Where Thresh bot laners spend the whole game

Thresh bot laners spent 48.2% of the whole game in bot lane; other bot laners, weighted to Thresh's mix of groups, spent 47.0%. The largest clear difference is time in mid lane: −2.4 points (−3.0 to −1.7). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-11 to 2026-10-20 · 520 games · 520 player-games · 382 players · 0:00 to the end

Filters: All groups · 0–end · all patches
Minutes
Blue team
Heat map of where Thresh bot laners on the blue team spent the whole game
Red team
Heat map of where Thresh bot laners on the red team spent the whole game

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the whole game spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other bot laners are compared within each group and weighted by Thresh's share of time in each group: Iron I–III 6%, Bronze 17%, Silver 22%, Gold 24%, Platinum 14%, Emerald 14%, Diamond 3%, Master 1%, Unranked <0.5%.

  • Own base 9.6% (9.3–10.0)

    Other bot laners, weighted to Thresh's group mix: 9.4% (9.3–9.5). Difference: +0.2 points (−0.1 to +0.6)

  • Enemy base 0.49% (0.42–0.56)

    Other bot laners, weighted to Thresh's group mix: 0.74% (0.73–0.75). Difference: −0.24 points (−0.31 to −0.17) clear

  • Top lane 2.4% (2.1–2.7)

    Other bot laners, weighted to Thresh's group mix: 2.4% (2.4–2.4). Difference: 0.0 points (−0.3 to +0.3)

  • Mid lane 12.4% (11.6–13.3)

    Other bot laners, weighted to Thresh's group mix: 14.8% (14.5–15.1). Difference: −2.4 points (−3.0 to −1.7) clear

  • Bot lane 48.2% (46.9–49.5)

    Other bot laners, weighted to Thresh's group mix: 47.0% (46.7–47.2). Difference: +1.2 points (just below 0 to +2.5)

  • River 7.1% (6.7–7.5)

    Other bot laners, weighted to Thresh's group mix: 7.3% (7.3–7.3). Difference: −0.2 points (−0.6 to +0.2)

  • Own jungle 4.3% (4.0–4.6)

    Other bot laners, weighted to Thresh's group mix: 4.2% (4.2–4.2). Difference: +0.1 points (−0.2 to +0.4)

  • Enemy jungle 1.8% (1.6–1.9)

    Other bot laners, weighted to Thresh's group mix: 1.7% (1.7–1.7). Difference: +0.1 points (−0.1 to +0.2)

  • Outside all zones 0.01% (0.01–0.01)

    Other bot laners, weighted to Thresh's group mix: 0.02% (0.02–0.02). Difference: −0.01 points (−0.01 to just below 0) clear

  • Dead 13.7% (13.1–14.2)

    Other bot laners, weighted to Thresh's group mix: 12.5% (12.4–12.5). Difference: +1.2 points (+0.7 to +1.7)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

59.0% (58.4–59.5) of the time they were alive

Other bot laners, weighted to Thresh's group mix: 55.6% (55.6–55.6). Difference: +3.4 points (+2.8 to +3.9)

