Where Samira top laners spend minutes 0–4

Samira top laners spent 81.9% of minutes 0–4 in top lane; other top laners, weighted to Samira's mix of groups, spent 82.1%. The clear differences from other top laners (marked below) are all smaller than 1 point.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-19 · 685 games · 685 player-games · 521 players · 0:00–4:00

Filters: All groups · 0–4 · all patches
Minutes
Blue team
Heat map of where Samira top laners on the blue team spent minutes 0–4
Red team
Heat map of where Samira top laners on the red team spent minutes 0–4

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–4 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Samira's share of time in each group: Iron IV 2%, Iron I–III 3%, Bronze 12%, Silver 16%, Gold 21%, Platinum 19%, Emerald 14%, Diamond 7%, Master 6%, Grandmaster <0.5%, Unranked <0.5%.

  • Own base 13.2% (12.9–13.5)

    Other top laners, weighted to Samira's group mix: 12.8% (12.8–12.9). Difference: +0.4 points (+0.1 to +0.7)

  • Enemy base 0.00% (0.00–0.01)

    Other top laners, weighted to Samira's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to +0.01)

  • Top lane 81.9% (81.1–82.7)

    Other top laners, weighted to Samira's group mix: 82.1% (82.1–82.2). Difference: −0.3 points (−1.1 to +0.5)

  • Mid lane 0.10% (0.05–0.15)

    Other top laners, weighted to Samira's group mix: 0.06% (0.06–0.06). Difference: +0.04 points (−0.02 to +0.09)

  • Bot lane 0.28% (0.03–0.53)

    Other top laners, weighted to Samira's group mix: 0.02% (0.02–0.02). Difference: +0.26 points (+0.01 to +0.52)

  • River 1.3% (1.1–1.5)

    Other top laners, weighted to Samira's group mix: 1.9% (1.9–1.9). Difference: −0.6 points (−0.9 to −0.4) clear

  • Own jungle 0.6% (0.4–0.8)

    Other top laners, weighted to Samira's group mix: 0.7% (0.7–0.7). Difference: −0.1 points (−0.3 to +0.1)

  • Enemy jungle 0.2% (0.1–0.3)

    Other top laners, weighted to Samira's group mix: 0.2% (0.2–0.2). Difference: 0.0 points (−0.2 to +0.1)

  • Outside all zones 0.00% (0.00–0.01)

    Other top laners, weighted to Samira's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 2.4% (2.1–2.8)

    Other top laners, weighted to Samira's group mix: 2.1% (2.1–2.1). Difference: +0.3 points (just above 0 to +0.6)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

61.6% (60.8–62.4) of the time they were alive

Other top laners, weighted to Samira's group mix: 63.0% (63.0–63.0). Difference: −1.4 points (−2.2 to −0.6)

