Where Gangplank junglers spend minutes 14–25

Gangplank junglers spent 32.3% of minutes 14–25 in their own jungle; other junglers, weighted to Gangplank's mix of groups, spent 28.4%. The largest clear difference is time in the river: −5.3 points (−6.6 to −4.0). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 162 games · 162 player-games · 121 players · 14:00–25:00

Filters: All groups · 14–25 · all patches
Minutes
Blue team
Heat map of where Gangplank junglers on the blue team spent minutes 14–25
Red team
Heat map of where Gangplank junglers on the red team spent minutes 14–25

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The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 14–25 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other junglers are compared within each group and weighted by Gangplank's share of time in each group: Iron IV 1%, Iron I–III 5%, Bronze 11%, Silver 20%, Gold 26%, Platinum 15%, Emerald 17%, Diamond 2%, Master 3%.

  • Own base 8.0% (7.3–8.7)

    Other junglers, weighted to Gangplank's group mix: 7.0% (6.9–7.1). Difference: +1.0 points (+0.4 to +1.7) clear

  • Enemy base 0.1% (0.0–0.2)

    Other junglers, weighted to Gangplank's group mix: 0.4% (0.4–0.4). Difference: −0.3 points (−0.4 to −0.2) clear

  • Top lane 5.1% (4.2–6.0)

    Other junglers, weighted to Gangplank's group mix: 5.0% (5.0–5.1). Difference: +0.1 points (−0.9 to +1.0)

  • Mid lane 12.3% (11.0–13.6)

    Other junglers, weighted to Gangplank's group mix: 11.2% (11.1–11.3). Difference: +1.1 points (−0.2 to +2.4)

  • Bot lane 6.5% (5.4–7.6)

    Other junglers, weighted to Gangplank's group mix: 5.7% (5.6–5.8). Difference: +0.8 points (−0.2 to +1.9)

  • River 14.5% (13.2–15.8)

    Other junglers, weighted to Gangplank's group mix: 19.8% (19.6–20.0). Difference: −5.3 points (−6.6 to −4.0) clear

  • Own jungle 32.3% (31.1–33.4)

    Other junglers, weighted to Gangplank's group mix: 28.4% (28.3–28.5). Difference: +3.8 points (+2.7 to +4.9) clear

  • Enemy jungle 3.9% (2.6–5.1)

    Other junglers, weighted to Gangplank's group mix: 6.6% (6.4–6.8). Difference: −2.7 points (−4.0 to −1.4) clear

  • Outside all zones 0.01% (0.00–0.02)

    Other junglers, weighted to Gangplank's group mix: 0.01% (0.01–0.01). Difference: 0.00 points (−0.01 to +0.01)

  • Dead 17.3% (15.9–18.8)

    Other junglers, weighted to Gangplank's group mix: 15.9% (15.7–16.0). Difference: +1.5 points (just below 0 to +3.0)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

31.3% (29.0–33.5) of the time they were alive

Other junglers, weighted to Gangplank's group mix: 31.7% (31.5–31.9). Difference: −0.4 points (−2.7 to +1.8)

