Where Lux junglers spend the time from 25:00 to the end

Lux junglers spent 18.8% of the time from 25:00 to the end in their own jungle; other junglers, weighted to Lux's mix of groups, spent 19.0%. The largest clear difference is time in mid lane: +3.5 points (+2.0 to +5.0). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-11 to 2026-10-17 · 146 games · 146 player-games · 120 players · 25:00 to the end

Filters: All groups · 25–end · all patches
Minutes
Blue team
Heat map of where Lux junglers on the blue team spent the time from 25:00 to the end
Red team
Heat map of where Lux junglers on the red team spent the time from 25:00 to the end

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the time from 25:00 to the end spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other junglers are compared within each group and weighted by Lux's share of time in each group: Iron IV <0.5%, Iron I–III 5%, Bronze 16%, Silver 24%, Gold 24%, Platinum 20%, Emerald 3%, Diamond 2%, Master 6%.

  • Own base 10.8% (9.7–11.8)

    Other junglers, weighted to Lux's group mix: 9.0% (8.8–9.1). Difference: +1.8 points (+0.8 to +2.8) clear

  • Enemy base 2.0% (1.3–2.6)

    Other junglers, weighted to Lux's group mix: 2.9% (2.7–3.0). Difference: −0.9 points (−1.5 to −0.3) clear

  • Top lane 4.2% (3.6–4.9)

    Other junglers, weighted to Lux's group mix: 3.8% (3.7–3.8). Difference: +0.5 points (−0.1 to +1.1)

  • Mid lane 17.2% (15.7–18.7)

    Other junglers, weighted to Lux's group mix: 13.7% (13.6–13.8). Difference: +3.5 points (+2.0 to +5.0) clear

  • Bot lane 4.4% (3.5–5.4)

    Other junglers, weighted to Lux's group mix: 4.5% (4.4–4.6). Difference: −0.1 points (−1.0 to +0.9)

  • River 14.5% (13.0–16.0)

    Other junglers, weighted to Lux's group mix: 15.6% (15.4–15.7). Difference: −1.0 points (−2.5 to +0.4)

  • Own jungle 18.8% (17.3–20.2)

    Other junglers, weighted to Lux's group mix: 19.0% (18.9–19.2). Difference: −0.3 points (−1.7 to +1.1)

  • Enemy jungle 4.3% (3.4–5.2)

    Other junglers, weighted to Lux's group mix: 6.8% (6.6–7.0). Difference: −2.5 points (−3.3 to −1.7) clear

  • Outside all zones 0.03% (0.01–0.05)

    Other junglers, weighted to Lux's group mix: 0.03% (0.03–0.03). Difference: 0.00 points (−0.02 to +0.01)

  • Dead 23.8% (21.1–26.5)

    Other junglers, weighted to Lux's group mix: 24.8% (24.5–25.1). Difference: −1.0 points (−3.7 to +1.7)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

38.6% (36.9–40.4) of the time they were alive

Other junglers, weighted to Lux's group mix: 39.7% (39.6–39.8). Difference: −1.0 points (−2.7 to +0.7)