0% 50% 100% 0 10 20 30 40 Minute 0: 9% (8–10) seen by the enemy, 685 player-gamesMinute 1: 89% (88–91) seen by the enemy, 685 player-gamesMinute 2: 78% (76–79) seen by the enemy, 685 player-gamesMinute 3: 71% (69–73) seen by the enemy, 685 player-gamesMinute 4: 70% (68–72) seen by the enemy, 685 player-gamesMinute 5: 71% (69–72) seen by the enemy, 685 player-gamesMinute 6: 68% (66–70) seen by the enemy, 685 player-gamesMinute 7: 66% (64–68) seen by the enemy, 684 player-gamesMinute 8: 66% (64–67) seen by the enemy, 682 player-gamesMinute 9: 63% (61–65) seen by the enemy, 682 player-gamesMinute 10: 62% (60–64) seen by the enemy, 682 player-gamesMinute 11: 65% (64–67) seen by the enemy, 681 player-gamesMinute 12: 60% (58–62) seen by the enemy, 680 player-gamesMinute 13: 59% (57–61) seen by the enemy, 677 player-gamesMinute 14: 60% (58–62) seen by the enemy, 675 player-gamesMinute 15: 60% (58–61) seen by the enemy, 673 player-gamesMinute 16: 56% (54–58) seen by the enemy, 658 player-gamesMinute 17: 56% (55–58) seen by the enemy, 649 player-gamesMinute 18: 54% (52–55) seen by the enemy, 646 player-gamesMinute 19: 54% (52–56) seen by the enemy, 634 player-gamesMinute 20: 51% (49–53) seen by the enemy, 622 player-gamesMinute 21: 51% (49–53) seen by the enemy, 608 player-gamesMinute 22: 50% (48–52) seen by the enemy, 590 player-gamesMinute 23: 48% (46–50) seen by the enemy, 570 player-gamesMinute 24: 49% (47–51) seen by the enemy, 542 player-gamesMinute 25: 49% (46–51) seen by the enemy, 510 player-gamesMinute 26: 50% (47–52) seen by the enemy, 474 player-gamesMinute 27: 49% (47–52) seen by the enemy, 428 player-gamesMinute 28: 48% (46–51) seen by the enemy, 387 player-gamesMinute 29: 48% (45–51) seen by the enemy, 346 player-gamesMinute 30: 48% (45–51) seen by the enemy, 300 player-gamesMinute 31: 50% (47–54) seen by the enemy, 262 player-gamesMinute 32: 52% (48–56) seen by the enemy, 215 player-gamesMinute 33: 49% (45–54) seen by the enemy, 183 player-gamesMinute 34: 49% (44–54) seen by the enemy, 154 player-gamesMinute 35: 49% (44–55) seen by the enemy, 132 player-gamesMinute 36: 52% (46–58) seen by the enemy, 106 player-gamesMinute 37: 53% (44–61) seen by the enemy, 81 player-gamesMinute 38: 53% (46–60) seen by the enemy, 67 player-gamesMinute 39: 51% (40–61) seen by the enemy, 53 player-gamesMinute 40: 54% (46–62) seen by the enemy, 39 player-gamesMinute 41: 47% (36–58) seen by the enemy, 30 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
09% (8–10)685
189% (88–91)685
278% (76–79)685
371% (69–73)685
470% (68–72)685
571% (69–72)685
668% (66–70)685
766% (64–68)684
866% (64–67)682
963% (61–65)682
1062% (60–64)682
1165% (64–67)681
1260% (58–62)680
1359% (57–61)677
1460% (58–62)675
1560% (58–61)673
1656% (54–58)658
1756% (55–58)649
1854% (52–55)646
1954% (52–56)634
2051% (49–53)622
2151% (49–53)608
2250% (48–52)590
2348% (46–50)570
2449% (47–51)542
2549% (46–51)510
2650% (47–52)474
2749% (47–52)428
2848% (46–51)387
2948% (45–51)346
3048% (45–51)300
3150% (47–54)262
3252% (48–56)215
3349% (45–54)183
3449% (44–54)154
3549% (44–55)132
3652% (46–58)106
3753% (44–61)81
3853% (46–60)67
3951% (40–61)53
4054% (46–62)39
4147% (36–58)30

By area

AreaSeen by the enemy
Own base 0.04% (0.01–0.08)

Other top laners, weighted to Samira's group mix: 0.15% (0.15–0.15). Difference: −0.11 points (−0.14 to −0.07)

Enemy base —

Other top laners, weighted to Samira's group mix: —. Difference: —

Top lane 72.6% (71.7–73.4)

Other top laners, weighted to Samira's group mix: 74.3% (74.2–74.3). Difference: −1.7 points (−2.5 to −0.9)

Mid lane —

Other top laners, weighted to Samira's group mix: 38.5% (37.6–39.3). Difference: —

Bot lane —

Other top laners, weighted to Samira's group mix: 28% (27–29). Difference: —

River 29.9% (24.3–35.5)

Other top laners, weighted to Samira's group mix: 23.9% (23.6–24.2). Difference: +6.0 points (+0.4 to +11.6)

Own jungle 12.8% (6.7–18.8)

Other top laners, weighted to Samira's group mix: 11.3% (11.0–11.6). Difference: +1.4 points (−4.5 to +7.4)