0% 40% 80% 0 10 20 30 Minute 0: 3% (1–5) seen by the enemy, 165 player-gamesMinute 1: 5% (2–8) seen by the enemy, 165 player-gamesMinute 2: 6% (3–9) seen by the enemy, 165 player-gamesMinute 3: 17% (13–21) seen by the enemy, 165 player-gamesMinute 4: 14% (10–19) seen by the enemy, 165 player-gamesMinute 5: 13% (9–16) seen by the enemy, 165 player-gamesMinute 6: 18% (14–23) seen by the enemy, 165 player-gamesMinute 7: 16% (11–21) seen by the enemy, 165 player-gamesMinute 8: 14% (10–18) seen by the enemy, 165 player-gamesMinute 9: 15% (11–19) seen by the enemy, 164 player-gamesMinute 10: 17% (13–21) seen by the enemy, 163 player-gamesMinute 11: 25% (20–30) seen by the enemy, 163 player-gamesMinute 12: 21% (17–25) seen by the enemy, 162 player-gamesMinute 13: 23% (18–27) seen by the enemy, 162 player-gamesMinute 14: 27% (22–32) seen by the enemy, 162 player-gamesMinute 15: 26% (21–32) seen by the enemy, 161 player-gamesMinute 16: 33% (27–39) seen by the enemy, 157 player-gamesMinute 17: 31% (26–36) seen by the enemy, 154 player-gamesMinute 18: 31% (25–36) seen by the enemy, 152 player-gamesMinute 19: 30% (25–36) seen by the enemy, 151 player-gamesMinute 20: 32% (26–38) seen by the enemy, 150 player-gamesMinute 21: 33% (27–38) seen by the enemy, 146 player-gamesMinute 22: 32% (25–38) seen by the enemy, 144 player-gamesMinute 23: 36% (29–43) seen by the enemy, 140 player-gamesMinute 24: 37% (30–43) seen by the enemy, 137 player-gamesMinute 25: 36% (30–43) seen by the enemy, 131 player-gamesMinute 26: 41% (32–49) seen by the enemy, 123 player-gamesMinute 27: 34% (28–41) seen by the enemy, 110 player-gamesMinute 28: 38% (29–46) seen by the enemy, 103 player-gamesMinute 29: 41% (33–49) seen by the enemy, 96 player-gamesMinute 30: 41% (34–48) seen by the enemy, 82 player-gamesMinute 31: 43% (34–53) seen by the enemy, 73 player-gamesMinute 32: 36% (25–48) seen by the enemy, 61 player-gamesMinute 33: 45% (35–55) seen by the enemy, 55 player-gamesMinute 34: 47% (32–61) seen by the enemy, 43 player-gamesMinute 35: 34% (21–48) seen by the enemy, 36 player-gamesMinute 36: 45% (30–60) seen by the enemy, 31 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
03% (1–5)165
15% (2–8)165
26% (3–9)165
317% (13–21)165
414% (10–19)165
513% (9–16)165
618% (14–23)165
716% (11–21)165
814% (10–18)165
915% (11–19)164
1017% (13–21)163
1125% (20–30)163
1221% (17–25)162
1323% (18–27)162
1427% (22–32)162
1526% (21–32)161
1633% (27–39)157
1731% (26–36)154
1831% (25–36)152
1930% (25–36)151
2032% (26–38)150
2133% (27–38)146
2232% (25–38)144
2336% (29–43)140
2437% (30–43)137
2536% (30–43)131
2641% (32–49)123
2734% (28–41)110
2838% (29–46)103
2941% (33–49)96
3041% (34–48)82
3143% (34–53)73
3236% (25–48)61
3345% (35–55)55
3447% (32–61)43
3534% (21–48)36
3645% (30–60)31

By area

AreaSeen by the enemy
Own base 10.8% (6.2–15.4)

Other junglers, weighted to Gangplank's group mix: 6.6% (6.5–6.7). Difference: +4.2 points (−0.4 to +8.7)

Enemy base —

Other junglers, weighted to Gangplank's group mix: 98.9% (98.8–98.9). Difference: —

Top lane 60.7% (56.5–64.9)

Other junglers, weighted to Gangplank's group mix: 59.7% (59.3–60.2). Difference: +1.0 points (−2.9 to +4.9)

Mid lane 57.6% (54.9–60.3)

Other junglers, weighted to Gangplank's group mix: 60.1% (59.8–60.4). Difference: −2.5 points (−5.0 to just above 0)

Bot lane 58.8% (54.9–62.6)

Other junglers, weighted to Gangplank's group mix: 60.9% (60.5–61.3). Difference: −2.1 points (−6.1 to +1.8)

River 35.0% (32.2–37.8)

Other junglers, weighted to Gangplank's group mix: 32.6% (32.3–32.9). Difference: +2.4 points (−0.5 to +5.2)

Own jungle 14.0% (11.8–16.1)

Other junglers, weighted to Gangplank's group mix: 13.8% (13.6–13.9). Difference: +0.2 points (−1.9 to +2.3)

Enemy jungle 33.6% (28.9–38.4)

Other junglers, weighted to Gangplank's group mix: 34.0% (33.9–34.1). Difference: −0.4 points (−5.1 to +4.4)

Outside all zones —

Other junglers, weighted to Gangplank's group mix: 40% (39–41). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 12.7% (11.4–14.0)

