Where Orianna top laners spend the whole game

Orianna top laners spent 50.2% of the whole game in top lane; other top laners, weighted to Orianna's mix of groups, spent 51.9%. The largest clear difference is time in mid lane: +2.3 points (+2.0 to +2.7). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 1,172 games · 1,172 player-games · 858 players · 0:00 to the end

Filters: All groups · 0–end · all patches
Minutes
Blue team
Heat map of where Orianna top laners on the blue team spent the whole game
Red team
Heat map of where Orianna top laners on the red team spent the whole game

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the whole game spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Orianna's share of time in each group: Iron IV 1%, Iron I–III 1%, Bronze 8%, Silver 12%, Gold 14%, Platinum 18%, Emerald 19%, Diamond 14%, Master 12%, Grandmaster 1%, Challenger 1%, Unranked <0.5%.

  • Own base 9.4% (9.2–9.5)

    Other top laners, weighted to Orianna's group mix: 8.6% (8.6–8.6). Difference: +0.8 points (+0.6 to +1.0) clear

  • Enemy base 0.72% (0.66–0.78)

    Other top laners, weighted to Orianna's group mix: 0.94% (0.93–0.94). Difference: −0.22 points (−0.28 to −0.16) clear

  • Top lane 50.2% (49.5–50.9)

    Other top laners, weighted to Orianna's group mix: 51.9% (51.9–51.9). Difference: −1.8 points (−2.5 to −1.1) clear

  • Mid lane 9.0% (8.7–9.4)

    Other top laners, weighted to Orianna's group mix: 6.7% (6.6–6.8). Difference: +2.3 points (+2.0 to +2.7) clear

  • Bot lane 5.3% (5.0–5.7)

    Other top laners, weighted to Orianna's group mix: 5.8% (5.6–5.9). Difference: −0.4 points (−0.8 to −0.1)

  • River 6.6% (6.4–6.9)

    Other top laners, weighted to Orianna's group mix: 7.0% (7.0–7.0). Difference: −0.4 points (−0.6 to −0.1) clear

  • Own jungle 4.2% (4.0–4.4)

    Other top laners, weighted to Orianna's group mix: 3.3% (3.3–3.4). Difference: +0.8 points (+0.6 to +1.0) clear

  • Enemy jungle 1.6% (1.5–1.7)

    Other top laners, weighted to Orianna's group mix: 2.4% (2.4–2.4). Difference: −0.9 points (−1.0 to −0.8) clear

  • Outside all zones 0.02% (0.02–0.02)

    Other top laners, weighted to Orianna's group mix: 0.01% (0.01–0.01). Difference: +0.01 points (just above 0 to +0.01) clear

  • Dead 13.0% (12.6–13.4)

    Other top laners, weighted to Orianna's group mix: 13.3% (13.2–13.4). Difference: −0.3 points (−0.7 to +0.1)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

58.1% (57.7–58.4) of the time they were alive

Other top laners, weighted to Orianna's group mix: 60.2% (60.1–60.2). Difference: −2.1 points (−2.5 to −1.7)

