Where Nautilus top laners spend minutes 0–4

Nautilus top laners spent 80.4% of minutes 0–4 in top lane; other top laners, weighted to Nautilus's mix of groups, spent 82.1%. The largest clear difference is time in top lane: −1.7 points (−2.5 to −1.0). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 2,948 games · 2,948 player-games · 1,656 players · 0:00–4:00

Filters: All groups · 0–4 · all patches
Minutes
Blue team
Heat map of where Nautilus top laners on the blue team spent minutes 0–4
Red team
Heat map of where Nautilus top laners on the red team spent minutes 0–4

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–4 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Nautilus's share of time in each group: Iron IV <0.5%, Iron I–III 1%, Bronze 7%, Silver 14%, Gold 19%, Platinum 22%, Emerald 20%, Diamond 12%, Master 5%, Challenger <0.5%, Unranked <0.5%.

  • Own base 13.7% (13.5–13.9)

    Other top laners, weighted to Nautilus's group mix: 12.7% (12.7–12.8). Difference: +1.0 points (+0.8 to +1.1) clear

  • Enemy base 0.00% (0.00–0.01)

    Other top laners, weighted to Nautilus's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Top lane 80.4% (79.7–81.1)

    Other top laners, weighted to Nautilus's group mix: 82.1% (82.1–82.2). Difference: −1.7 points (−2.5 to −1.0) clear

  • Mid lane 0.14% (0.09–0.18)

    Other top laners, weighted to Nautilus's group mix: 0.06% (0.06–0.06). Difference: +0.08 points (+0.03 to +0.12) clear

  • Bot lane 0.17% (0.09–0.25)

    Other top laners, weighted to Nautilus's group mix: 0.02% (0.02–0.02). Difference: +0.15 points (+0.08 to +0.23) clear

  • River 2.3% (1.9–2.8)

    Other top laners, weighted to Nautilus's group mix: 2.0% (1.9–2.0). Difference: +0.3 points (−0.1 to +0.8)

  • Own jungle 1.0% (0.8–1.2)

    Other top laners, weighted to Nautilus's group mix: 0.7% (0.7–0.7). Difference: +0.3 points (+0.1 to +0.4) clear

  • Enemy jungle 0.3% (0.1–0.4)

    Other top laners, weighted to Nautilus's group mix: 0.3% (0.2–0.3). Difference: 0.0 points (−0.1 to +0.2)

  • Outside all zones <0.005% (0.00–0.01)

    Other top laners, weighted to Nautilus's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 2.0% (1.9–2.1)

    Other top laners, weighted to Nautilus's group mix: 2.1% (2.1–2.1). Difference: −0.1 points (−0.2 to just below 0)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

62.2% (61.8–62.5) of the time they were alive

Other top laners, weighted to Nautilus's group mix: 62.9% (62.9–63.0). Difference: −0.8 points (−1.1 to −0.4)

