Where Ziggs top laners spend minutes 0–14

Ziggs top laners spent 78.9% of minutes 0–14 in top lane; other top laners, weighted to Ziggs's mix of groups, spent 79.7%. The clear differences from other top laners (marked below) are all smaller than 1 point.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 1,326 games · 1,326 player-games · 822 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Ziggs top laners on the blue team spent minutes 0–14
Red team
Heat map of where Ziggs top laners on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Ziggs's share of time in each group: Iron IV 1%, Iron I–III 5%, Bronze 20%, Silver 21%, Gold 17%, Platinum 14%, Emerald 10%, Diamond 9%, Master 3%.

  • Own base 9.3% (9.1–9.4)

    Other top laners, weighted to Ziggs's group mix: 8.9% (8.8–8.9). Difference: +0.4 points (+0.3 to +0.5) clear

  • Enemy base 0.00% (0.00–0.01)

    Other top laners, weighted to Ziggs's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Top lane 78.9% (77.8–80.1)

    Other top laners, weighted to Ziggs's group mix: 79.7% (79.7–79.8). Difference: −0.8 points (−1.9 to +0.3)

  • Mid lane 1.1% (0.9–1.4)

    Other top laners, weighted to Ziggs's group mix: 0.6% (0.6–0.6). Difference: +0.6 points (+0.3 to +0.8) clear

  • Bot lane 0.5% (0.3–0.6)

    Other top laners, weighted to Ziggs's group mix: 0.3% (0.2–0.3). Difference: +0.2 points (just above 0 to +0.4)

  • River 3.3% (2.8–3.8)

    Other top laners, weighted to Ziggs's group mix: 3.5% (3.5–3.5). Difference: −0.2 points (−0.7 to +0.3)

  • Own jungle 1.2% (0.9–1.5)

    Other top laners, weighted to Ziggs's group mix: 0.8% (0.7–0.8). Difference: +0.4 points (+0.1 to +0.7)

  • Enemy jungle 0.23% (0.17–0.30)

    Other top laners, weighted to Ziggs's group mix: 0.52% (0.51–0.54). Difference: −0.29 points (−0.34 to −0.23) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other top laners, weighted to Ziggs's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 5.5% (5.3–5.8)

    Other top laners, weighted to Ziggs's group mix: 5.8% (5.8–5.8). Difference: −0.3 points (−0.5 to just below 0)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

62.4% (61.5–63.3) of the time they were alive

Other top laners, weighted to Ziggs's group mix: 66.1% (66.1–66.2). Difference: −3.7 points (−4.5 to −2.9)

