Where Rumble top laners spend minutes 0–14

Rumble top laners spent 79.9% of minutes 0–14 in top lane; other top laners, weighted to Rumble's mix of groups, spent 79.4%. The clear differences from other top laners (marked below) are all smaller than 1 point.

Players of every group shown, pooled · patches 16.17–16.20 · EUW · games from 2026-09-02 to 2026-10-21 · 35,801 games · 35,801 player-games · 17,633 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Rumble top laners on the blue team spent minutes 0–14
Red team
Heat map of where Rumble top laners on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Rumble's share of time in each group: Iron IV <0.5%, Iron I–III 1%, Bronze 6%, Silver 11%, Gold 16%, Platinum 20%, Emerald 18%, Diamond 13%, Master 13%, Grandmaster 1%, Challenger <0.5%, Unranked <0.5%.

  • Own base 8.48% (8.45–8.51)

    Other top laners, weighted to Rumble's group mix: 8.73% (8.73–8.74). Difference: −0.25 points (−0.28 to −0.22) clear

  • Enemy base <0.005% (0.00–0.01)

    Other top laners, weighted to Rumble's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just below 0) clear

  • Top lane 79.9% (79.7–80.0)

    Other top laners, weighted to Rumble's group mix: 79.4% (79.4–79.5). Difference: +0.4 points (+0.3 to +0.6) clear

  • Mid lane 0.52% (0.50–0.54)

    Other top laners, weighted to Rumble's group mix: 0.59% (0.58–0.59). Difference: −0.07 points (−0.09 to −0.05) clear

  • Bot lane 0.25% (0.23–0.27)

    Other top laners, weighted to Rumble's group mix: 0.32% (0.31–0.33). Difference: −0.07 points (−0.08 to −0.06) clear

  • River 3.51% (3.46–3.56)

    Other top laners, weighted to Rumble's group mix: 3.63% (3.62–3.65). Difference: −0.12 points (−0.17 to −0.07) clear

  • Own jungle 0.91% (0.88–0.93)

    Other top laners, weighted to Rumble's group mix: 0.80% (0.80–0.81). Difference: +0.10 points (+0.07 to +0.13) clear

  • Enemy jungle 0.34% (0.33–0.36)

    Other top laners, weighted to Rumble's group mix: 0.61% (0.60–0.61). Difference: −0.26 points (−0.27 to −0.25) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other top laners, weighted to Rumble's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 6.12% (6.06–6.18)

    Other top laners, weighted to Rumble's group mix: 5.87% (5.87–5.88). Difference: +0.25 points (+0.19 to +0.31)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

67.03% (66.93–67.13) of the time they were alive

Other top laners, weighted to Rumble's group mix: 65.70% (65.66–65.74). Difference: +1.33 points (+1.24 to +1.42)

