Where Nocturne top laners spend minutes 0–14

Nocturne top laners spent 71.5% of minutes 0–14 in top lane; other top laners, weighted to Nocturne's mix of groups, spent 79.6%. The largest clear difference is time in top lane: −8.1 points (−8.8 to −7.4). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 1,598 games · 1,598 player-games · 839 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Nocturne top laners on the blue team spent minutes 0–14
Red team
Heat map of where Nocturne top laners on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Nocturne's share of time in each group: Iron IV <0.5%, Iron I–III 3%, Bronze 7%, Silver 21%, Gold 15%, Platinum 18%, Emerald 21%, Diamond 7%, Master 8%, Unranked <0.5%.

  • Own base 10.9% (10.7–11.1)

    Other top laners, weighted to Nocturne's group mix: 8.8% (8.8–8.8). Difference: +2.1 points (+2.0 to +2.3) clear

  • Enemy base <0.005% (0.00–0.01)

    Other top laners, weighted to Nocturne's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (−0.01 to +0.01)

  • Top lane 71.5% (70.9–72.2)

    Other top laners, weighted to Nocturne's group mix: 79.6% (79.5–79.7). Difference: −8.1 points (−8.8 to −7.4) clear

  • Mid lane 1.7% (1.5–1.8)

    Other top laners, weighted to Nocturne's group mix: 0.6% (0.6–0.6). Difference: +1.1 points (+0.9 to +1.3) clear

  • Bot lane 0.9% (0.7–1.0)

    Other top laners, weighted to Nocturne's group mix: 0.3% (0.3–0.3). Difference: +0.6 points (+0.5 to +0.7) clear

  • River 5.7% (5.4–6.1)

    Other top laners, weighted to Nocturne's group mix: 3.5% (3.5–3.6). Difference: +2.2 points (+1.8 to +2.5) clear

  • Own jungle 1.6% (1.4–1.7)

    Other top laners, weighted to Nocturne's group mix: 0.8% (0.8–0.8). Difference: +0.8 points (+0.7 to +1.0) clear

  • Enemy jungle 0.9% (0.8–1.0)

    Other top laners, weighted to Nocturne's group mix: 0.6% (0.5–0.6). Difference: +0.3 points (+0.2 to +0.4) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other top laners, weighted to Nocturne's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just above 0 to just above 0)

  • Dead 6.8% (6.5–7.1)

    Other top laners, weighted to Nocturne's group mix: 5.9% (5.8–5.9). Difference: +0.9 points (+0.6 to +1.2)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

55.6% (54.8–56.3) of the time they were alive

Other top laners, weighted to Nocturne's group mix: 65.9% (65.8–66.1). Difference: −10.4 points (−11.0 to −9.7)