0% 50% 100% 0 10 20 30 40 Minute 0: 8% (7–9) seen by the enemy, 1,326 player-gamesMinute 1: 91% (89–92) seen by the enemy, 1,326 player-gamesMinute 2: 85% (84–87) seen by the enemy, 1,326 player-gamesMinute 3: 71% (69–74) seen by the enemy, 1,326 player-gamesMinute 4: 70% (68–73) seen by the enemy, 1,326 player-gamesMinute 5: 68% (66–70) seen by the enemy, 1,326 player-gamesMinute 6: 64% (62–67) seen by the enemy, 1,325 player-gamesMinute 7: 63% (61–66) seen by the enemy, 1,325 player-gamesMinute 8: 62% (59–64) seen by the enemy, 1,325 player-gamesMinute 9: 61% (59–63) seen by the enemy, 1,323 player-gamesMinute 10: 60% (57–62) seen by the enemy, 1,321 player-gamesMinute 11: 59% (57–62) seen by the enemy, 1,319 player-gamesMinute 12: 56% (54–59) seen by the enemy, 1,319 player-gamesMinute 13: 53% (50–55) seen by the enemy, 1,319 player-gamesMinute 14: 56% (54–58) seen by the enemy, 1,318 player-gamesMinute 15: 53% (51–55) seen by the enemy, 1,318 player-gamesMinute 16: 53% (50–55) seen by the enemy, 1,292 player-gamesMinute 17: 49% (47–51) seen by the enemy, 1,273 player-gamesMinute 18: 49% (46–51) seen by the enemy, 1,264 player-gamesMinute 19: 48% (45–50) seen by the enemy, 1,250 player-gamesMinute 20: 46% (44–48) seen by the enemy, 1,230 player-gamesMinute 21: 45% (43–48) seen by the enemy, 1,218 player-gamesMinute 22: 44% (42–47) seen by the enemy, 1,197 player-gamesMinute 23: 44% (42–47) seen by the enemy, 1,174 player-gamesMinute 24: 44% (41–46) seen by the enemy, 1,133 player-gamesMinute 25: 45% (42–47) seen by the enemy, 1,094 player-gamesMinute 26: 46% (43–48) seen by the enemy, 1,039 player-gamesMinute 27: 45% (43–48) seen by the enemy, 976 player-gamesMinute 28: 45% (42–48) seen by the enemy, 914 player-gamesMinute 29: 46% (42–49) seen by the enemy, 858 player-gamesMinute 30: 46% (43–49) seen by the enemy, 769 player-gamesMinute 31: 48% (44–52) seen by the enemy, 692 player-gamesMinute 32: 45% (42–49) seen by the enemy, 613 player-gamesMinute 33: 46% (42–50) seen by the enemy, 533 player-gamesMinute 34: 46% (42–50) seen by the enemy, 469 player-gamesMinute 35: 47% (42–51) seen by the enemy, 411 player-gamesMinute 36: 46% (41–51) seen by the enemy, 364 player-gamesMinute 37: 51% (45–56) seen by the enemy, 321 player-gamesMinute 38: 45% (39–50) seen by the enemy, 257 player-gamesMinute 39: 47% (41–54) seen by the enemy, 213 player-gamesMinute 40: 46% (38–54) seen by the enemy, 175 player-gamesMinute 41: 45% (38–53) seen by the enemy, 151 player-gamesMinute 42: 51% (42–61) seen by the enemy, 126 player-gamesMinute 43: 50% (40–61) seen by the enemy, 98 player-gamesMinute 44: 47% (36–58) seen by the enemy, 80 player-gamesMinute 45: 50% (38–62) seen by the enemy, 68 player-gamesMinute 46: 46% (33–59) seen by the enemy, 55 player-gamesMinute 47: 51% (38–65) seen by the enemy, 40 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
08% (7–9)1,326
191% (89–92)1,326
285% (84–87)1,326
371% (69–74)1,326
470% (68–73)1,326
568% (66–70)1,326
664% (62–67)1,325
763% (61–66)1,325
862% (59–64)1,325
961% (59–63)1,323
1060% (57–62)1,321
1159% (57–62)1,319
1256% (54–59)1,319
1353% (50–55)1,319
1456% (54–58)1,318
1553% (51–55)1,318
1653% (50–55)1,292
1749% (47–51)1,273
1849% (46–51)1,264
1948% (45–50)1,250
2046% (44–48)1,230
2145% (43–48)1,218
2244% (42–47)1,197
2344% (42–47)1,174
2444% (41–46)1,133
2545% (42–47)1,094
2646% (43–48)1,039
2745% (43–48)976
2845% (42–48)914
2946% (42–49)858
3046% (43–49)769
3148% (44–52)692
3245% (42–49)613
3346% (42–50)533
3446% (42–50)469
3547% (42–51)411
3646% (41–51)364
3751% (45–56)321
3845% (39–50)257
3947% (41–54)213
4046% (38–54)175
4145% (38–53)151
4251% (42–61)126
4350% (40–61)98
4447% (36–58)80
4550% (38–62)68
4646% (33–59)55
4751% (38–65)40

By area

AreaSeen by the enemy
Own base 0.61% (0.53–0.69)

Other top laners, weighted to Ziggs's group mix: 0.31% (0.31–0.31). Difference: +0.30 points (+0.22 to +0.38)

Enemy base —

Other top laners, weighted to Ziggs's group mix: —. Difference: —

Top lane 71.2% (70.6–71.8)

Other top laners, weighted to Ziggs's group mix: 75.0% (75.0–75.1). Difference: −3.9 points (−4.5 to −3.3)

Mid lane 61.6% (58.1–65.0)

Other top laners, weighted to Ziggs's group mix: 70.0% (69.6–70.4). Difference: −8.4 points (−11.6 to −5.3)

Bot lane 65% (61–69)

Other top laners, weighted to Ziggs's group mix: 67% (66–68). Difference: −2 points (−6 to +2)

River 41.8% (38.3–45.3)

Other top laners, weighted to Ziggs's group mix: 42.1% (41.5–42.7). Difference: −0.3 points (−3.4 to +2.8)

Own jungle 23.1% (20.0–26.1)

Other top laners, weighted to Ziggs's group mix: 26.2% (26.1–26.2). Difference: −3.1 points (−6.1 to −0.1)

Enemy jungle 39.9% (35.6–44.2)