0% 50% 100% 0 10 20 30 40 Minute 0: 10% (9–12) seen by the enemy, 520 player-gamesMinute 1: 88% (87–90) seen by the enemy, 520 player-gamesMinute 2: 82% (80–84) seen by the enemy, 520 player-gamesMinute 3: 71% (68–73) seen by the enemy, 520 player-gamesMinute 4: 71% (69–73) seen by the enemy, 520 player-gamesMinute 5: 70% (68–73) seen by the enemy, 520 player-gamesMinute 6: 67% (65–69) seen by the enemy, 519 player-gamesMinute 7: 66% (63–68) seen by the enemy, 518 player-gamesMinute 8: 68% (66–71) seen by the enemy, 515 player-gamesMinute 9: 66% (64–69) seen by the enemy, 514 player-gamesMinute 10: 63% (60–65) seen by the enemy, 513 player-gamesMinute 11: 63% (61–66) seen by the enemy, 512 player-gamesMinute 12: 60% (57–62) seen by the enemy, 510 player-gamesMinute 13: 60% (58–62) seen by the enemy, 508 player-gamesMinute 14: 60% (58–62) seen by the enemy, 508 player-gamesMinute 15: 61% (59–64) seen by the enemy, 508 player-gamesMinute 16: 60% (58–62) seen by the enemy, 496 player-gamesMinute 17: 56% (54–58) seen by the enemy, 491 player-gamesMinute 18: 54% (52–57) seen by the enemy, 490 player-gamesMinute 19: 54% (51–56) seen by the enemy, 483 player-gamesMinute 20: 53% (51–55) seen by the enemy, 474 player-gamesMinute 21: 52% (50–55) seen by the enemy, 467 player-gamesMinute 22: 47% (45–50) seen by the enemy, 454 player-gamesMinute 23: 50% (48–53) seen by the enemy, 445 player-gamesMinute 24: 49% (47–52) seen by the enemy, 428 player-gamesMinute 25: 49% (47–52) seen by the enemy, 405 player-gamesMinute 26: 49% (46–51) seen by the enemy, 379 player-gamesMinute 27: 50% (47–53) seen by the enemy, 359 player-gamesMinute 28: 49% (46–52) seen by the enemy, 317 player-gamesMinute 29: 51% (48–54) seen by the enemy, 285 player-gamesMinute 30: 48% (45–52) seen by the enemy, 259 player-gamesMinute 31: 50% (46–54) seen by the enemy, 235 player-gamesMinute 32: 51% (46–55) seen by the enemy, 203 player-gamesMinute 33: 50% (46–54) seen by the enemy, 173 player-gamesMinute 34: 48% (43–52) seen by the enemy, 156 player-gamesMinute 35: 50% (45–55) seen by the enemy, 138 player-gamesMinute 36: 52% (46–58) seen by the enemy, 115 player-gamesMinute 37: 57% (50–64) seen by the enemy, 91 player-gamesMinute 38: 51% (43–60) seen by the enemy, 71 player-gamesMinute 39: 54% (45–62) seen by the enemy, 54 player-gamesMinute 40: 51% (43–59) seen by the enemy, 41 player-gamesMinute 41: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
010% (9–12)520
188% (87–90)520
282% (80–84)520
371% (68–73)520
471% (69–73)520
570% (68–73)520
667% (65–69)519
766% (63–68)518
868% (66–71)515
966% (64–69)514
1063% (60–65)513
1163% (61–66)512
1260% (57–62)510
1360% (58–62)508
1460% (58–62)508
1561% (59–64)508
1660% (58–62)496
1756% (54–58)491
1854% (52–57)490
1954% (51–56)483
2053% (51–55)474
2152% (50–55)467
2247% (45–50)454
2350% (48–53)445
2449% (47–52)428
2549% (47–52)405
2649% (46–51)379
2750% (47–53)359
2849% (46–52)317
2951% (48–54)285
3048% (45–52)259
3150% (46–54)235
3251% (46–55)203
3350% (46–54)173
3448% (43–52)156
3550% (45–55)138
3652% (46–58)115
3757% (50–64)91
3851% (43–60)71
3954% (45–62)54
4051% (43–59)41
41—31

By area

AreaSeen by the enemy
Own base 10.2% (9.1–11.3)

Other bot laners, weighted to Thresh's group mix: 9.6% (9.5–9.7). Difference: +0.6 points (−0.6 to +1.7)

Enemy base 99.9% (99.8–100.0)

Other bot laners, weighted to Thresh's group mix: 99.3% (99.3–99.4). Difference: +0.5 points (+0.4 to +0.7)

Top lane 61.8% (60.1–63.5)

Other bot laners, weighted to Thresh's group mix: 59.1% (58.9–59.2). Difference: +2.7 points (+1.0 to +4.5)

Mid lane 62.8% (61.6–64.0)

Other bot laners, weighted to Thresh's group mix: 57.2% (57.1–57.3). Difference: +5.6 points (+4.4 to +6.8)

Bot lane 71.9% (71.4–72.3)

Other bot laners, weighted to Thresh's group mix: 68.4% (68.4–68.5). Difference: +3.4 points (+3.0 to +3.9)

River 45.0% (43.8–46.3)

Other bot laners, weighted to Thresh's group mix: 40.7% (40.5–40.9). Difference: +4.3 points (+3.0 to +5.6)

