Where Thresh junglers spend the whole game

Thresh junglers spent 38.2% of the whole game in their own jungle; other junglers, weighted to Thresh's mix of groups, spent 34.8%. The largest clear difference is time in the river: −4.4 points (−5.2 to −3.5). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-11 to 2026-10-19 · 131 games · 131 player-games · 116 players · 0:00 to the end

Filters: All groups · 0–end · all patches
Minutes
Blue team
Heat map of where Thresh junglers on the blue team spent the whole game
Red team
Heat map of where Thresh junglers on the red team spent the whole game

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the whole game spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other junglers are compared within each group and weighted by Thresh's share of time in each group: Iron IV 2%, Iron I–III 5%, Bronze 21%, Silver 24%, Gold 16%, Platinum 17%, Emerald 11%, Diamond 5%, Master <0.5%.

  • Own base 8.8% (8.2–9.3)

    Other junglers, weighted to Thresh's group mix: 7.9% (7.8–7.9). Difference: +0.9 points (+0.3 to +1.4) clear

  • Enemy base 0.3% (0.2–0.5)

    Other junglers, weighted to Thresh's group mix: 0.7% (0.7–0.7). Difference: −0.4 points (−0.5 to −0.3) clear

  • Top lane 5.4% (4.9–5.9)

    Other junglers, weighted to Thresh's group mix: 4.4% (4.4–4.4). Difference: +1.0 points (+0.5 to +1.5) clear

  • Mid lane 9.7% (9.2–10.2)

    Other junglers, weighted to Thresh's group mix: 9.3% (9.3–9.4). Difference: +0.4 points (−0.1 to +0.9)

  • Bot lane 5.7% (5.1–6.2)

    Other junglers, weighted to Thresh's group mix: 5.1% (5.1–5.1). Difference: +0.6 points (just above 0 to +1.1)

  • River 15.6% (14.8–16.4)

    Other junglers, weighted to Thresh's group mix: 19.9% (19.8–20.0). Difference: −4.4 points (−5.2 to −3.5) clear

  • Own jungle 38.2% (37.3–39.1)

    Other junglers, weighted to Thresh's group mix: 34.8% (34.7–34.8). Difference: +3.5 points (+2.6 to +4.4) clear

  • Enemy jungle 3.4% (2.7–4.0)

    Other junglers, weighted to Thresh's group mix: 5.5% (5.4–5.6). Difference: −2.1 points (−2.8 to −1.5) clear

  • Outside all zones 0.01% (0.01–0.02)

    Other junglers, weighted to Thresh's group mix: 0.01% (0.01–0.01). Difference: 0.00 points (−0.01 to just above 0)

  • Dead 13.0% (11.8–14.1)

    Other junglers, weighted to Thresh's group mix: 12.4% (12.3–12.5). Difference: +0.6 points (−0.6 to +1.7)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

26.4% (25.5–27.2) of the time they were alive

Other junglers, weighted to Thresh's group mix: 25.8% (25.7–25.9). Difference: +0.5 points (−0.4 to +1.4)

0% 30% 60% 0 10 20 30 Minute 0: 3% (1–4) seen by the enemy, 131 player-gamesMinute 1: 4% (2–5) seen by the enemy, 131 player-gamesMinute 2: 7% (5–9) seen by the enemy, 131 player-gamesMinute 3: 14% (12–17) seen by the enemy, 131 player-gamesMinute 4: 19% (16–21) seen by the enemy, 131 player-gamesMinute 5: 18% (15–21) seen by the enemy, 131 player-gamesMinute 6: 22% (19–25) seen by the enemy, 131 player-gamesMinute 7: 20% (17–24) seen by the enemy, 131 player-gamesMinute 8: 22% (19–25) seen by the enemy, 131 player-gamesMinute 9: 17% (14–20) seen by the enemy, 131 player-gamesMinute 10: 22% (19–25) seen by the enemy, 131 player-gamesMinute 11: 22% (19–25) seen by the enemy, 131 player-gamesMinute 12: 26% (22–29) seen by the enemy, 131 player-gamesMinute 13: 26% (23–29) seen by the enemy, 131 player-gamesMinute 14: 30% (26–34) seen by the enemy, 131 player-gamesMinute 15: 27% (24–31) seen by the enemy, 130 player-gamesMinute 16: 32% (28–35) seen by the enemy, 130 player-gamesMinute 17: 35% (32–38) seen by the enemy, 130 player-gamesMinute 18: 37% (33–41) seen by the enemy, 129 player-gamesMinute 19: 37% (32–41) seen by the enemy, 124 player-gamesMinute 20: 33% (29–37) seen by the enemy, 123 player-gamesMinute 21: 37% (33–41) seen by the enemy, 120 player-gamesMinute 22: 36% (32–40) seen by the enemy, 118 player-gamesMinute 23: 37% (34–41) seen by the enemy, 116 player-gamesMinute 24: 38% (34–43) seen by the enemy, 108 player-gamesMinute 25: 36% (32–40) seen by the enemy, 97 player-gamesMinute 26: 35% (30–39) seen by the enemy, 92 player-gamesMinute 27: 41% (36–46) seen by the enemy, 85 player-gamesMinute 28: 39% (34–45) seen by the enemy, 78 player-gamesMinute 29: 38% (32–43) seen by the enemy, 70 player-gamesMinute 30: 40% (35–46) seen by the enemy, 66 player-gamesMinute 31: 42% (35–48) seen by the enemy, 60 player-gamesMinute 32: 39% (33–45) seen by the enemy, 52 player-gamesMinute 33: 49% (40–57) seen by the enemy, 43 player-gamesMinute 34: 42% (34–49) seen by the enemy, 36 player-gamesMinute 35: 47% (37–57) seen by the enemy, 32 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
03% (1–4)131
14% (2–5)131
27% (5–9)131
314% (12–17)131
419% (16–21)131
518% (15–21)131
622% (19–25)131
720% (17–24)131
822% (19–25)131
917% (14–20)131
1022% (19–25)131
1122% (19–25)131
1226% (22–29)131
1326% (23–29)131
1430% (26–34)131
1527% (24–31)130
1632% (28–35)130
1735% (32–38)130
1837% (33–41)129
1937% (32–41)124
2033% (29–37)123
2137% (33–41)120
2236% (32–40)118
2337% (34–41)116
2438% (34–43)108
2536% (32–40)97
2635% (30–39)92
2741% (36–46)85
2839% (34–45)78
2938% (32–43)70
3040% (35–46)66
3142% (35–48)60
3239% (33–45)52
3349% (40–57)43
3442% (34–49)36
3547% (37–57)32

