Where Miss Fortune top laners spend minutes 0–14

Miss Fortune top laners spent 78.4% of minutes 0–14 in top lane; other top laners, weighted to Miss Fortune's mix of groups, spent 79.8%. The largest clear difference is time in top lane: −1.4 points (−2.0 to −0.8). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 1,180 games · 1,180 player-games · 924 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Miss Fortune top laners on the blue team spent minutes 0–14
Red team
Heat map of where Miss Fortune top laners on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Miss Fortune's share of time in each group: Iron IV 2%, Iron I–III 6%, Bronze 24%, Silver 24%, Gold 20%, Platinum 13%, Emerald 6%, Diamond 3%, Master 1%, Challenger <0.5%, Unranked <0.5%.

  • Own base 9.4% (9.3–9.6)

    Other top laners, weighted to Miss Fortune's group mix: 8.9% (8.9–9.0). Difference: +0.5 points (+0.3 to +0.7) clear

  • Enemy base <0.005% (0.00–0.01)

    Other top laners, weighted to Miss Fortune's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Top lane 78.4% (77.8–79.0)

    Other top laners, weighted to Miss Fortune's group mix: 79.8% (79.8–79.8). Difference: −1.4 points (−2.0 to −0.8) clear

  • Mid lane 0.9% (0.7–1.0)

    Other top laners, weighted to Miss Fortune's group mix: 0.6% (0.6–0.6). Difference: +0.3 points (+0.1 to +0.4) clear

  • Bot lane 0.8% (0.6–1.0)

    Other top laners, weighted to Miss Fortune's group mix: 0.2% (0.2–0.2). Difference: +0.5 points (+0.3 to +0.8) clear

  • River 2.8% (2.6–3.0)

    Other top laners, weighted to Miss Fortune's group mix: 3.4% (3.4–3.4). Difference: −0.6 points (−0.9 to −0.4) clear

  • Own jungle 0.93% (0.86–1.01)

    Other top laners, weighted to Miss Fortune's group mix: 0.73% (0.73–0.74). Difference: +0.20 points (+0.12 to +0.28) clear

  • Enemy jungle 0.22% (0.19–0.25)

    Other top laners, weighted to Miss Fortune's group mix: 0.49% (0.48–0.50). Difference: −0.27 points (−0.30 to −0.24) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other top laners, weighted to Miss Fortune's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 6.6% (6.3–6.8)

    Other top laners, weighted to Miss Fortune's group mix: 5.8% (5.8–5.8). Difference: +0.8 points (+0.5 to +1.0)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

63.8% (63.3–64.2) of the time they were alive

Other top laners, weighted to Miss Fortune's group mix: 66.3% (66.2–66.3). Difference: −2.5 points (−3.0 to −2.0)

