0% 50% 100% 0 10 20 30 40 Minute 0: 6.9% (6.3–7.6) seen by the enemy, 3,590 player-gamesMinute 1: 93.4% (92.9–93.9) seen by the enemy, 3,590 player-gamesMinute 2: 88.8% (87.9–89.6) seen by the enemy, 3,590 player-gamesMinute 3: 76% (75–77) seen by the enemy, 3,590 player-gamesMinute 4: 72% (71–73) seen by the enemy, 3,590 player-gamesMinute 5: 72% (71–74) seen by the enemy, 3,590 player-gamesMinute 6: 67% (66–69) seen by the enemy, 3,587 player-gamesMinute 7: 67% (66–69) seen by the enemy, 3,586 player-gamesMinute 8: 66% (64–67) seen by the enemy, 3,584 player-gamesMinute 9: 63% (62–65) seen by the enemy, 3,581 player-gamesMinute 10: 63% (61–64) seen by the enemy, 3,578 player-gamesMinute 11: 64% (62–65) seen by the enemy, 3,574 player-gamesMinute 12: 60% (59–61) seen by the enemy, 3,570 player-gamesMinute 13: 57% (56–59) seen by the enemy, 3,566 player-gamesMinute 14: 60% (58–61) seen by the enemy, 3,565 player-gamesMinute 15: 57% (56–58) seen by the enemy, 3,561 player-gamesMinute 16: 54% (53–55) seen by the enemy, 3,463 player-gamesMinute 17: 53% (52–54) seen by the enemy, 3,437 player-gamesMinute 18: 51% (50–52) seen by the enemy, 3,421 player-gamesMinute 19: 50% (49–51) seen by the enemy, 3,384 player-gamesMinute 20: 48% (47–49) seen by the enemy, 3,336 player-gamesMinute 21: 48% (47–49) seen by the enemy, 3,293 player-gamesMinute 22: 47% (46–48) seen by the enemy, 3,224 player-gamesMinute 23: 48% (46–49) seen by the enemy, 3,113 player-gamesMinute 24: 47% (46–49) seen by the enemy, 2,983 player-gamesMinute 25: 48% (46–49) seen by the enemy, 2,813 player-gamesMinute 26: 49% (47–50) seen by the enemy, 2,648 player-gamesMinute 27: 49% (47–50) seen by the enemy, 2,433 player-gamesMinute 28: 48% (46–50) seen by the enemy, 2,214 player-gamesMinute 29: 48% (46–50) seen by the enemy, 1,988 player-gamesMinute 30: 49% (47–51) seen by the enemy, 1,771 player-gamesMinute 31: 50% (47–52) seen by the enemy, 1,558 player-gamesMinute 32: 51% (49–54) seen by the enemy, 1,332 player-gamesMinute 33: 50% (48–53) seen by the enemy, 1,129 player-gamesMinute 34: 50% (48–53) seen by the enemy, 941 player-gamesMinute 35: 51% (48–54) seen by the enemy, 790 player-gamesMinute 36: 50% (47–54) seen by the enemy, 649 player-gamesMinute 37: 50% (46–53) seen by the enemy, 516 player-gamesMinute 38: 51% (47–55) seen by the enemy, 428 player-gamesMinute 39: 54% (50–59) seen by the enemy, 335 player-gamesMinute 40: 49% (43–54) seen by the enemy, 264 player-gamesMinute 41: 50% (45–56) seen by the enemy, 213 player-gamesMinute 42: 53% (46–60) seen by the enemy, 173 player-gamesMinute 43: 53% (45–62) seen by the enemy, 127 player-gamesMinute 44: 51% (41–61) seen by the enemy, 92 player-gamesMinute 45: 56% (46–66) seen by the enemy, 70 player-gamesMinute 46: 49% (37–61) seen by the enemy, 54 player-gamesMinute 47: 52% (41–63) seen by the enemy, 38 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
06.9% (6.3–7.6)3,590
193.4% (92.9–93.9)3,590
288.8% (87.9–89.6)3,590
376% (75–77)3,590
472% (71–73)3,590
572% (71–74)3,590
667% (66–69)3,587
767% (66–69)3,586
866% (64–67)3,584
963% (62–65)3,581
1063% (61–64)3,578
1164% (62–65)3,574
1260% (59–61)3,570
1357% (56–59)3,566
1460% (58–61)3,565
1557% (56–58)3,561
1654% (53–55)3,463
1753% (52–54)3,437
1851% (50–52)3,421
1950% (49–51)3,384
2048% (47–49)3,336
2148% (47–49)3,293
2247% (46–48)3,224
2348% (46–49)3,113
2447% (46–49)2,983
2548% (46–49)2,813
2649% (47–50)2,648
2749% (47–50)2,433
2848% (46–50)2,214
2948% (46–50)1,988
3049% (47–51)1,771
3150% (47–52)1,558
3251% (49–54)1,332
3350% (48–53)1,129
3450% (48–53)941
3551% (48–54)790
3650% (47–54)649
3750% (46–53)516
3851% (47–55)428
3954% (50–59)335
4049% (43–54)264
4150% (45–56)213
4253% (46–60)173
4353% (45–62)127
4451% (41–61)92
4556% (46–66)70
4649% (37–61)54
4752% (41–63)38

By area

AreaSeen by the enemy
Own base 0.59% (0.53–0.64)

Other top laners, weighted to Hwei's group mix: 0.32% (0.32–0.32). Difference: +0.26 points (+0.21 to +0.32)