0% 50% 100% 0 10 20 30 40 Minute 0: 6.5% (5.9–7.0) seen by the enemy, 2,948 player-gamesMinute 1: 92.3% (91.7–92.8) seen by the enemy, 2,948 player-gamesMinute 2: 82.0% (81.0–83.0) seen by the enemy, 2,948 player-gamesMinute 3: 68% (67–69) seen by the enemy, 2,948 player-gamesMinute 4: 69% (67–70) seen by the enemy, 2,948 player-gamesMinute 5: 69% (68–70) seen by the enemy, 2,948 player-gamesMinute 6: 67% (66–68) seen by the enemy, 2,948 player-gamesMinute 7: 66% (65–67) seen by the enemy, 2,946 player-gamesMinute 8: 66% (65–67) seen by the enemy, 2,941 player-gamesMinute 9: 63% (62–64) seen by the enemy, 2,940 player-gamesMinute 10: 63% (62–64) seen by the enemy, 2,938 player-gamesMinute 11: 65% (64–66) seen by the enemy, 2,934 player-gamesMinute 12: 63% (62–64) seen by the enemy, 2,931 player-gamesMinute 13: 61% (60–62) seen by the enemy, 2,926 player-gamesMinute 14: 64% (63–65) seen by the enemy, 2,921 player-gamesMinute 15: 62% (61–63) seen by the enemy, 2,921 player-gamesMinute 16: 59% (58–60) seen by the enemy, 2,868 player-gamesMinute 17: 58% (57–59) seen by the enemy, 2,850 player-gamesMinute 18: 57% (56–58) seen by the enemy, 2,836 player-gamesMinute 19: 56% (55–58) seen by the enemy, 2,809 player-gamesMinute 20: 55% (54–56) seen by the enemy, 2,770 player-gamesMinute 21: 54% (53–55) seen by the enemy, 2,728 player-gamesMinute 22: 53% (52–54) seen by the enemy, 2,675 player-gamesMinute 23: 54% (53–55) seen by the enemy, 2,596 player-gamesMinute 24: 54% (53–55) seen by the enemy, 2,492 player-gamesMinute 25: 54% (53–55) seen by the enemy, 2,354 player-gamesMinute 26: 55% (54–56) seen by the enemy, 2,196 player-gamesMinute 27: 55% (53–56) seen by the enemy, 2,023 player-gamesMinute 28: 55% (53–56) seen by the enemy, 1,809 player-gamesMinute 29: 55% (53–56) seen by the enemy, 1,599 player-gamesMinute 30: 56% (54–58) seen by the enemy, 1,405 player-gamesMinute 31: 57% (55–59) seen by the enemy, 1,204 player-gamesMinute 32: 57% (55–60) seen by the enemy, 1,023 player-gamesMinute 33: 56% (53–58) seen by the enemy, 862 player-gamesMinute 34: 55% (52–57) seen by the enemy, 716 player-gamesMinute 35: 57% (54–60) seen by the enemy, 591 player-gamesMinute 36: 58% (55–61) seen by the enemy, 484 player-gamesMinute 37: 57% (53–60) seen by the enemy, 392 player-gamesMinute 38: 56% (52–60) seen by the enemy, 323 player-gamesMinute 39: 59% (55–63) seen by the enemy, 261 player-gamesMinute 40: 57% (52–62) seen by the enemy, 198 player-gamesMinute 41: 59% (54–64) seen by the enemy, 170 player-gamesMinute 42: 62% (57–68) seen by the enemy, 131 player-gamesMinute 43: 56% (49–63) seen by the enemy, 95 player-gamesMinute 44: 60% (51–68) seen by the enemy, 76 player-gamesMinute 45: 64% (54–73) seen by the enemy, 57 player-gamesMinute 46: 53% (37–68) seen by the enemy, 36 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
06.5% (5.9–7.0)2,948
192.3% (91.7–92.8)2,948
282.0% (81.0–83.0)2,948
368% (67–69)2,948
469% (67–70)2,948
569% (68–70)2,948
667% (66–68)2,948
766% (65–67)2,946
866% (65–67)2,941
963% (62–64)2,940
1063% (62–64)2,938
1165% (64–66)2,934
1263% (62–64)2,931
1361% (60–62)2,926
1464% (63–65)2,921
1562% (61–63)2,921
1659% (58–60)2,868
1758% (57–59)2,850
1857% (56–58)2,836
1956% (55–58)2,809
2055% (54–56)2,770
2154% (53–55)2,728
2253% (52–54)2,675
2354% (53–55)2,596
2454% (53–55)2,492
2554% (53–55)2,354
2655% (54–56)2,196
2755% (53–56)2,023
2855% (53–56)1,809
2955% (53–56)1,599
3056% (54–58)1,405
3157% (55–59)1,204
3257% (55–60)1,023
3356% (53–58)862
3455% (52–57)716
3557% (54–60)591
3658% (55–61)484
3757% (53–60)392
3856% (52–60)323
3959% (55–63)261
4057% (52–62)198
4159% (54–64)170
4262% (57–68)131
4356% (49–63)95
4460% (51–68)76
4564% (54–73)57
4653% (37–68)36

By area

AreaSeen by the enemy
Own base 0.23% (0.18–0.28)

Other top laners, weighted to Nautilus's group mix: 0.15% (0.15–0.15). Difference: +0.08 points (+0.03 to +0.13)

Enemy base —

Other top laners, weighted to Nautilus's group mix: —. Difference: —

Top lane 74.8% (74.4–75.1)

Other top laners, weighted to Nautilus's group mix: 74.2% (74.2–74.2). Difference: +0.6 points (+0.2 to +0.9)

Mid lane 35.6% (23.5–47.6)

Other top laners, weighted to Nautilus's group mix: 38.4% (37.6–39.2). Difference: −2.9 points (−14.8 to +9.0)

Bot lane 29% (20–39)

Other top laners, weighted to Nautilus's group mix: 27% (26–28). Difference: +2 points (−8 to +12)

River 20.7% (18.4–23.0)

Other top laners, weighted to Nautilus's group mix: 23.6% (23.3–23.9). Difference: −2.8 points (−5.2 to −0.5)

Own jungle 12.8% (10.6–15.1)