0% 50% 100% 0 10 20 30 40 Minute 0: 7.8% (7.1–8.6) seen by the enemy, 1,180 player-gamesMinute 1: 90.4% (89.5–91.3) seen by the enemy, 1,180 player-gamesMinute 2: 82% (80–83) seen by the enemy, 1,180 player-gamesMinute 3: 72% (71–74) seen by the enemy, 1,180 player-gamesMinute 4: 71% (70–73) seen by the enemy, 1,180 player-gamesMinute 5: 70% (69–72) seen by the enemy, 1,180 player-gamesMinute 6: 67% (66–68) seen by the enemy, 1,179 player-gamesMinute 7: 65% (64–67) seen by the enemy, 1,179 player-gamesMinute 8: 65% (63–66) seen by the enemy, 1,179 player-gamesMinute 9: 61% (60–63) seen by the enemy, 1,177 player-gamesMinute 10: 61% (60–63) seen by the enemy, 1,175 player-gamesMinute 11: 62% (60–63) seen by the enemy, 1,174 player-gamesMinute 12: 60% (59–61) seen by the enemy, 1,172 player-gamesMinute 13: 56% (55–57) seen by the enemy, 1,171 player-gamesMinute 14: 60% (59–61) seen by the enemy, 1,171 player-gamesMinute 15: 57% (56–59) seen by the enemy, 1,169 player-gamesMinute 16: 56% (55–57) seen by the enemy, 1,138 player-gamesMinute 17: 52% (51–54) seen by the enemy, 1,132 player-gamesMinute 18: 52% (51–53) seen by the enemy, 1,128 player-gamesMinute 19: 50% (49–52) seen by the enemy, 1,120 player-gamesMinute 20: 50% (49–51) seen by the enemy, 1,102 player-gamesMinute 21: 49% (47–50) seen by the enemy, 1,082 player-gamesMinute 22: 49% (47–50) seen by the enemy, 1,057 player-gamesMinute 23: 47% (46–49) seen by the enemy, 1,029 player-gamesMinute 24: 48% (47–50) seen by the enemy, 992 player-gamesMinute 25: 46% (45–48) seen by the enemy, 938 player-gamesMinute 26: 48% (46–49) seen by the enemy, 889 player-gamesMinute 27: 47% (45–48) seen by the enemy, 828 player-gamesMinute 28: 49% (47–51) seen by the enemy, 754 player-gamesMinute 29: 46% (44–48) seen by the enemy, 673 player-gamesMinute 30: 49% (47–51) seen by the enemy, 618 player-gamesMinute 31: 50% (48–52) seen by the enemy, 544 player-gamesMinute 32: 50% (47–52) seen by the enemy, 472 player-gamesMinute 33: 48% (46–51) seen by the enemy, 401 player-gamesMinute 34: 48% (46–51) seen by the enemy, 339 player-gamesMinute 35: 50% (47–53) seen by the enemy, 295 player-gamesMinute 36: 49% (45–53) seen by the enemy, 240 player-gamesMinute 37: 50% (46–54) seen by the enemy, 188 player-gamesMinute 38: 47% (43–52) seen by the enemy, 151 player-gamesMinute 39: 56% (51–62) seen by the enemy, 126 player-gamesMinute 40: 42% (37–47) seen by the enemy, 99 player-gamesMinute 41: 55% (48–62) seen by the enemy, 80 player-gamesMinute 42: 52% (45–59) seen by the enemy, 62 player-gamesMinute 43: 54% (47–60) seen by the enemy, 51 player-gamesMinute 44: 49% (41–57) seen by the enemy, 40 player-gamesMinute 45: 54% (45–64) seen by the enemy, 33 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
07.8% (7.1–8.6)1,180
190.4% (89.5–91.3)1,180
282% (80–83)1,180
372% (71–74)1,180
471% (70–73)1,180
570% (69–72)1,180
667% (66–68)1,179
765% (64–67)1,179
865% (63–66)1,179
961% (60–63)1,177
1061% (60–63)1,175
1162% (60–63)1,174
1260% (59–61)1,172
1356% (55–57)1,171
1460% (59–61)1,171
1557% (56–59)1,169
1656% (55–57)1,138
1752% (51–54)1,132
1852% (51–53)1,128
1950% (49–52)1,120
2050% (49–51)1,102
2149% (47–50)1,082
2249% (47–50)1,057
2347% (46–49)1,029
2448% (47–50)992
2546% (45–48)938
2648% (46–49)889
2747% (45–48)828
2849% (47–51)754
2946% (44–48)673
3049% (47–51)618
3150% (48–52)544
3250% (47–52)472
3348% (46–51)401
3448% (46–51)339
3550% (47–53)295
3649% (45–53)240
3750% (46–54)188
3847% (43–52)151
3956% (51–62)126
4042% (37–47)99
4155% (48–62)80
4252% (45–59)62
4354% (47–60)51
4449% (41–57)40
4554% (45–64)33

By area

AreaSeen by the enemy
Own base 0.32% (0.26–0.38)

Other top laners, weighted to Miss Fortune's group mix: 0.31% (0.31–0.31). Difference: +0.01 points (−0.05 to +0.07)

Enemy base —

Other top laners, weighted to Miss Fortune's group mix: 99.9% (99.7–100.0). Difference: —

Top lane 72.7% (72.2–73.2)

Other top laners, weighted to Miss Fortune's group mix: 75.2% (75.1–75.2). Difference: −2.5 points (−2.9 to −2.0)

Mid lane 65.6% (62.7–68.6)

Other top laners, weighted to Miss Fortune's group mix: 70.5% (70.2–70.7). Difference: −4.8 points (−7.7 to −2.0)

Bot lane 54.6% (50.3–59.0)

Other top laners, weighted to Miss Fortune's group mix: 68.2% (67.8–68.7). Difference: −13.6 points (−17.9 to −9.3)

River 43.9% (42.5–45.2)

Other top laners, weighted to Miss Fortune's group mix: 42.7% (42.6–42.9). Difference: +1.1 points (−0.3 to +2.5)

Own jungle 23.7% (21.1–26.3)