0% 50% 100% 0 10 20 30 40 Minute 0: 7% (6–9) seen by the enemy, 1,598 player-gamesMinute 1: 84% (82–86) seen by the enemy, 1,598 player-gamesMinute 2: 67% (64–69) seen by the enemy, 1,598 player-gamesMinute 3: 66% (64–69) seen by the enemy, 1,598 player-gamesMinute 4: 63% (60–65) seen by the enemy, 1,598 player-gamesMinute 5: 61% (59–64) seen by the enemy, 1,598 player-gamesMinute 6: 57% (55–60) seen by the enemy, 1,595 player-gamesMinute 7: 56% (53–58) seen by the enemy, 1,592 player-gamesMinute 8: 55% (52–57) seen by the enemy, 1,591 player-gamesMinute 9: 53% (50–55) seen by the enemy, 1,590 player-gamesMinute 10: 53% (50–55) seen by the enemy, 1,587 player-gamesMinute 11: 53% (51–56) seen by the enemy, 1,586 player-gamesMinute 12: 52% (49–54) seen by the enemy, 1,585 player-gamesMinute 13: 50% (48–53) seen by the enemy, 1,583 player-gamesMinute 14: 52% (49–54) seen by the enemy, 1,580 player-gamesMinute 15: 50% (48–53) seen by the enemy, 1,578 player-gamesMinute 16: 49% (47–51) seen by the enemy, 1,545 player-gamesMinute 17: 48% (45–50) seen by the enemy, 1,533 player-gamesMinute 18: 47% (45–49) seen by the enemy, 1,526 player-gamesMinute 19: 47% (44–49) seen by the enemy, 1,513 player-gamesMinute 20: 45% (42–47) seen by the enemy, 1,495 player-gamesMinute 21: 44% (42–47) seen by the enemy, 1,473 player-gamesMinute 22: 45% (42–47) seen by the enemy, 1,447 player-gamesMinute 23: 44% (41–46) seen by the enemy, 1,406 player-gamesMinute 24: 44% (42–47) seen by the enemy, 1,346 player-gamesMinute 25: 44% (41–47) seen by the enemy, 1,287 player-gamesMinute 26: 45% (42–48) seen by the enemy, 1,212 player-gamesMinute 27: 44% (41–47) seen by the enemy, 1,105 player-gamesMinute 28: 45% (42–49) seen by the enemy, 1,002 player-gamesMinute 29: 44% (40–48) seen by the enemy, 894 player-gamesMinute 30: 46% (42–50) seen by the enemy, 790 player-gamesMinute 31: 46% (42–50) seen by the enemy, 686 player-gamesMinute 32: 45% (40–50) seen by the enemy, 586 player-gamesMinute 33: 47% (42–52) seen by the enemy, 497 player-gamesMinute 34: 46% (41–52) seen by the enemy, 417 player-gamesMinute 35: 47% (40–53) seen by the enemy, 339 player-gamesMinute 36: 46% (39–53) seen by the enemy, 273 player-gamesMinute 37: 43% (35–52) seen by the enemy, 221 player-gamesMinute 38: 48% (38–59) seen by the enemy, 179 player-gamesMinute 39: 47% (36–59) seen by the enemy, 135 player-gamesMinute 40: 44% (33–56) seen by the enemy, 100 player-gamesMinute 41: 45% (31–58) seen by the enemy, 87 player-gamesMinute 42: 48% (35–62) seen by the enemy, 59 player-gamesMinute 43: 39% (25–53) seen by the enemy, 45 player-gamesMinute 44: 44% (21–67) seen by the enemy, 33 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
07% (6–9)1,598
184% (82–86)1,598
267% (64–69)1,598
366% (64–69)1,598
463% (60–65)1,598
561% (59–64)1,598
657% (55–60)1,595
756% (53–58)1,592
855% (52–57)1,591
953% (50–55)1,590
1053% (50–55)1,587
1153% (51–56)1,586
1252% (49–54)1,585
1350% (48–53)1,583
1452% (49–54)1,580
1550% (48–53)1,578
1649% (47–51)1,545
1748% (45–50)1,533
1847% (45–49)1,526
1947% (44–49)1,513
2045% (42–47)1,495
2144% (42–47)1,473
2245% (42–47)1,447
2344% (41–46)1,406
2444% (42–47)1,346
2544% (41–47)1,287
2645% (42–48)1,212
2744% (41–47)1,105
2845% (42–49)1,002
2944% (40–48)894
3046% (42–50)790
3146% (42–50)686
3245% (40–50)586
3347% (42–52)497
3446% (41–52)417
3547% (40–53)339
3646% (39–53)273
3743% (35–52)221
3848% (38–59)179
3947% (36–59)135
4044% (33–56)100
4145% (31–58)87
4248% (35–62)59
4339% (25–53)45
4444% (21–67)33

By area

AreaSeen by the enemy
Own base 0.24% (0.19–0.30)

Other top laners, weighted to Nocturne's group mix: 0.31% (0.31–0.32). Difference: −0.07 points (−0.12 to −0.01)

Enemy base —

Other top laners, weighted to Nocturne's group mix: 99.8% (99.7–99.9). Difference: —

Top lane 66.8% (66.0–67.7)

Other top laners, weighted to Nocturne's group mix: 74.8% (74.7–75.0). Difference: −8.0 points (−8.8 to −7.3)

Mid lane 62.0% (60.0–64.0)

Other top laners, weighted to Nocturne's group mix: 69.7% (69.3–70.0). Difference: −7.7 points (−9.5 to −5.8)

Bot lane 52.8% (49.8–55.9)

Other top laners, weighted to Nocturne's group mix: 66.6% (66.0–67.2). Difference: −13.8 points (−16.6 to −10.9)

River 32.9% (31.5–34.4)

Other top laners, weighted to Nocturne's group mix: 41.7% (41.3–42.1). Difference: −8.8 points (−10.2 to −7.5)

Own jungle 18.9% (17.1–20.7)

Other top laners, weighted to Nocturne's group mix: 26.2% (26.1–26.3). Difference: −7.2 points (−9.0 to −5.5)