By area

AreaSeen by the enemy
Own base 11.8% (9.4–14.2)

Other junglers, weighted to Thresh's group mix: 7.9% (7.8–8.0). Difference: +3.9 points (+1.5 to +6.4)

Enemy base —

Other junglers, weighted to Thresh's group mix: 98.7% (98.7–98.8). Difference: —

Top lane 56.9% (53.4–60.4)

Other junglers, weighted to Thresh's group mix: 54.7% (54.2–55.2). Difference: +2.2 points (−1.2 to +5.5)

Mid lane 56.5% (54.4–58.6)

Other junglers, weighted to Thresh's group mix: 54.8% (54.5–55.1). Difference: +1.7 points (−0.3 to +3.8)

Bot lane 58.6% (56.2–61.1)

Other junglers, weighted to Thresh's group mix: 58.9% (58.6–59.3). Difference: −0.3 points (−2.6 to +2.0)

River 32.4% (30.5–34.3)

Other junglers, weighted to Thresh's group mix: 30.9% (30.6–31.1). Difference: +1.5 points (−0.4 to +3.5)

Own jungle 9.5% (8.7–10.2)

Other junglers, weighted to Thresh's group mix: 8.4% (8.4–8.5). Difference: +1.0 points (+0.3 to +1.8)

Enemy jungle 30.4% (26.8–33.9)

Other junglers, weighted to Thresh's group mix: 31.1% (31.0–31.2). Difference: −0.7 points (−4.3 to +2.9)

Outside all zones —

Other junglers, weighted to Thresh's group mix: 44.1% (43.2–45.0). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 12.9% (12.1–13.7)

    Other junglers, weighted to Thresh's group mix: 12.1% (12.0–12.1). Difference: +0.9 points (+0.1 to +1.7)

  • Near mid lane 20.6% (20.0–21.3)

    Other junglers, weighted to Thresh's group mix: 20.5% (20.4–20.5). Difference: +0.2 points (−0.5 to +0.8)

  • Near bot lane 15.2% (14.4–16.0)

    Other junglers, weighted to Thresh's group mix: 13.9% (13.9–13.9). Difference: +1.3 points (+0.5 to +2.1)

  • Near own top laner 13.4% (12.4–14.4)

    Other junglers, weighted to Thresh's group mix: 13.0% (12.9–13.0). Difference: +0.4 points (−0.5 to +1.4)

  • Near own mid laner 18.5% (17.4–19.7)

    Other junglers, weighted to Thresh's group mix: 18.5% (18.5–18.6). Difference: 0.0 points (−1.2 to +1.2)

  • Near own bot laner 17.2% (16.0–18.3)

    Other junglers, weighted to Thresh's group mix: 16.8% (16.6–16.9). Difference: +0.4 points (−0.7 to +1.5)

  • Near own support 21.3% (20.0–22.6)

    Other junglers, weighted to Thresh's group mix: 21.3% (20.9–21.6). Difference: 0.0 points (−1.1 to +1.2)

  • Near the enemy jungler 11.2% (10.6–11.8)

    Other junglers, weighted to Thresh's group mix: 12.1% (12.0–12.2). Difference: −0.9 points (−1.5 to −0.3)

0%scale ends at 30%, not 100%30%

Game duration

At 53:00, 1 of 131 player-games was still in game.

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Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 131 player-games a win rate is uncertain by about ±8.6 points.