0% 50% 100% 0 10 20 30 40 Minute 0: 7.6% (6.8–8.4) seen by the enemy, 1,172 player-gamesMinute 1: 93.0% (92.3–93.7) seen by the enemy, 1,172 player-gamesMinute 2: 86% (85–88) seen by the enemy, 1,172 player-gamesMinute 3: 74% (72–75) seen by the enemy, 1,172 player-gamesMinute 4: 72% (71–74) seen by the enemy, 1,172 player-gamesMinute 5: 72% (70–73) seen by the enemy, 1,172 player-gamesMinute 6: 68% (67–70) seen by the enemy, 1,170 player-gamesMinute 7: 67% (66–69) seen by the enemy, 1,169 player-gamesMinute 8: 67% (66–69) seen by the enemy, 1,169 player-gamesMinute 9: 64% (62–65) seen by the enemy, 1,167 player-gamesMinute 10: 63% (62–65) seen by the enemy, 1,166 player-gamesMinute 11: 63% (62–65) seen by the enemy, 1,165 player-gamesMinute 12: 61% (60–63) seen by the enemy, 1,164 player-gamesMinute 13: 57% (55–58) seen by the enemy, 1,162 player-gamesMinute 14: 62% (60–63) seen by the enemy, 1,160 player-gamesMinute 15: 56% (54–57) seen by the enemy, 1,158 player-gamesMinute 16: 54% (52–55) seen by the enemy, 1,129 player-gamesMinute 17: 53% (52–55) seen by the enemy, 1,120 player-gamesMinute 18: 52% (51–54) seen by the enemy, 1,115 player-gamesMinute 19: 48% (47–50) seen by the enemy, 1,101 player-gamesMinute 20: 49% (47–50) seen by the enemy, 1,082 player-gamesMinute 21: 48% (46–49) seen by the enemy, 1,064 player-gamesMinute 22: 47% (46–49) seen by the enemy, 1,037 player-gamesMinute 23: 47% (45–48) seen by the enemy, 998 player-gamesMinute 24: 46% (45–48) seen by the enemy, 960 player-gamesMinute 25: 47% (46–49) seen by the enemy, 903 player-gamesMinute 26: 49% (47–51) seen by the enemy, 849 player-gamesMinute 27: 46% (45–48) seen by the enemy, 781 player-gamesMinute 28: 47% (45–49) seen by the enemy, 712 player-gamesMinute 29: 48% (46–51) seen by the enemy, 640 player-gamesMinute 30: 49% (46–51) seen by the enemy, 564 player-gamesMinute 31: 51% (48–53) seen by the enemy, 503 player-gamesMinute 32: 50% (47–53) seen by the enemy, 424 player-gamesMinute 33: 49% (46–52) seen by the enemy, 362 player-gamesMinute 34: 50% (46–53) seen by the enemy, 294 player-gamesMinute 35: 50% (46–54) seen by the enemy, 241 player-gamesMinute 36: 52% (48–56) seen by the enemy, 193 player-gamesMinute 37: 49% (45–53) seen by the enemy, 145 player-gamesMinute 38: 53% (48–58) seen by the enemy, 121 player-gamesMinute 39: 51% (44–57) seen by the enemy, 85 player-gamesMinute 40: 49% (41–58) seen by the enemy, 67 player-gamesMinute 41: 52% (45–59) seen by the enemy, 50 player-gamesMinute 42: 44% (36–51) seen by the enemy, 40 player-gamesMinute 43: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
07.6% (6.8–8.4)1,172
193.0% (92.3–93.7)1,172
286% (85–88)1,172
374% (72–75)1,172
472% (71–74)1,172
572% (70–73)1,172
668% (67–70)1,170
767% (66–69)1,169
867% (66–69)1,169
964% (62–65)1,167
1063% (62–65)1,166
1163% (62–65)1,165
1261% (60–63)1,164
1357% (55–58)1,162
1462% (60–63)1,160
1556% (54–57)1,158
1654% (52–55)1,129
1753% (52–55)1,120
1852% (51–54)1,115
1948% (47–50)1,101
2049% (47–50)1,082
2148% (46–49)1,064
2247% (46–49)1,037
2347% (45–48)998
2446% (45–48)960
2547% (46–49)903
2649% (47–51)849
2746% (45–48)781
2847% (45–49)712
2948% (46–51)640
3049% (46–51)564
3151% (48–53)503
3250% (47–53)424
3349% (46–52)362
3450% (46–53)294
3550% (46–54)241
3652% (48–56)193
3749% (45–53)145
3853% (48–58)121
3951% (44–57)85
4049% (41–58)67
4152% (45–59)50
4244% (36–51)40
43—31

By area

AreaSeen by the enemy
Own base 9.6% (8.7–10.5)

Other top laners, weighted to Orianna's group mix: 8.1% (8.0–8.1). Difference: +1.6 points (+0.7 to +2.4)

Enemy base 99.92% (99.85–99.99)

Other top laners, weighted to Orianna's group mix: 99.77% (99.77–99.78). Difference: +0.15 points (+0.08 to +0.22)

Top lane 71.3% (70.9–71.7)

Other top laners, weighted to Orianna's group mix: 72.4% (72.3–72.5). Difference: −1.1 points (−1.5 to −0.7)

Mid lane 59.8% (59.0–60.7)

Other top laners, weighted to Orianna's group mix: 65.2% (65.1–65.3). Difference: −5.3 points (−6.1 to −4.6)

Bot lane 58.6% (57.7–59.5)

Other top laners, weighted to Orianna's group mix: 62.6% (62.4–62.7). Difference: −4.0 points (−4.9 to −3.0)

River 40.2% (39.1–41.3)

Other top laners, weighted to Orianna's group mix: 40.8% (40.7–40.9). Difference: −0.6 points (−1.7 to +0.5)

Own jungle 30.1% (29.0–31.2)