0% 50% 100% 0 10 20 30 40 50 Minute 0: 7.3% (7.1–7.4) seen by the enemy, 35,801 player-gamesMinute 1: 94.5% (94.4–94.7) seen by the enemy, 35,801 player-gamesMinute 2: 87.8% (87.5–88.0) seen by the enemy, 35,801 player-gamesMinute 3: 73.6% (73.2–74.0) seen by the enemy, 35,801 player-gamesMinute 4: 72.8% (72.4–73.1) seen by the enemy, 35,801 player-gamesMinute 5: 72.4% (72.0–72.8) seen by the enemy, 35,801 player-gamesMinute 6: 69.9% (69.5–70.3) seen by the enemy, 35,760 player-gamesMinute 7: 69.4% (69.0–69.7) seen by the enemy, 35,719 player-gamesMinute 8: 67.6% (67.3–68.0) seen by the enemy, 35,674 player-gamesMinute 9: 65.7% (65.3–66.0) seen by the enemy, 35,630 player-gamesMinute 10: 65.4% (65.0–65.7) seen by the enemy, 35,600 player-gamesMinute 11: 65.7% (65.3–66.0) seen by the enemy, 35,561 player-gamesMinute 12: 64.0% (63.7–64.4) seen by the enemy, 35,517 player-gamesMinute 13: 61.6% (61.3–62.0) seen by the enemy, 35,478 player-gamesMinute 14: 63.5% (63.2–63.8) seen by the enemy, 35,440 player-gamesMinute 15: 60.4% (60.0–60.7) seen by the enemy, 35,406 player-gamesMinute 16: 57.5% (57.2–57.9) seen by the enemy, 34,455 player-gamesMinute 17: 55.7% (55.3–56.0) seen by the enemy, 34,228 player-gamesMinute 18: 53.8% (53.4–54.1) seen by the enemy, 34,065 player-gamesMinute 19: 52.3% (51.9–52.6) seen by the enemy, 33,675 player-gamesMinute 20: 50.6% (50.3–51.0) seen by the enemy, 33,159 player-gamesMinute 21: 49.8% (49.5–50.2) seen by the enemy, 32,715 player-gamesMinute 22: 49.6% (49.2–49.9) seen by the enemy, 32,107 player-gamesMinute 23: 49.4% (49.0–49.8) seen by the enemy, 31,167 player-gamesMinute 24: 49.3% (48.9–49.7) seen by the enemy, 29,866 player-gamesMinute 25: 49.2% (48.8–49.6) seen by the enemy, 28,224 player-gamesMinute 26: 49.7% (49.3–50.1) seen by the enemy, 26,458 player-gamesMinute 27: 49.5% (49.1–50.0) seen by the enemy, 24,315 player-gamesMinute 28: 49.1% (48.6–49.6) seen by the enemy, 22,126 player-gamesMinute 29: 49.1% (48.6–49.6) seen by the enemy, 19,838 player-gamesMinute 30: 50.5% (50.0–51.1) seen by the enemy, 17,504 player-gamesMinute 31: 51.4% (50.8–52.0) seen by the enemy, 15,295 player-gamesMinute 32: 51.1% (50.5–51.8) seen by the enemy, 13,015 player-gamesMinute 33: 50.9% (50.2–51.7) seen by the enemy, 10,965 player-gamesMinute 34: 51.1% (50.3–51.9) seen by the enemy, 9,173 player-gamesMinute 35: 51.2% (50.3–52.1) seen by the enemy, 7,580 player-gamesMinute 36: 50.8% (49.8–51.8) seen by the enemy, 6,185 player-gamesMinute 37: 52% (50–53) seen by the enemy, 4,995 player-gamesMinute 38: 51% (50–52) seen by the enemy, 4,049 player-gamesMinute 39: 51% (50–53) seen by the enemy, 3,217 player-gamesMinute 40: 52% (50–54) seen by the enemy, 2,557 player-gamesMinute 41: 52% (51–54) seen by the enemy, 1,982 player-gamesMinute 42: 51% (49–53) seen by the enemy, 1,522 player-gamesMinute 43: 52% (50–54) seen by the enemy, 1,173 player-gamesMinute 44: 51% (48–54) seen by the enemy, 869 player-gamesMinute 45: 53% (50–56) seen by the enemy, 637 player-gamesMinute 46: 52% (48–55) seen by the enemy, 482 player-gamesMinute 47: 50% (46–55) seen by the enemy, 363 player-gamesMinute 48: 52% (47–56) seen by the enemy, 273 player-gamesMinute 49: 54% (48–61) seen by the enemy, 193 player-gamesMinute 50: 52% (45–59) seen by the enemy, 137 player-gamesMinute 51: 52% (43–61) seen by the enemy, 103 player-gamesMinute 52: 51% (43–60) seen by the enemy, 76 player-gamesMinute 53: 48% (38–57) seen by the enemy, 50 player-gamesMinute 54: 51% (37–66) seen by the enemy, 41 player-gamesMinute 55: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
07.3% (7.1–7.4)35,801
194.5% (94.4–94.7)35,801
287.8% (87.5–88.0)35,801
373.6% (73.2–74.0)35,801
472.8% (72.4–73.1)35,801
572.4% (72.0–72.8)35,801
669.9% (69.5–70.3)35,760
769.4% (69.0–69.7)35,719
867.6% (67.3–68.0)35,674
965.7% (65.3–66.0)35,630
1065.4% (65.0–65.7)35,600
1165.7% (65.3–66.0)35,561
1264.0% (63.7–64.4)35,517
1361.6% (61.3–62.0)35,478
1463.5% (63.2–63.8)35,440
1560.4% (60.0–60.7)35,406
1657.5% (57.2–57.9)34,455
1755.7% (55.3–56.0)34,228
1853.8% (53.4–54.1)34,065
1952.3% (51.9–52.6)33,675
2050.6% (50.3–51.0)33,159
2149.8% (49.5–50.2)32,715
2249.6% (49.2–49.9)32,107
2349.4% (49.0–49.8)31,167
2449.3% (48.9–49.7)29,866
2549.2% (48.8–49.6)28,224
2649.7% (49.3–50.1)26,458
2749.5% (49.1–50.0)24,315
2849.1% (48.6–49.6)22,126
2949.1% (48.6–49.6)19,838
3050.5% (50.0–51.1)17,504
3151.4% (50.8–52.0)15,295
3251.1% (50.5–51.8)13,015
3350.9% (50.2–51.7)10,965
3451.1% (50.3–51.9)9,173
3551.2% (50.3–52.1)7,580
3650.8% (49.8–51.8)6,185
3752% (50–53)4,995
3851% (50–52)4,049
3951% (50–53)3,217
4052% (50–54)2,557
4152% (51–54)1,982
4251% (49–53)1,522
4352% (50–54)1,173
4451% (48–54)869
4553% (50–56)637
4652% (48–55)482
4750% (46–55)363
4852% (47–56)273
4954% (48–61)193
5052% (45–59)137
5152% (43–61)103
5251% (43–60)76
5348% (38–57)50
5451% (37–66)41
55—31

