Where Jarvan IV top laners spend minutes 0–4

Jarvan IV top laners spent 80.8% of minutes 0–4 in top lane; other top laners, weighted to Jarvan IV's mix of groups, spent 82.1%. The largest clear difference is time in top lane: −1.4 points (−1.9 to −0.9). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 2,484 games · 2,484 player-games · 1,698 players · 0:00–4:00

Filters: All groups · 0–4 · all patches
Minutes
Blue team
Heat map of where Jarvan IV top laners on the blue team spent minutes 0–4
Red team
Heat map of where Jarvan IV top laners on the red team spent minutes 0–4

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–4 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Jarvan IV's share of time in each group: Iron IV 1%, Iron I–III 1%, Bronze 6%, Silver 16%, Gold 20%, Platinum 23%, Emerald 20%, Diamond 9%, Master 5%, Grandmaster <0.5%, Challenger <0.5%, Unranked <0.5%.

  • Own base 13.7% (13.5–13.9)

    Other top laners, weighted to Jarvan IV's group mix: 12.8% (12.7–12.8). Difference: +0.9 points (+0.7 to +1.1) clear

  • Enemy base 0.00% (0.00–0.01)

    Other top laners, weighted to Jarvan IV's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Top lane 80.8% (80.3–81.3)

    Other top laners, weighted to Jarvan IV's group mix: 82.1% (82.1–82.2). Difference: −1.4 points (−1.9 to −0.9) clear

  • Mid lane 0.10% (0.05–0.15)

    Other top laners, weighted to Jarvan IV's group mix: 0.06% (0.06–0.06). Difference: +0.04 points (−0.02 to +0.09)

  • Bot lane 0.01% (0.00–0.02)

    Other top laners, weighted to Jarvan IV's group mix: 0.02% (0.02–0.02). Difference: −0.01 points (−0.02 to +0.01)

  • River 2.2% (1.9–2.5)

    Other top laners, weighted to Jarvan IV's group mix: 2.0% (1.9–2.0). Difference: +0.2 points (−0.1 to +0.5)

  • Own jungle 0.8% (0.7–1.0)

    Other top laners, weighted to Jarvan IV's group mix: 0.7% (0.7–0.7). Difference: +0.1 points (just above 0 to +0.3)

  • Enemy jungle 0.28% (0.22–0.34)

    Other top laners, weighted to Jarvan IV's group mix: 0.25% (0.24–0.25). Difference: +0.03 points (−0.03 to +0.09)

  • Outside all zones <0.005% (0.00–0.01)

    Other top laners, weighted to Jarvan IV's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 2.15% (2.06–2.24)

    Other top laners, weighted to Jarvan IV's group mix: 2.10% (2.10–2.11). Difference: +0.05 points (−0.05 to +0.14)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

61.6% (61.3–62.0) of the time they were alive

Other top laners, weighted to Jarvan IV's group mix: 62.9% (62.9–63.0). Difference: −1.3 points (−1.7 to −1.0)