Other top laners, weighted to Orianna's group mix: 31.2% (31.2–31.3). Difference: −1.1 points (−2.3 to just below 0)

Enemy jungle 42.7% (41.0–44.4)

Other top laners, weighted to Orianna's group mix: 43.7% (43.6–43.8). Difference: −1.0 points (−2.7 to +0.6)

Outside all zones —

Other top laners, weighted to Orianna's group mix: 52.0% (51.8–52.1). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 59.7% (59.0–60.4)

    Other top laners, weighted to Orianna's group mix: 62.3% (62.3–62.4). Difference: −2.6 points (−3.3 to −1.9)

  • Near own jungler 14.9% (14.5–15.3)

    Other top laners, weighted to Orianna's group mix: 13.2% (13.2–13.2). Difference: +1.7 points (+1.3 to +2.1)

  • Near own mid laner 10.9% (10.5–11.2)

    Other top laners, weighted to Orianna's group mix: 9.6% (9.6–9.7). Difference: +1.2 points (+0.9 to +1.6)

  • Near own bot laner 11.9% (11.5–12.3)

    Other top laners, weighted to Orianna's group mix: 9.9% (9.9–10.0). Difference: +2.0 points (+1.6 to +2.3)

  • Near own support 15.0% (14.5–15.5)

    Other top laners, weighted to Orianna's group mix: 12.7% (12.6–12.7). Difference: +2.3 points (+1.9 to +2.8)

  • Near the enemy jungler 8.1% (7.9–8.3)

    Other top laners, weighted to Orianna's group mix: 8.3% (8.3–8.3). Difference: −0.2 points (−0.4 to just above 0)

0%scale ends at 70%, not 100%70%

Game duration

At 56:00, 1 of 1,172 player-games was still in game.

0 750 1,500 0 10 20 30 40 50 In minute 0: 1,172 player-games lasting this longIn minute 1: 1,172 player-games lasting this longIn minute 2: 1,172 player-games lasting this longIn minute 3: 1,172 player-games lasting this longIn minute 4: 1,172 player-games lasting this longIn minute 5: 1,172 player-games lasting this longIn minute 6: 1,170 player-games lasting this longIn minute 7: 1,169 player-games lasting this longIn minute 8: 1,169 player-games lasting this longIn minute 9: 1,167 player-games lasting this longIn minute 10: 1,166 player-games lasting this longIn minute 11: 1,165 player-games lasting this longIn minute 12: 1,164 player-games lasting this longIn minute 13: 1,162 player-games lasting this longIn minute 14: 1,160 player-games lasting this longIn minute 15: 1,158 player-games lasting this longIn minute 16: 1,129 player-games lasting this longIn minute 17: 1,120 player-games lasting this longIn minute 18: 1,115 player-games lasting this longIn minute 19: 1,101 player-games lasting this longIn minute 20: 1,082 player-games lasting this longIn minute 21: 1,064 player-games lasting this longIn minute 22: 1,037 player-games lasting this longIn minute 23: 998 player-games lasting this longIn minute 24: 960 player-games lasting this longIn minute 25: 903 player-games lasting this longIn minute 26: 849 player-games lasting this longIn minute 27: 781 player-games lasting this longIn minute 28: 712 player-games lasting this longIn minute 29: 640 player-games lasting this longIn minute 30: 564 player-games lasting this longIn minute 31: 503 player-games lasting this longIn minute 32: 424 player-games lasting this longIn minute 33: 362 player-games lasting this longIn minute 34: 294 player-games lasting this longIn minute 35: 241 player-games lasting this longIn minute 36: 193 player-games lasting this longIn minute 37: 145 player-games lasting this longIn minute 38: 121 player-games lasting this longIn minute 39: 85 player-games lasting this longIn minute 40: 67 player-games lasting this longIn minute 41: 50 player-games lasting this longIn minute 42: 40 player-games lasting this longIn minute 43: 31 player-games lasting this longIn minute 44: 22 player-games lasting this longIn minute 45: 15 player-games lasting this longIn minute 46: 14 player-games lasting this longIn minute 47: 14 player-games lasting this longIn minute 48: 8 player-games lasting this longIn minute 49: 5 player-games lasting this longIn minute 50: 4 player-games lasting this longIn minute 51: 3 player-games lasting this longIn minute 52: 3 player-games lasting this longIn minute 53: 3 player-games lasting this longIn minute 54: 2 player-games lasting this longIn minute 55: 2 player-games lasting this longIn minute 56: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 1,172 player-games a win rate is uncertain by about ±2.9 points.