Where Soraka top laners spend minutes 0–14

Soraka top laners spent 80.7% of minutes 0–14 in top lane; other top laners, weighted to Soraka's mix of groups, spent 79.4%. The largest clear difference is time in top lane: +1.3 points (+0.7 to +1.9). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 1,632 games · 1,632 player-games · 801 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Soraka top laners on the blue team spent minutes 0–14
Red team
Heat map of where Soraka top laners on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Soraka's share of time in each group: Iron IV <0.5%, Iron I–III 1%, Bronze 3%, Silver 10%, Gold 14%, Platinum 16%, Emerald 22%, Diamond 14%, Master 20%, Grandmaster <0.5%, Unranked <0.5%.

  • Own base 8.7% (8.5–8.9)

    Other top laners, weighted to Soraka's group mix: 8.7% (8.7–8.7). Difference: 0.0 points (−0.2 to +0.2)

  • Enemy base 0.00% (0.00–0.01)

    Other top laners, weighted to Soraka's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Top lane 80.7% (80.1–81.4)

    Other top laners, weighted to Soraka's group mix: 79.4% (79.2–79.5). Difference: +1.3 points (+0.7 to +1.9) clear

  • Mid lane 0.8% (0.6–1.0)

    Other top laners, weighted to Soraka's group mix: 0.6% (0.6–0.6). Difference: +0.2 points (just above 0 to +0.4)

  • Bot lane 0.5% (0.3–0.7)

    Other top laners, weighted to Soraka's group mix: 0.3% (0.3–0.4). Difference: +0.2 points (just below 0 to +0.3)

  • River 2.8% (2.6–3.1)

    Other top laners, weighted to Soraka's group mix: 3.7% (3.6–3.7). Difference: −0.8 points (−1.1 to −0.6) clear

  • Own jungle 1.2% (1.0–1.3)

    Other top laners, weighted to Soraka's group mix: 0.8% (0.8–0.8). Difference: +0.3 points (+0.2 to +0.5) clear

  • Enemy jungle 0.23% (0.19–0.26)

    Other top laners, weighted to Soraka's group mix: 0.62% (0.60–0.65). Difference: −0.40 points (−0.45 to −0.35) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other top laners, weighted to Soraka's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 5.1% (4.8–5.3)

    Other top laners, weighted to Soraka's group mix: 5.9% (5.9–5.9). Difference: −0.8 points (−1.1 to −0.6)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

66.3% (65.5–67.2) of the time they were alive

Other top laners, weighted to Soraka's group mix: 65.6% (65.4–65.8). Difference: +0.7 points (just below 0 to +1.5)