0% 50% 100% 0 10 20 30 40 Minute 0: 7.5% (6.9–8.2) seen by the enemy, 2,484 player-gamesMinute 1: 91.1% (90.4–91.8) seen by the enemy, 2,484 player-gamesMinute 2: 78% (76–79) seen by the enemy, 2,484 player-gamesMinute 3: 71% (69–72) seen by the enemy, 2,484 player-gamesMinute 4: 69% (68–70) seen by the enemy, 2,484 player-gamesMinute 5: 69% (67–70) seen by the enemy, 2,484 player-gamesMinute 6: 65% (64–66) seen by the enemy, 2,481 player-gamesMinute 7: 64% (63–66) seen by the enemy, 2,478 player-gamesMinute 8: 63% (62–65) seen by the enemy, 2,475 player-gamesMinute 9: 60% (59–61) seen by the enemy, 2,473 player-gamesMinute 10: 60% (59–61) seen by the enemy, 2,472 player-gamesMinute 11: 60% (59–61) seen by the enemy, 2,467 player-gamesMinute 12: 60% (58–61) seen by the enemy, 2,462 player-gamesMinute 13: 56% (55–57) seen by the enemy, 2,460 player-gamesMinute 14: 59% (58–61) seen by the enemy, 2,458 player-gamesMinute 15: 56% (55–57) seen by the enemy, 2,454 player-gamesMinute 16: 55% (53–56) seen by the enemy, 2,393 player-gamesMinute 17: 53% (52–54) seen by the enemy, 2,377 player-gamesMinute 18: 51% (50–52) seen by the enemy, 2,367 player-gamesMinute 19: 51% (50–52) seen by the enemy, 2,341 player-gamesMinute 20: 49% (48–50) seen by the enemy, 2,308 player-gamesMinute 21: 49% (47–50) seen by the enemy, 2,275 player-gamesMinute 22: 48% (47–50) seen by the enemy, 2,234 player-gamesMinute 23: 48% (47–49) seen by the enemy, 2,171 player-gamesMinute 24: 48% (47–50) seen by the enemy, 2,069 player-gamesMinute 25: 48% (47–50) seen by the enemy, 1,951 player-gamesMinute 26: 48% (46–50) seen by the enemy, 1,807 player-gamesMinute 27: 48% (46–49) seen by the enemy, 1,660 player-gamesMinute 28: 48% (46–50) seen by the enemy, 1,495 player-gamesMinute 29: 49% (47–51) seen by the enemy, 1,343 player-gamesMinute 30: 49% (47–51) seen by the enemy, 1,194 player-gamesMinute 31: 49% (47–52) seen by the enemy, 1,037 player-gamesMinute 32: 50% (48–53) seen by the enemy, 885 player-gamesMinute 33: 50% (48–53) seen by the enemy, 749 player-gamesMinute 34: 50% (47–52) seen by the enemy, 607 player-gamesMinute 35: 48% (44–51) seen by the enemy, 484 player-gamesMinute 36: 50% (46–53) seen by the enemy, 404 player-gamesMinute 37: 53% (48–57) seen by the enemy, 325 player-gamesMinute 38: 52% (47–57) seen by the enemy, 254 player-gamesMinute 39: 52% (45–58) seen by the enemy, 188 player-gamesMinute 40: 49% (42–55) seen by the enemy, 148 player-gamesMinute 41: 50% (43–58) seen by the enemy, 108 player-gamesMinute 42: 50% (41–58) seen by the enemy, 82 player-gamesMinute 43: 51% (41–61) seen by the enemy, 62 player-gamesMinute 44: 49% (38–60) seen by the enemy, 49 player-gamesMinute 45: 51% (39–62) seen by the enemy, 33 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
07.5% (6.9–8.2)2,484
191.1% (90.4–91.8)2,484
278% (76–79)2,484
371% (69–72)2,484
469% (68–70)2,484
569% (67–70)2,484
665% (64–66)2,481
764% (63–66)2,478
863% (62–65)2,475
960% (59–61)2,473
1060% (59–61)2,472
1160% (59–61)2,467
1260% (58–61)2,462
1356% (55–57)2,460
1459% (58–61)2,458
1556% (55–57)2,454
1655% (53–56)2,393
1753% (52–54)2,377
1851% (50–52)2,367
1951% (50–52)2,341
2049% (48–50)2,308
2149% (47–50)2,275
2248% (47–50)2,234
2348% (47–49)2,171
2448% (47–50)2,069
2548% (47–50)1,951
2648% (46–50)1,807
2748% (46–49)1,660
2848% (46–50)1,495
2949% (47–51)1,343
3049% (47–51)1,194
3149% (47–52)1,037
3250% (48–53)885
3350% (48–53)749
3450% (47–52)607
3548% (44–51)484
3650% (46–53)404
3753% (48–57)325
3852% (47–57)254
3952% (45–58)188
4049% (42–55)148
4150% (43–58)108
4250% (41–58)82
4351% (41–61)62
4449% (38–60)49
4551% (39–62)33

By area

AreaSeen by the enemy
Own base 0.23% (0.19–0.26)

Other top laners, weighted to Jarvan IV's group mix: 0.15% (0.15–0.15). Difference: +0.08 points (+0.04 to +0.11)

Enemy base —

Other top laners, weighted to Jarvan IV's group mix: —. Difference: —

Top lane 73.7% (73.2–74.1)

Other top laners, weighted to Jarvan IV's group mix: 74.2% (74.2–74.2). Difference: −0.5 points (−1.0 to −0.1)

Mid lane —

Other top laners, weighted to Jarvan IV's group mix: 39% (37–40). Difference: —

Bot lane —

Other top laners, weighted to Jarvan IV's group mix: 28% (26–29). Difference: —

River 23.5% (21.0–25.9)

Other top laners, weighted to Jarvan IV's group mix: 23.8% (23.7–23.9). Difference: −0.3 points (−2.8 to +2.1)

Own jungle 12.5% (9.9–15.0)

Other top laners, weighted to Jarvan IV's group mix: 11.3% (11.2–11.4). Difference: +1.2 points (−1.3 to +3.7)

Enemy jungle 32.4% (25.5–39.2)