Own jungle 33.8% (32.3–35.3)

Other bot laners, weighted to Thresh's group mix: 29.8% (29.7–29.9). Difference: +4.0 points (+2.5 to +5.6)

Enemy jungle 48.3% (46.0–50.5)

Other bot laners, weighted to Thresh's group mix: 45.9% (45.8–46.0). Difference: +2.4 points (+0.1 to +4.6)

Outside all zones —

Other bot laners, weighted to Thresh's group mix: 45.9% (45.6–46.3). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 58.6% (57.2–60.0)

    Other bot laners, weighted to Thresh's group mix: 56.2% (55.9–56.5). Difference: +2.4 points (+1.1 to +3.7)

  • Near own top laner 9.4% (8.9–9.8)

    Other bot laners, weighted to Thresh's group mix: 9.8% (9.8–9.9). Difference: −0.4 points (−0.9 to just above 0)

  • Near own jungler 16.3% (15.7–17.0)

    Other bot laners, weighted to Thresh's group mix: 16.8% (16.7–16.9). Difference: −0.5 points (−1.1 to +0.2)

  • Near own mid laner 13.2% (12.5–13.9)

    Other bot laners, weighted to Thresh's group mix: 13.5% (13.4–13.5). Difference: −0.2 points (−0.9 to +0.5)

  • Near own support 58.1% (56.7–59.6)

    Other bot laners, weighted to Thresh's group mix: 57.2% (57.1–57.4). Difference: +0.9 points (−0.6 to +2.4)

  • Near the enemy jungler 9.0% (8.6–9.3)

    Other bot laners, weighted to Thresh's group mix: 8.8% (8.8–8.9). Difference: +0.1 points (−0.2 to +0.5)

0%scale ends at 60%, not 100%60%

Game duration

At 50:00, 1 of 520 player-games was still in game.

0 300 600 0 10 20 30 40 50 In minute 0: 520 player-games lasting this longIn minute 1: 520 player-games lasting this longIn minute 2: 520 player-games lasting this longIn minute 3: 520 player-games lasting this longIn minute 4: 520 player-games lasting this longIn minute 5: 520 player-games lasting this longIn minute 6: 519 player-games lasting this longIn minute 7: 518 player-games lasting this longIn minute 8: 515 player-games lasting this longIn minute 9: 514 player-games lasting this longIn minute 10: 513 player-games lasting this longIn minute 11: 512 player-games lasting this longIn minute 12: 510 player-games lasting this longIn minute 13: 508 player-games lasting this longIn minute 14: 508 player-games lasting this longIn minute 15: 508 player-games lasting this longIn minute 16: 496 player-games lasting this longIn minute 17: 491 player-games lasting this longIn minute 18: 490 player-games lasting this longIn minute 19: 483 player-games lasting this longIn minute 20: 474 player-games lasting this longIn minute 21: 467 player-games lasting this longIn minute 22: 454 player-games lasting this longIn minute 23: 445 player-games lasting this longIn minute 24: 428 player-games lasting this longIn minute 25: 405 player-games lasting this longIn minute 26: 379 player-games lasting this longIn minute 27: 359 player-games lasting this longIn minute 28: 317 player-games lasting this longIn minute 29: 285 player-games lasting this longIn minute 30: 259 player-games lasting this longIn minute 31: 235 player-games lasting this longIn minute 32: 203 player-games lasting this longIn minute 33: 173 player-games lasting this longIn minute 34: 156 player-games lasting this longIn minute 35: 138 player-games lasting this longIn minute 36: 115 player-games lasting this longIn minute 37: 91 player-games lasting this longIn minute 38: 71 player-games lasting this longIn minute 39: 54 player-games lasting this longIn minute 40: 41 player-games lasting this longIn minute 41: 31 player-games lasting this longIn minute 42: 26 player-games lasting this longIn minute 43: 22 player-games lasting this longIn minute 44: 16 player-games lasting this longIn minute 45: 12 player-games lasting this longIn minute 46: 9 player-games lasting this longIn minute 47: 5 player-games lasting this longIn minute 48: 5 player-games lasting this longIn minute 49: 3 player-games lasting this longIn minute 50: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 520 player-games a win rate is uncertain by about ±4.3 points.