Enemy base —

Other top laners, weighted to Hwei's group mix: —. Difference: —

Top lane 74.1% (73.8–74.4)

Other top laners, weighted to Hwei's group mix: 74.5% (74.5–74.6). Difference: −0.4 points (−0.7 to −0.2)

Mid lane 64.1% (62.5–65.7)

Other top laners, weighted to Hwei's group mix: 69.1% (68.9–69.3). Difference: −5.0 points (−6.6 to −3.4)

Bot lane 61.4% (58.4–64.5)

Other top laners, weighted to Hwei's group mix: 65.4% (64.7–66.1). Difference: −4.0 points (−7.0 to −0.9)

River 44.6% (43.4–45.8)

Other top laners, weighted to Hwei's group mix: 40.8% (40.6–41.0). Difference: +3.8 points (+2.6 to +5.0)

Own jungle 26.8% (24.9–28.7)

Other top laners, weighted to Hwei's group mix: 26.2% (26.2–26.3). Difference: +0.5 points (−1.3 to +2.4)

Enemy jungle 41.5% (39.1–43.9)

Other top laners, weighted to Hwei's group mix: 37.4% (37.1–37.6). Difference: +4.1 points (+1.7 to +6.6)

Outside all zones —

Other top laners, weighted to Hwei's group mix: 16% (14–17). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 86.5% (86.1–86.9)

    Other top laners, weighted to Hwei's group mix: 86.4% (86.3–86.4). Difference: +0.1 points (−0.3 to +0.5)

  • Near own jungler 7.2% (7.0–7.3)

    Other top laners, weighted to Hwei's group mix: 7.6% (7.6–7.6). Difference: −0.4 points (−0.5 to −0.3)

  • Near own mid laner 3.84% (3.76–3.92)

    Other top laners, weighted to Hwei's group mix: 3.82% (3.82–3.83). Difference: +0.02 points (−0.06 to +0.10)

  • Near own bot laner 2.67% (2.60–2.73)

    Other top laners, weighted to Hwei's group mix: 2.66% (2.66–2.66). Difference: +0.01 points (−0.06 to +0.07)

  • Near own support 3.60% (3.49–3.70)

    Other top laners, weighted to Hwei's group mix: 3.71% (3.67–3.74). Difference: −0.11 points (−0.21 to −0.01)

  • Near the enemy jungler 3.9% (3.8–4.0)

    Other top laners, weighted to Hwei's group mix: 3.8% (3.8–3.8). Difference: +0.1 points (just above 0 to +0.3)

0%scale ends at 90%, not 100%90%

Game duration

At 13:00, 3,566 of 3,590 player-games were still in game.

0 2,000 4,000 0 10 20 30 40 50 In minute 0: 3,590 player-games lasting this longIn minute 1: 3,590 player-games lasting this longIn minute 2: 3,590 player-games lasting this longIn minute 3: 3,590 player-games lasting this longIn minute 4: 3,590 player-games lasting this longIn minute 5: 3,590 player-games lasting this longIn minute 6: 3,587 player-games lasting this longIn minute 7: 3,586 player-games lasting this longIn minute 8: 3,584 player-games lasting this longIn minute 9: 3,581 player-games lasting this longIn minute 10: 3,578 player-games lasting this longIn minute 11: 3,574 player-games lasting this longIn minute 12: 3,570 player-games lasting this longIn minute 13: 3,566 player-games lasting this longIn minute 14: 3,565 player-games lasting this longIn minute 15: 3,561 player-games lasting this longIn minute 16: 3,463 player-games lasting this longIn minute 17: 3,437 player-games lasting this longIn minute 18: 3,421 player-games lasting this longIn minute 19: 3,384 player-games lasting this longIn minute 20: 3,336 player-games lasting this longIn minute 21: 3,293 player-games lasting this longIn minute 22: 3,224 player-games lasting this longIn minute 23: 3,113 player-games lasting this longIn minute 24: 2,983 player-games lasting this longIn minute 25: 2,813 player-games lasting this longIn minute 26: 2,648 player-games lasting this longIn minute 27: 2,433 player-games lasting this longIn minute 28: 2,214 player-games lasting this longIn minute 29: 1,988 player-games lasting this longIn minute 30: 1,771 player-games lasting this longIn minute 31: 1,558 player-games lasting this longIn minute 32: 1,332 player-games lasting this longIn minute 33: 1,129 player-games lasting this longIn minute 34: 941 player-games lasting this longIn minute 35: 790 player-games lasting this longIn minute 36: 649 player-games lasting this longIn minute 37: 516 player-games lasting this longIn minute 38: 428 player-games lasting this longIn minute 39: 335 player-games lasting this longIn minute 40: 264 player-games lasting this longIn minute 41: 213 player-games lasting this longIn minute 42: 173 player-games lasting this longIn minute 43: 127 player-games lasting this longIn minute 44: 92 player-games lasting this longIn minute 45: 70 player-games lasting this longIn minute 46: 54 player-games lasting this longIn minute 47: 38 player-games lasting this longIn minute 48: 27 player-games lasting this longIn minute 49: 19 player-games lasting this longIn minute 50: 13 player-games lasting this longIn minute 51: 9 player-games lasting this longIn minute 52: 5 player-games lasting this longIn minute 53: 5 player-games lasting this longIn minute 54: 3 player-games lasting this longIn minute 55: 2 player-games lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 3,590 player-games a win rate is uncertain by about ±1.6 points.