By area

AreaSeen by the enemy
Own base 0.23% (0.22–0.24)

Other top laners, weighted to Rumble's group mix: 0.32% (0.32–0.32). Difference: −0.09 points (−0.10 to −0.08)

Enemy base —

Other top laners, weighted to Rumble's group mix: 99.8% (99.7–99.9). Difference: —

Top lane 75.81% (75.70–75.91)

Other top laners, weighted to Rumble's group mix: 74.61% (74.58–74.65). Difference: +1.20 points (+1.10 to +1.29)

Mid lane 66.8% (66.2–67.4)

Other top laners, weighted to Rumble's group mix: 69.0% (68.8–69.1). Difference: −2.2 points (−2.8 to −1.5)

Bot lane 64.6% (63.7–65.5)

Other top laners, weighted to Rumble's group mix: 65.2% (65.0–65.4). Difference: −0.6 points (−1.5 to +0.3)

River 42.2% (41.8–42.6)

Other top laners, weighted to Rumble's group mix: 41.0% (40.9–41.1). Difference: +1.2 points (+0.8 to +1.6)

Own jungle 25.1% (24.5–25.7)

Other top laners, weighted to Rumble's group mix: 26.2% (26.1–26.3). Difference: −1.1 points (−1.7 to −0.5)

Enemy jungle 42.3% (41.7–43.0)

Other top laners, weighted to Rumble's group mix: 37.4% (37.3–37.6). Difference: +4.9 points (+4.3 to +5.6)

Outside all zones —

Other top laners, weighted to Rumble's group mix: 16.7% (15.8–17.6). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 86.97% (86.87–87.07)

    Other top laners, weighted to Rumble's group mix: 86.40% (86.38–86.42). Difference: +0.57 points (+0.48 to +0.66)

  • Near own jungler 7.41% (7.36–7.47)

    Other top laners, weighted to Rumble's group mix: 7.57% (7.56–7.58). Difference: −0.16 points (−0.21 to −0.10)

  • Near own mid laner 3.73% (3.71–3.76)