    Other junglers, weighted to Gangplank's group mix: 12.0% (11.9–12.0). Difference: +0.7 points (−0.6 to +2.0)

  • Near mid lane 25.3% (23.6–27.0)

    Other junglers, weighted to Gangplank's group mix: 23.0% (22.9–23.1). Difference: +2.3 points (+0.7 to +4.0)

  • Near bot lane 15.7% (14.3–17.1)

    Other junglers, weighted to Gangplank's group mix: 13.8% (13.7–13.9). Difference: +1.9 points (+0.5 to +3.3)

  • Near own top laner 13.0% (11.1–15.0)

    Other junglers, weighted to Gangplank's group mix: 14.9% (14.8–15.0). Difference: −1.9 points (−3.7 to just above 0)

  • Near own mid laner 18.4% (16.6–20.2)

    Other junglers, weighted to Gangplank's group mix: 19.3% (19.2–19.3). Difference: −0.8 points (−2.6 to +1.0)

  • Near own bot laner 19.7% (17.5–21.8)

    Other junglers, weighted to Gangplank's group mix: 20.2% (19.7–20.6). Difference: −0.5 points (−2.6 to +1.6)

  • Near own support 24.0% (21.8–26.2)

    Other junglers, weighted to Gangplank's group mix: 26.8% (26.0–27.7). Difference: −2.8 points (−4.8 to −0.8)

  • Near the enemy jungler 12.1% (11.0–13.1)

    Other junglers, weighted to Gangplank's group mix: 13.6% (13.5–13.8). Difference: −1.6 points (−2.6 to −0.6)

0%scale ends at 30%, not 100%30%

Game duration

At 24:00, 137 of 162 player-games were still in game.

0 100 200 0 10 20 30 40 50 In minute 0: 165 player-games lasting this longIn minute 1: 165 player-games lasting this longIn minute 2: 165 player-games lasting this longIn minute 3: 165 player-games lasting this longIn minute 4: 165 player-games lasting this longIn minute 5: 165 player-games lasting this longIn minute 6: 165 player-games lasting this longIn minute 7: 165 player-games lasting this longIn minute 8: 165 player-games lasting this longIn minute 9: 164 player-games lasting this longIn minute 10: 163 player-games lasting this longIn minute 11: 163 player-games lasting this longIn minute 12: 162 player-games lasting this longIn minute 13: 162 player-games lasting this longIn minute 14: 162 player-games lasting this longIn minute 15: 161 player-games lasting this longIn minute 16: 157 player-games lasting this longIn minute 17: 154 player-games lasting this longIn minute 18: 152 player-games lasting this longIn minute 19: 151 player-games lasting this longIn minute 20: 150 player-games lasting this longIn minute 21: 146 player-games lasting this longIn minute 22: 144 player-games lasting this longIn minute 23: 140 player-games lasting this longIn minute 24: 137 player-games lasting this longIn minute 25: 131 player-games lasting this longIn minute 26: 123 player-games lasting this longIn minute 27: 110 player-games lasting this longIn minute 28: 103 player-games lasting this longIn minute 29: 96 player-games lasting this longIn minute 30: 82 player-games lasting this longIn minute 31: 73 player-games lasting this longIn minute 32: 61 player-games lasting this longIn minute 33: 55 player-games lasting this longIn minute 34: 43 player-games lasting this longIn minute 35: 36 player-games lasting this longIn minute 36: 31 player-games lasting this longIn minute 37: 28 player-games lasting this longIn minute 38: 23 player-games lasting this longIn minute 39: 21 player-games lasting this longIn minute 40: 18 player-games lasting this longIn minute 41: 15 player-games lasting this longIn minute 42: 10 player-games lasting this longIn minute 43: 9 player-games lasting this longIn minute 44: 6 player-games lasting this longIn minute 45: 3 player-games lasting this longIn minute 46: 2 player-games lasting this longIn minute 47: 2 player-games lasting this longIn minute 48: 2 player-games lasting this longIn minute 49: 1 player-game lasting this longIn minute 50: 1 player-game lasting this longIn minute 51: 1 player-game lasting this longIn minute 52: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 162 player-games a win rate is uncertain by about ±7.7 points.