Enemy jungle 32.3% (28.9–35.7)

Other top laners, weighted to Nocturne's group mix: 38.0% (37.5–38.5). Difference: −5.7 points (−9.3 to −2.0)

Outside all zones —

Other top laners, weighted to Nocturne's group mix: 16% (12–19). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 79.2% (78.6–79.8)

    Other top laners, weighted to Nocturne's group mix: 86.5% (86.4–86.5). Difference: −7.3 points (−7.9 to −6.7)

  • Near own jungler 8.2% (8.0–8.5)

    Other top laners, weighted to Nocturne's group mix: 7.5% (7.5–7.6). Difference: +0.7 points (+0.4 to +0.9)

  • Near own mid laner 4.8% (4.7–4.9)

    Other top laners, weighted to Nocturne's group mix: 3.8% (3.8–3.8). Difference: +1.0 points (+0.8 to +1.1)

  • Near own bot laner 3.2% (3.1–3.4)

    Other top laners, weighted to Nocturne's group mix: 2.7% (2.7–2.7). Difference: +0.6 points (+0.5 to +0.7)

  • Near own support 4.2% (4.0–4.3)

    Other top laners, weighted to Nocturne's group mix: 3.5% (3.5–3.6). Difference: +0.6 points (+0.5 to +0.8)

  • Near the enemy jungler 3.9% (3.8–4.1)

    Other top laners, weighted to Nocturne's group mix: 3.8% (3.7–3.8). Difference: +0.2 points (just above 0 to +0.3)

0%scale ends at 90%, not 100%90%

Game duration

At 13:00, 1,583 of 1,598 player-games were still in game.

0 1,000 2,000 0 10 20 30 40 50 In minute 0: 1,598 player-games lasting this longIn minute 1: 1,598 player-games lasting this longIn minute 2: 1,598 player-games lasting this longIn minute 3: 1,598 player-games lasting this longIn minute 4: 1,598 player-games lasting this longIn minute 5: 1,598 player-games lasting this longIn minute 6: 1,595 player-games lasting this longIn minute 7: 1,592 player-games lasting this longIn minute 8: 1,591 player-games lasting this longIn minute 9: 1,590 player-games lasting this longIn minute 10: 1,587 player-games lasting this longIn minute 11: 1,586 player-games lasting this longIn minute 12: 1,585 player-games lasting this longIn minute 13: 1,583 player-games lasting this longIn minute 14: 1,580 player-games lasting this longIn minute 15: 1,578 player-games lasting this longIn minute 16: 1,545 player-games lasting this longIn minute 17: 1,533 player-games lasting this longIn minute 18: 1,526 player-games lasting this longIn minute 19: 1,513 player-games lasting this longIn minute 20: 1,495 player-games lasting this longIn minute 21: 1,473 player-games lasting this longIn minute 22: 1,447 player-games lasting this longIn minute 23: 1,406 player-games lasting this longIn minute 24: 1,346 player-games lasting this longIn minute 25: 1,287 player-games lasting this longIn minute 26: 1,212 player-games lasting this longIn minute 27: 1,105 player-games lasting this longIn minute 28: 1,002 player-games lasting this longIn minute 29: 894 player-games lasting this longIn minute 30: 790 player-games lasting this longIn minute 31: 686 player-games lasting this longIn minute 32: 586 player-games lasting this longIn minute 33: 497 player-games lasting this longIn minute 34: 417 player-games lasting this longIn minute 35: 339 player-games lasting this longIn minute 36: 273 player-games lasting this longIn minute 37: 221 player-games lasting this longIn minute 38: 179 player-games lasting this longIn minute 39: 135 player-games lasting this longIn minute 40: 100 player-games lasting this longIn minute 41: 87 player-games lasting this longIn minute 42: 59 player-games lasting this longIn minute 43: 45 player-games lasting this longIn minute 44: 33 player-games lasting this longIn minute 45: 28 player-games lasting this longIn minute 46: 23 player-games lasting this longIn minute 47: 14 player-games lasting this longIn minute 48: 12 player-games lasting this longIn minute 49: 8 player-games lasting this longIn minute 50: 4 player-games lasting this longIn minute 51: 3 player-games lasting this longIn minute 52: 2 player-games lasting this longIn minute 53: 1 player-game lasting this longIn minute 54: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 1,598 player-games a win rate is uncertain by about ±2.5 points.