Other top laners, weighted to Ziggs's group mix: 38.7% (38.0–39.5). Difference: +1.2 points (−2.9 to +5.2)

Outside all zones —

Other top laners, weighted to Ziggs's group mix: 11% (9–13). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 85.3% (84.2–86.3)

    Other top laners, weighted to Ziggs's group mix: 86.5% (86.5–86.5). Difference: −1.2 points (−2.3 to −0.2)

  • Near own jungler 7.4% (7.1–7.8)

    Other top laners, weighted to Ziggs's group mix: 7.5% (7.5–7.5). Difference: −0.1 points (−0.5 to +0.2)

  • Near own mid laner 4.1% (3.9–4.4)

    Other top laners, weighted to Ziggs's group mix: 3.8% (3.8–3.8). Difference: +0.3 points (+0.1 to +0.5)

  • Near own bot laner 2.8% (2.7–2.9)

    Other top laners, weighted to Ziggs's group mix: 2.7% (2.7–2.7). Difference: +0.1 points (just above 0 to +0.2)

  • Near own support 3.7% (3.4–4.0)

    Other top laners, weighted to Ziggs's group mix: 3.5% (3.4–3.5). Difference: +0.2 points (just below 0 to +0.5)

  • Near the enemy jungler 3.6% (3.4–3.7)

    Other top laners, weighted to Ziggs's group mix: 3.7% (3.7–3.7). Difference: −0.2 points (−0.3 to just above 0)

0%scale ends at 90%, not 100%90%

Game duration

At 13:00, 1,319 of 1,326 player-games were still in game.

0 750 1,500 0 10 20 30 40 50 In minute 0: 1,326 player-games lasting this longIn minute 1: 1,326 player-games lasting this longIn minute 2: 1,326 player-games lasting this longIn minute 3: 1,326 player-games lasting this longIn minute 4: 1,326 player-games lasting this longIn minute 5: 1,326 player-games lasting this longIn minute 6: 1,325 player-games lasting this longIn minute 7: 1,325 player-games lasting this longIn minute 8: 1,325 player-games lasting this longIn minute 9: 1,323 player-games lasting this longIn minute 10: 1,321 player-games lasting this longIn minute 11: 1,319 player-games lasting this longIn minute 12: 1,319 player-games lasting this longIn minute 13: 1,319 player-games lasting this longIn minute 14: 1,318 player-games lasting this longIn minute 15: 1,318 player-games lasting this longIn minute 16: 1,292 player-games lasting this longIn minute 17: 1,273 player-games lasting this longIn minute 18: 1,264 player-games lasting this longIn minute 19: 1,250 player-games lasting this longIn minute 20: 1,230 player-games lasting this longIn minute 21: 1,218 player-games lasting this longIn minute 22: 1,197 player-games lasting this longIn minute 23: 1,174 player-games lasting this longIn minute 24: 1,133 player-games lasting this longIn minute 25: 1,094 player-games lasting this longIn minute 26: 1,039 player-games lasting this longIn minute 27: 976 player-games lasting this longIn minute 28: 914 player-games lasting this longIn minute 29: 858 player-games lasting this longIn minute 30: 769 player-games lasting this longIn minute 31: 692 player-games lasting this longIn minute 32: 613 player-games lasting this longIn minute 33: 533 player-games lasting this longIn minute 34: 469 player-games lasting this longIn minute 35: 411 player-games lasting this longIn minute 36: 364 player-games lasting this longIn minute 37: 321 player-games lasting this longIn minute 38: 257 player-games lasting this longIn minute 39: 213 player-games lasting this longIn minute 40: 175 player-games lasting this longIn minute 41: 151 player-games lasting this longIn minute 42: 126 player-games lasting this longIn minute 43: 98 player-games lasting this longIn minute 44: 80 player-games lasting this longIn minute 45: 68 player-games lasting this longIn minute 46: 55 player-games lasting this longIn minute 47: 40 player-games lasting this longIn minute 48: 29 player-games lasting this longIn minute 49: 21 player-games lasting this longIn minute 50: 15 player-games lasting this longIn minute 51: 13 player-games lasting this longIn minute 52: 8 player-games lasting this longIn minute 53: 5 player-games lasting this longIn minute 54: 5 player-games lasting this longIn minute 55: 4 player-games lasting this longIn minute 56: 2 player-games lasting this longIn minute 57: 2 player-games lasting this longIn minute 58: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 1,326 player-games a win rate is uncertain by about ±2.7 points.