Enemy jungle —

Other top laners, weighted to Samira's group mix: 32.6% (32.1–33.0). Difference: —

Outside all zones —

Other top laners, weighted to Samira's group mix: —. Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 84.9% (84.2–85.5)

    Other top laners, weighted to Samira's group mix: 85.2% (85.2–85.2). Difference: −0.3 points (−1.0 to +0.3)

  • Near own jungler 10.7% (10.3–11.1)

    Other top laners, weighted to Samira's group mix: 10.7% (10.7–10.7). Difference: 0.0 points (−0.4 to +0.4)

  • Near own mid laner 8.4% (8.2–8.6)

    Other top laners, weighted to Samira's group mix: 8.3% (8.3–8.3). Difference: +0.1 points (−0.1 to +0.2)

  • Near own bot laner 7.8% (7.6–7.9)

    Other top laners, weighted to Samira's group mix: 7.6% (7.5–7.6). Difference: +0.2 points (just above 0 to +0.4)

  • Near own support 8.1% (7.8–8.4)

    Other top laners, weighted to Samira's group mix: 7.8% (7.8–7.9). Difference: +0.3 points (−0.1 to +0.6)

  • Near the enemy jungler 2.1% (1.9–2.4)

    Other top laners, weighted to Samira's group mix: 1.8% (1.8–1.9). Difference: +0.3 points (just above 0 to +0.6)

0%scale ends at 90%, not 100%90%

Game duration

At 3:00, 685 of 685 player-games were still in game.

0 400 800 0 10 20 30 40 50 In minute 0: 685 player-games lasting this longIn minute 1: 685 player-games lasting this longIn minute 2: 685 player-games lasting this longIn minute 3: 685 player-games lasting this longIn minute 4: 685 player-games lasting this longIn minute 5: 685 player-games lasting this longIn minute 6: 685 player-games lasting this longIn minute 7: 684 player-games lasting this longIn minute 8: 682 player-games lasting this longIn minute 9: 682 player-games lasting this longIn minute 10: 682 player-games lasting this longIn minute 11: 681 player-games lasting this longIn minute 12: 680 player-games lasting this longIn minute 13: 677 player-games lasting this longIn minute 14: 675 player-games lasting this longIn minute 15: 673 player-games lasting this longIn minute 16: 658 player-games lasting this longIn minute 17: 649 player-games lasting this longIn minute 18: 646 player-games lasting this longIn minute 19: 634 player-games lasting this longIn minute 20: 622 player-games lasting this longIn minute 21: 608 player-games lasting this longIn minute 22: 590 player-games lasting this longIn minute 23: 570 player-games lasting this longIn minute 24: 542 player-games lasting this longIn minute 25: 510 player-games lasting this longIn minute 26: 474 player-games lasting this longIn minute 27: 428 player-games lasting this longIn minute 28: 387 player-games lasting this longIn minute 29: 346 player-games lasting this longIn minute 30: 300 player-games lasting this longIn minute 31: 262 player-games lasting this longIn minute 32: 215 player-games lasting this longIn minute 33: 183 player-games lasting this longIn minute 34: 154 player-games lasting this longIn minute 35: 132 player-games lasting this longIn minute 36: 106 player-games lasting this longIn minute 37: 81 player-games lasting this longIn minute 38: 67 player-games lasting this longIn minute 39: 53 player-games lasting this longIn minute 40: 39 player-games lasting this longIn minute 41: 30 player-games lasting this longIn minute 42: 23 player-games lasting this longIn minute 43: 20 player-games lasting this longIn minute 44: 17 player-games lasting this longIn minute 45: 14 player-games lasting this longIn minute 46: 10 player-games lasting this longIn minute 47: 9 player-games lasting this longIn minute 48: 8 player-games lasting this longIn minute 49: 6 player-games lasting this longIn minute 50: 4 player-games lasting this longIn minute 51: 2 player-games lasting this longIn minute 52: 2 player-games lasting this longIn minute 53: 1 player-game lasting this longIn minute 54: 1 player-game lasting this longIn minute 55: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 685 player-games a win rate is uncertain by about ±3.7 points.