0% 50% 100% 0 10 20 30 40 Minute 0: 8% (6–10) seen by the enemy, 1,632 player-gamesMinute 1: 93% (92–94) seen by the enemy, 1,632 player-gamesMinute 2: 88% (85–90) seen by the enemy, 1,632 player-gamesMinute 3: 76% (72–79) seen by the enemy, 1,632 player-gamesMinute 4: 71% (68–75) seen by the enemy, 1,632 player-gamesMinute 5: 72% (69–75) seen by the enemy, 1,632 player-gamesMinute 6: 70% (67–73) seen by the enemy, 1,632 player-gamesMinute 7: 68% (65–71) seen by the enemy, 1,631 player-gamesMinute 8: 67% (64–70) seen by the enemy, 1,628 player-gamesMinute 9: 64% (61–67) seen by the enemy, 1,627 player-gamesMinute 10: 64% (61–67) seen by the enemy, 1,626 player-gamesMinute 11: 65% (62–68) seen by the enemy, 1,622 player-gamesMinute 12: 62% (59–65) seen by the enemy, 1,619 player-gamesMinute 13: 60% (57–63) seen by the enemy, 1,617 player-gamesMinute 14: 62% (59–65) seen by the enemy, 1,617 player-gamesMinute 15: 61% (58–64) seen by the enemy, 1,617 player-gamesMinute 16: 57% (54–60) seen by the enemy, 1,583 player-gamesMinute 17: 56% (53–59) seen by the enemy, 1,574 player-gamesMinute 18: 53% (50–56) seen by the enemy, 1,563 player-gamesMinute 19: 51% (48–54) seen by the enemy, 1,547 player-gamesMinute 20: 50% (47–53) seen by the enemy, 1,511 player-gamesMinute 21: 49% (46–52) seen by the enemy, 1,485 player-gamesMinute 22: 49% (46–52) seen by the enemy, 1,449 player-gamesMinute 23: 48% (45–52) seen by the enemy, 1,399 player-gamesMinute 24: 48% (45–52) seen by the enemy, 1,331 player-gamesMinute 25: 48% (45–52) seen by the enemy, 1,237 player-gamesMinute 26: 50% (46–54) seen by the enemy, 1,136 player-gamesMinute 27: 48% (44–52) seen by the enemy, 1,031 player-gamesMinute 28: 48% (44–53) seen by the enemy, 905 player-gamesMinute 29: 48% (43–52) seen by the enemy, 800 player-gamesMinute 30: 50% (45–55) seen by the enemy, 677 player-gamesMinute 31: 53% (47–59) seen by the enemy, 557 player-gamesMinute 32: 50% (44–57) seen by the enemy, 448 player-gamesMinute 33: 50% (43–57) seen by the enemy, 375 player-gamesMinute 34: 52% (44–60) seen by the enemy, 308 player-gamesMinute 35: 47% (38–56) seen by the enemy, 250 player-gamesMinute 36: 50% (40–60) seen by the enemy, 206 player-gamesMinute 37: 48% (37–60) seen by the enemy, 168 player-gamesMinute 38: 52% (39–65) seen by the enemy, 122 player-gamesMinute 39: 50% (36–64) seen by the enemy, 92 player-gamesMinute 40: 52% (33–71) seen by the enemy, 66 player-gamesMinute 41: 46% (26–66) seen by the enemy, 54 player-gamesMinute 42: 42% (22–61) seen by the enemy, 45 player-gamesMinute 43: 50% (27–72) seen by the enemy, 36 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
08% (6–10)1,632
193% (92–94)1,632
288% (85–90)1,632
376% (72–79)1,632
471% (68–75)1,632
572% (69–75)1,632
670% (67–73)1,632
768% (65–71)1,631
867% (64–70)1,628
964% (61–67)1,627
1064% (61–67)1,626
1165% (62–68)1,622
1262% (59–65)1,619
1360% (57–63)1,617
1462% (59–65)1,617
1561% (58–64)1,617
1657% (54–60)1,583
1756% (53–59)1,574
1853% (50–56)1,563
1951% (48–54)1,547
2050% (47–53)1,511
2149% (46–52)1,485
2249% (46–52)1,449
2348% (45–52)1,399
2448% (45–52)1,331
2548% (45–52)1,237
2650% (46–54)1,136
2748% (44–52)1,031
2848% (44–53)905
2948% (43–52)800
3050% (45–55)677
3153% (47–59)557
3250% (44–57)448
3350% (43–57)375
3452% (44–60)308
3547% (38–56)250
3650% (40–60)206
3748% (37–60)168
3852% (39–65)122
3950% (36–64)92
4052% (33–71)66
4146% (26–66)54
4242% (22–61)45
4350% (27–72)36

By area

AreaSeen by the enemy
Own base 0.28% (0.24–0.32)

Other top laners, weighted to Soraka's group mix: 0.32% (0.31–0.33). Difference: −0.04 points (−0.08 to just above 0)

Enemy base —

Other top laners, weighted to Soraka's group mix: —. Difference: —

Top lane 75.0% (74.1–75.8)

Other top laners, weighted to Soraka's group mix: 74.5% (74.4–74.7). Difference: +0.4 points (−0.3 to +1.2)

Mid lane 58.4% (55.8–61.1)

Other top laners, weighted to Soraka's group mix: 68.3% (67.5–69.0). Difference: −9.8 points (−12.8 to −6.9)

Bot lane 58% (54–62)

Other top laners, weighted to Soraka's group mix: 66% (65–67). Difference: −8 points (−12 to −4)

River 44.4% (42.3–46.5)

Other top laners, weighted to Soraka's group mix: 40.7% (40.2–41.2). Difference: +3.7 points (+1.8 to +5.7)

Own jungle 27.9% (25.3–30.5)

Other top laners, weighted to Soraka's group mix: 26.3% (26.2–26.4). Difference: +1.6 points (−1.0 to +4.1)

Enemy jungle 51.2% (46.1–56.3)