Other top laners, weighted to Miss Fortune's group mix: 26.1% (26.0–26.1). Difference: −2.4 points (−5.0 to +0.3)

Enemy jungle 46.6% (40.7–52.5)

Other top laners, weighted to Miss Fortune's group mix: 39.4% (39.0–39.9). Difference: +7.2 points (+1.2 to +13.1)

Outside all zones —

Other top laners, weighted to Miss Fortune's group mix: 11% (8–13). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 85.3% (84.8–85.8)

    Other top laners, weighted to Miss Fortune's group mix: 86.5% (86.5–86.5). Difference: −1.2 points (−1.7 to −0.7)

  • Near own jungler 7.3% (7.1–7.5)

    Other top laners, weighted to Miss Fortune's group mix: 7.5% (7.5–7.5). Difference: −0.2 points (−0.5 to just above 0)

  • Near own mid laner 4.0% (3.8–4.2)

    Other top laners, weighted to Miss Fortune's group mix: 3.9% (3.8–3.9). Difference: +0.2 points (just below 0 to +0.3)

  • Near own bot laner 3.1% (3.0–3.2)

    Other top laners, weighted to Miss Fortune's group mix: 2.7% (2.7–2.7). Difference: +0.4 points (+0.3 to +0.6)

  • Near own support 4.1% (3.8–4.3)

    Other top laners, weighted to Miss Fortune's group mix: 3.4% (3.4–3.4). Difference: +0.7 points (+0.5 to +1.0)

  • Near the enemy jungler 3.8% (3.6–3.9)

    Other top laners, weighted to Miss Fortune's group mix: 3.7% (3.7–3.7). Difference: 0.0 points (−0.1 to +0.2)

0%scale ends at 90%, not 100%90%

Game duration

At 13:00, 1,171 of 1,180 player-games were still in game.

0 750 1,500 0 10 20 30 40 50 In minute 0: 1,180 player-games lasting this longIn minute 1: 1,180 player-games lasting this longIn minute 2: 1,180 player-games lasting this longIn minute 3: 1,180 player-games lasting this longIn minute 4: 1,180 player-games lasting this longIn minute 5: 1,180 player-games lasting this longIn minute 6: 1,179 player-games lasting this longIn minute 7: 1,179 player-games lasting this longIn minute 8: 1,179 player-games lasting this longIn minute 9: 1,177 player-games lasting this longIn minute 10: 1,175 player-games lasting this longIn minute 11: 1,174 player-games lasting this longIn minute 12: 1,172 player-games lasting this longIn minute 13: 1,171 player-games lasting this longIn minute 14: 1,171 player-games lasting this longIn minute 15: 1,169 player-games lasting this longIn minute 16: 1,138 player-games lasting this longIn minute 17: 1,132 player-games lasting this longIn minute 18: 1,128 player-games lasting this longIn minute 19: 1,120 player-games lasting this longIn minute 20: 1,102 player-games lasting this longIn minute 21: 1,082 player-games lasting this longIn minute 22: 1,057 player-games lasting this longIn minute 23: 1,029 player-games lasting this longIn minute 24: 992 player-games lasting this longIn minute 25: 938 player-games lasting this longIn minute 26: 889 player-games lasting this longIn minute 27: 828 player-games lasting this longIn minute 28: 754 player-games lasting this longIn minute 29: 673 player-games lasting this longIn minute 30: 618 player-games lasting this longIn minute 31: 544 player-games lasting this longIn minute 32: 472 player-games lasting this longIn minute 33: 401 player-games lasting this longIn minute 34: 339 player-games lasting this longIn minute 35: 295 player-games lasting this longIn minute 36: 240 player-games lasting this longIn minute 37: 188 player-games lasting this longIn minute 38: 151 player-games lasting this longIn minute 39: 126 player-games lasting this longIn minute 40: 99 player-games lasting this longIn minute 41: 80 player-games lasting this longIn minute 42: 62 player-games lasting this longIn minute 43: 51 player-games lasting this longIn minute 44: 40 player-games lasting this longIn minute 45: 33 player-games lasting this longIn minute 46: 23 player-games lasting this longIn minute 47: 20 player-games lasting this longIn minute 48: 16 player-games lasting this longIn minute 49: 12 player-games lasting this longIn minute 50: 10 player-games lasting this longIn minute 51: 6 player-games lasting this longIn minute 52: 3 player-games lasting this longIn minute 53: 2 player-games lasting this longIn minute 54: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 1,180 player-games a win rate is uncertain by about ±2.9 points.