Other top laners, weighted to Nautilus's group mix: 11.3% (11.2–11.4). Difference: +1.5 points (−0.7 to +3.8)

Enemy jungle 33.1% (24.6–41.7)

Other top laners, weighted to Nautilus's group mix: 32.3% (31.7–32.8). Difference: +0.9 points (−8.1 to +9.9)

Outside all zones —

Other top laners, weighted to Nautilus's group mix: 6% (3–8). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 83.2% (82.6–83.9)

    Other top laners, weighted to Nautilus's group mix: 85.2% (85.2–85.2). Difference: −2.0 points (−2.6 to −1.4)

  • Near own jungler 11.6% (11.3–11.9)

    Other top laners, weighted to Nautilus's group mix: 10.7% (10.7–10.7). Difference: +0.9 points (+0.6 to +1.2)

  • Near own mid laner 8.8% (8.6–9.0)

    Other top laners, weighted to Nautilus's group mix: 8.3% (8.3–8.3). Difference: +0.5 points (+0.3 to +0.7)

  • Near own bot laner 7.83% (7.74–7.92)

    Other top laners, weighted to Nautilus's group mix: 7.52% (7.52–7.53). Difference: +0.30 points (+0.21 to +0.39)

  • Near own support 8.2% (8.0–8.3)

    Other top laners, weighted to Nautilus's group mix: 7.8% (7.8–7.8). Difference: +0.3 points (+0.2 to +0.4)

  • Near the enemy jungler 1.8% (1.6–2.1)

    Other top laners, weighted to Nautilus's group mix: 1.8% (1.8–1.9). Difference: 0.0 points (−0.3 to +0.2)

0%scale ends at 90%, not 100%90%

Game duration

At 3:00, 2,948 of 2,948 player-games were still in game.

0 1,500 3,000 0 10 20 30 40 50 In minute 0: 2,948 player-games lasting this longIn minute 1: 2,948 player-games lasting this longIn minute 2: 2,948 player-games lasting this longIn minute 3: 2,948 player-games lasting this longIn minute 4: 2,948 player-games lasting this longIn minute 5: 2,948 player-games lasting this longIn minute 6: 2,948 player-games lasting this longIn minute 7: 2,946 player-games lasting this longIn minute 8: 2,941 player-games lasting this longIn minute 9: 2,940 player-games lasting this longIn minute 10: 2,938 player-games lasting this longIn minute 11: 2,934 player-games lasting this longIn minute 12: 2,931 player-games lasting this longIn minute 13: 2,926 player-games lasting this longIn minute 14: 2,921 player-games lasting this longIn minute 15: 2,921 player-games lasting this longIn minute 16: 2,868 player-games lasting this longIn minute 17: 2,850 player-games lasting this longIn minute 18: 2,836 player-games lasting this longIn minute 19: 2,809 player-games lasting this longIn minute 20: 2,770 player-games lasting this longIn minute 21: 2,728 player-games lasting this longIn minute 22: 2,675 player-games lasting this longIn minute 23: 2,596 player-games lasting this longIn minute 24: 2,492 player-games lasting this longIn minute 25: 2,354 player-games lasting this longIn minute 26: 2,196 player-games lasting this longIn minute 27: 2,023 player-games lasting this longIn minute 28: 1,809 player-games lasting this longIn minute 29: 1,599 player-games lasting this longIn minute 30: 1,405 player-games lasting this longIn minute 31: 1,204 player-games lasting this longIn minute 32: 1,023 player-games lasting this longIn minute 33: 862 player-games lasting this longIn minute 34: 716 player-games lasting this longIn minute 35: 591 player-games lasting this longIn minute 36: 484 player-games lasting this longIn minute 37: 392 player-games lasting this longIn minute 38: 323 player-games lasting this longIn minute 39: 261 player-games lasting this longIn minute 40: 198 player-games lasting this longIn minute 41: 170 player-games lasting this longIn minute 42: 131 player-games lasting this longIn minute 43: 95 player-games lasting this longIn minute 44: 76 player-games lasting this longIn minute 45: 57 player-games lasting this longIn minute 46: 36 player-games lasting this longIn minute 47: 25 player-games lasting this longIn minute 48: 18 player-games lasting this longIn minute 49: 13 player-games lasting this longIn minute 50: 10 player-games lasting this longIn minute 51: 6 player-games lasting this longIn minute 52: 4 player-games lasting this longIn minute 53: 1 player-game lasting this longIn minute 54: 1 player-game lasting this longIn minute 55: 1 player-game lasting this longIn minute 56: 1 player-game lasting this longIn minute 57: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 2,948 player-games a win rate is uncertain by about ±1.8 points.