Other top laners, weighted to Soraka's group mix: 37.4% (37.0–37.8). Difference: +13.8 points (+8.6 to +19.1)

Outside all zones —

Other top laners, weighted to Soraka's group mix: 14% (11–18). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 86.5% (85.9–87.1)

    Other top laners, weighted to Soraka's group mix: 86.4% (86.3–86.5). Difference: +0.1 points (−0.4 to +0.7)

  • Near own jungler 8.5% (8.3–8.7)

    Other top laners, weighted to Soraka's group mix: 7.6% (7.6–7.6). Difference: +0.9 points (+0.7 to +1.1)

  • Near own mid laner 4.3% (4.1–4.5)

    Other top laners, weighted to Soraka's group mix: 3.8% (3.8–3.8). Difference: +0.4 points (+0.3 to +0.6)

  • Near own bot laner 2.9% (2.8–3.0)

    Other top laners, weighted to Soraka's group mix: 2.7% (2.7–2.7). Difference: +0.3 points (+0.1 to +0.4)

  • Near own support 4.0% (3.8–4.3)

    Other top laners, weighted to Soraka's group mix: 3.7% (3.6–3.8). Difference: +0.3 points (+0.1 to +0.5)

  • Near the enemy jungler 3.7% (3.5–3.9)

    Other top laners, weighted to Soraka's group mix: 3.8% (3.8–3.8). Difference: 0.0 points (−0.2 to +0.1)

0%scale ends at 90%, not 100%90%

Game duration

At 13:00, 1,617 of 1,632 player-games were still in game.

0 1,000 2,000 0 10 20 30 40 50 In minute 0: 1,632 player-games lasting this longIn minute 1: 1,632 player-games lasting this longIn minute 2: 1,632 player-games lasting this longIn minute 3: 1,632 player-games lasting this longIn minute 4: 1,632 player-games lasting this longIn minute 5: 1,632 player-games lasting this longIn minute 6: 1,632 player-games lasting this longIn minute 7: 1,631 player-games lasting this longIn minute 8: 1,628 player-games lasting this longIn minute 9: 1,627 player-games lasting this longIn minute 10: 1,626 player-games lasting this longIn minute 11: 1,622 player-games lasting this longIn minute 12: 1,619 player-games lasting this longIn minute 13: 1,617 player-games lasting this longIn minute 14: 1,617 player-games lasting this longIn minute 15: 1,617 player-games lasting this longIn minute 16: 1,583 player-games lasting this longIn minute 17: 1,574 player-games lasting this longIn minute 18: 1,563 player-games lasting this longIn minute 19: 1,547 player-games lasting this longIn minute 20: 1,511 player-games lasting this longIn minute 21: 1,485 player-games lasting this longIn minute 22: 1,449 player-games lasting this longIn minute 23: 1,399 player-games lasting this longIn minute 24: 1,331 player-games lasting this longIn minute 25: 1,237 player-games lasting this longIn minute 26: 1,136 player-games lasting this longIn minute 27: 1,031 player-games lasting this longIn minute 28: 905 player-games lasting this longIn minute 29: 800 player-games lasting this longIn minute 30: 677 player-games lasting this longIn minute 31: 557 player-games lasting this longIn minute 32: 448 player-games lasting this longIn minute 33: 375 player-games lasting this longIn minute 34: 308 player-games lasting this longIn minute 35: 250 player-games lasting this longIn minute 36: 206 player-games lasting this longIn minute 37: 168 player-games lasting this longIn minute 38: 122 player-games lasting this longIn minute 39: 92 player-games lasting this longIn minute 40: 66 player-games lasting this longIn minute 41: 54 player-games lasting this longIn minute 42: 45 player-games lasting this longIn minute 43: 36 player-games lasting this longIn minute 44: 27 player-games lasting this longIn minute 45: 22 player-games lasting this longIn minute 46: 17 player-games lasting this longIn minute 47: 12 player-games lasting this longIn minute 48: 8 player-games lasting this longIn minute 49: 8 player-games lasting this longIn minute 50: 6 player-games lasting this longIn minute 51: 5 player-games lasting this longIn minute 52: 3 player-games lasting this longIn minute 53: 3 player-games lasting this longIn minute 54: 2 player-games lasting this longIn minute 55: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 1,632 player-games a win rate is uncertain by about ±2.4 points.