    Other top laners, weighted to Rumble's group mix: 3.82% (3.82–3.83). Difference: −0.09 points (−0.12 to −0.07)

  • Near own bot laner 2.60% (2.59–2.62)

    Other top laners, weighted to Rumble's group mix: 2.66% (2.66–2.66). Difference: −0.06 points (−0.08 to −0.04)

  • Near own support 3.58% (3.54–3.62)

    Other top laners, weighted to Rumble's group mix: 3.66% (3.64–3.68). Difference: −0.08 points (−0.11 to −0.05)

  • Near the enemy jungler 3.72% (3.68–3.76)

    Other top laners, weighted to Rumble's group mix: 3.77% (3.76–3.77). Difference: −0.05 points (−0.09 to −0.01)

0%scale ends at 90%, not 100%90%

Game duration

At 13:00, 35,478 of 35,801 player-games were still in game.

0 20k 40k 0 10 20 30 40 50 60 In minute 0: 35,801 player-games lasting this longIn minute 1: 35,801 player-games lasting this longIn minute 2: 35,801 player-games lasting this longIn minute 3: 35,801 player-games lasting this longIn minute 4: 35,801 player-games lasting this longIn minute 5: 35,801 player-games lasting this longIn minute 6: 35,760 player-games lasting this longIn minute 7: 35,719 player-games lasting this longIn minute 8: 35,674 player-games lasting this longIn minute 9: 35,630 player-games lasting this longIn minute 10: 35,600 player-games lasting this longIn minute 11: 35,561 player-games lasting this longIn minute 12: 35,517 player-games lasting this longIn minute 13: 35,478 player-games lasting this longIn minute 14: 35,440 player-games lasting this longIn minute 15: 35,406 player-games lasting this longIn minute 16: 34,455 player-games lasting this longIn minute 17: 34,228 player-games lasting this longIn minute 18: 34,065 player-games lasting this longIn minute 19: 33,675 player-games lasting this longIn minute 20: 33,159 player-games lasting this longIn minute 21: 32,715 player-games lasting this longIn minute 22: 32,107 player-games lasting this longIn minute 23: 31,167 player-games lasting this longIn minute 24: 29,866 player-games lasting this longIn minute 25: 28,224 player-games lasting this longIn minute 26: 26,458 player-games lasting this longIn minute 27: 24,315 player-games lasting this longIn minute 28: 22,126 player-games lasting this longIn minute 29: 19,838 player-games lasting this longIn minute 30: 17,504 player-games lasting this longIn minute 31: 15,295 player-games lasting this longIn minute 32: 13,015 player-games lasting this longIn minute 33: 10,965 player-games lasting this longIn minute 34: 9,173 player-games lasting this longIn minute 35: 7,580 player-games lasting this longIn minute 36: 6,185 player-games lasting this longIn minute 37: 4,995 player-games lasting this longIn minute 38: 4,049 player-games lasting this longIn minute 39: 3,217 player-games lasting this longIn minute 40: 2,557 player-games lasting this longIn minute 41: 1,982 player-games lasting this longIn minute 42: 1,522 player-games lasting this longIn minute 43: 1,173 player-games lasting this longIn minute 44: 869 player-games lasting this longIn minute 45: 637 player-games lasting this longIn minute 46: 482 player-games lasting this longIn minute 47: 363 player-games lasting this longIn minute 48: 273 player-games lasting this longIn minute 49: 193 player-games lasting this longIn minute 50: 137 player-games lasting this longIn minute 51: 103 player-games lasting this longIn minute 52: 76 player-games lasting this longIn minute 53: 50 player-games lasting this longIn minute 54: 41 player-games lasting this longIn minute 55: 31 player-games lasting this longIn minute 56: 29 player-games lasting this longIn minute 57: 26 player-games lasting this longIn minute 58: 19 player-games lasting this longIn minute 59: 17 player-games lasting this longIn 60:00 and later: 13 player-games lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 35,801 player-games a win rate is uncertain by about ±0.5 points.