Other top laners, weighted to Jarvan IV's group mix: 32.6% (32.3–32.8). Difference: −0.2 points (−7.1 to +6.7)

Outside all zones —

Other top laners, weighted to Jarvan IV's group mix: 6% (4–9). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 83.9% (83.5–84.3)

    Other top laners, weighted to Jarvan IV's group mix: 85.2% (85.2–85.2). Difference: −1.3 points (−1.7 to −0.9)

  • Near own jungler 11.2% (10.9–11.4)

    Other top laners, weighted to Jarvan IV's group mix: 10.7% (10.7–10.7). Difference: +0.5 points (+0.3 to +0.7)

  • Near own mid laner 8.5% (8.4–8.6)

    Other top laners, weighted to Jarvan IV's group mix: 8.3% (8.3–8.3). Difference: +0.2 points (+0.1 to +0.3)

  • Near own bot laner 7.60% (7.54–7.65)

    Other top laners, weighted to Jarvan IV's group mix: 7.53% (7.52–7.54). Difference: +0.07 points (+0.01 to +0.12)

  • Near own support 7.9% (7.8–8.0)

    Other top laners, weighted to Jarvan IV's group mix: 7.8% (7.8–7.8). Difference: +0.1 points (just below 0 to +0.2)

  • Near the enemy jungler 1.9% (1.8–2.0)

    Other top laners, weighted to Jarvan IV's group mix: 1.8% (1.8–1.9). Difference: 0.0 points (−0.1 to +0.2)

0%scale ends at 90%, not 100%90%

Game duration

At 3:00, 2,484 of 2,484 player-games were still in game.

0 1,500 3,000 0 10 20 30 40 50 60 In minute 0: 2,484 player-games lasting this longIn minute 1: 2,484 player-games lasting this longIn minute 2: 2,484 player-games lasting this longIn minute 3: 2,484 player-games lasting this longIn minute 4: 2,484 player-games lasting this longIn minute 5: 2,484 player-games lasting this longIn minute 6: 2,481 player-games lasting this longIn minute 7: 2,478 player-games lasting this longIn minute 8: 2,475 player-games lasting this longIn minute 9: 2,473 player-games lasting this longIn minute 10: 2,472 player-games lasting this longIn minute 11: 2,467 player-games lasting this longIn minute 12: 2,462 player-games lasting this longIn minute 13: 2,460 player-games lasting this longIn minute 14: 2,458 player-games lasting this longIn minute 15: 2,454 player-games lasting this longIn minute 16: 2,393 player-games lasting this longIn minute 17: 2,377 player-games lasting this longIn minute 18: 2,367 player-games lasting this longIn minute 19: 2,341 player-games lasting this longIn minute 20: 2,308 player-games lasting this longIn minute 21: 2,275 player-games lasting this longIn minute 22: 2,234 player-games lasting this longIn minute 23: 2,171 player-games lasting this longIn minute 24: 2,069 player-games lasting this longIn minute 25: 1,951 player-games lasting this longIn minute 26: 1,807 player-games lasting this longIn minute 27: 1,660 player-games lasting this longIn minute 28: 1,495 player-games lasting this longIn minute 29: 1,343 player-games lasting this longIn minute 30: 1,194 player-games lasting this longIn minute 31: 1,037 player-games lasting this longIn minute 32: 885 player-games lasting this longIn minute 33: 749 player-games lasting this longIn minute 34: 607 player-games lasting this longIn minute 35: 484 player-games lasting this longIn minute 36: 404 player-games lasting this longIn minute 37: 325 player-games lasting this longIn minute 38: 254 player-games lasting this longIn minute 39: 188 player-games lasting this longIn minute 40: 148 player-games lasting this longIn minute 41: 108 player-games lasting this longIn minute 42: 82 player-games lasting this longIn minute 43: 62 player-games lasting this longIn minute 44: 49 player-games lasting this longIn minute 45: 33 player-games lasting this longIn minute 46: 28 player-games lasting this longIn minute 47: 20 player-games lasting this longIn minute 48: 15 player-games lasting this longIn minute 49: 15 player-games lasting this longIn minute 50: 8 player-games lasting this longIn minute 51: 8 player-games lasting this longIn minute 52: 7 player-games lasting this longIn minute 53: 6 player-games lasting this longIn minute 54: 5 player-games lasting this longIn minute 55: 4 player-games lasting this longIn minute 56: 3 player-games lasting this longIn minute 57: 2 player-games lasting this longIn minute 58: 2 player-games lasting this longIn minute 59: 2 player-games lasting this longIn 60:00 and later: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 2,484 player-games a win rate is uncertain by about ±2.0 points.