0% 30% 60% 0 10 20 30 Minute 0: 4% (2–5) seen by the enemy, 179 player-gamesMinute 1: 7% (5–10) seen by the enemy, 179 player-gamesMinute 2: 7% (5–9) seen by the enemy, 179 player-gamesMinute 3: 18% (15–21) seen by the enemy, 179 player-gamesMinute 4: 16% (13–19) seen by the enemy, 179 player-gamesMinute 5: 18% (15–21) seen by the enemy, 179 player-gamesMinute 6: 21% (17–25) seen by the enemy, 179 player-gamesMinute 7: 20% (17–23) seen by the enemy, 177 player-gamesMinute 8: 20% (17–24) seen by the enemy, 177 player-gamesMinute 9: 20% (17–24) seen by the enemy, 177 player-gamesMinute 10: 25% (22–29) seen by the enemy, 177 player-gamesMinute 11: 23% (20–27) seen by the enemy, 177 player-gamesMinute 12: 26% (23–30) seen by the enemy, 177 player-gamesMinute 13: 25% (22–29) seen by the enemy, 177 player-gamesMinute 14: 28% (24–32) seen by the enemy, 176 player-gamesMinute 15: 27% (23–31) seen by the enemy, 175 player-gamesMinute 16: 31% (27–35) seen by the enemy, 171 player-gamesMinute 17: 32% (28–35) seen by the enemy, 169 player-gamesMinute 18: 34% (31–38) seen by the enemy, 168 player-gamesMinute 19: 36% (32–40) seen by the enemy, 166 player-gamesMinute 20: 34% (29–38) seen by the enemy, 163 player-gamesMinute 21: 33% (29–37) seen by the enemy, 159 player-gamesMinute 22: 36% (31–40) seen by the enemy, 159 player-gamesMinute 23: 34% (30–38) seen by the enemy, 156 player-gamesMinute 24: 35% (31–39) seen by the enemy, 152 player-gamesMinute 25: 39% (34–44) seen by the enemy, 146 player-gamesMinute 26: 38% (32–43) seen by the enemy, 138 player-gamesMinute 27: 36% (31–41) seen by the enemy, 126 player-gamesMinute 28: 38% (32–43) seen by the enemy, 113 player-gamesMinute 29: 40% (34–46) seen by the enemy, 106 player-gamesMinute 30: 39% (33–46) seen by the enemy, 94 player-gamesMinute 31: 41% (34–47) seen by the enemy, 86 player-gamesMinute 32: 40% (33–47) seen by the enemy, 77 player-gamesMinute 33: 43% (36–50) seen by the enemy, 71 player-gamesMinute 34: 39% (31–46) seen by the enemy, 61 player-gamesMinute 35: 31% (23–40) seen by the enemy, 54 player-gamesMinute 36: 40% (31–49) seen by the enemy, 44 player-gamesMinute 37: 37% (27–48) seen by the enemy, 38 player-gamesMinute 38: 46% (34–59) seen by the enemy, 35 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
04% (2–5)179
17% (5–10)179
27% (5–9)179
318% (15–21)179
416% (13–19)179
518% (15–21)179
621% (17–25)179
720% (17–23)177
820% (17–24)177
920% (17–24)177
1025% (22–29)177
1123% (20–27)177
1226% (23–30)177
1325% (22–29)177
1428% (24–32)176
1527% (23–31)175
1631% (27–35)171
1732% (28–35)169
1834% (31–38)168
1936% (32–40)166
2034% (29–38)163
2133% (29–37)159
2236% (31–40)159
2334% (30–38)156
2435% (31–39)152
2539% (34–44)146
2638% (32–43)138
2736% (31–41)126
2838% (32–43)113
2940% (34–46)106
3039% (33–46)94
3141% (34–47)86
3240% (33–47)77
3343% (36–50)71
3439% (31–46)61
3531% (23–40)54
3640% (31–49)44
3737% (27–48)38
3846% (34–59)35

By area

AreaSeen by the enemy
Own base 32.4% (27.4–37.3)

Other junglers, weighted to Lux's group mix: 24.8% (24.6–25.0). Difference: +7.6 points (+2.6 to +12.6)

Enemy base 100.0% (94.3–100.0)

Other junglers, weighted to Lux's group mix: 98.7% (98.7–98.8). Difference: +1.3 points (−4.4 to +1.3)

Top lane 52.5% (47.0–58.0)

Other junglers, weighted to Lux's group mix: 60.6% (60.3–61.0). Difference: −8.1 points (−13.6 to −2.6)

Mid lane 53.2% (50.0–56.3)

Other junglers, weighted to Lux's group mix: 60.1% (59.9–60.3). Difference: −6.9 points (−10.0 to −3.8)

Bot lane 54.6% (49.4–59.8)

Other junglers, weighted to Lux's group mix: 61.1% (60.9–61.3). Difference: −6.5 points (−11.7 to −1.2)

River 32.6% (29.7–35.6)

Other junglers, weighted to Lux's group mix: 34.7% (34.5–35.0). Difference: −2.1 points (−5.0 to +0.8)

Own jungle 20.5% (18.6–22.4)

Other junglers, weighted to Lux's group mix: 18.8% (18.8–18.8). Difference: +1.7 points (−0.2 to +3.7)

Enemy jungle 37.2% (33.2–41.2)

Other junglers, weighted to Lux's group mix: 37.0% (36.8–37.2). Difference: +0.2 points (−3.8 to +4.1)

Outside all zones —

Other junglers, weighted to Lux's group mix: 56.3% (55.4–57.2). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 9.3% (8.3–10.2)

    Other junglers, weighted to Lux's group mix: 9.0% (8.9–9.1). Difference: +0.3 points (−0.7 to +1.2)

  • Near mid lane 31.5% (29.6–33.3)

    Other junglers, weighted to Lux's group mix: 28.0% (27.9–28.2). Difference: +3.4 points (+1.6 to +5.3)

  • Near bot lane 10.0% (8.2–11.9)

    Other junglers, weighted to Lux's group mix: 10.7% (10.5–10.8). Difference: −0.6 points (−2.5 to +1.2)

  • Near own top laner 26.3% (23.7–28.8)

    Other junglers, weighted to Lux's group mix: 25.5% (25.0–25.9). Difference: +0.8 points (−1.7 to +3.3)

  • Near own mid laner 29.4% (26.5–32.3)

    Other junglers, weighted to Lux's group mix: 28.3% (27.7–28.8). Difference: +1.2 points (−1.5 to +3.8)

  • Near own bot laner 31.8% (28.9–34.8)

    Other junglers, weighted to Lux's group mix: 31.7% (30.7–32.6). Difference: +0.2 points (−2.7 to +3.0)

  • Near own support 39% (36–42)

    Other junglers, weighted to Lux's group mix: 36% (35–37). Difference: +3 points (just below 0 to +5)

  • Near the enemy jungler 16.5% (15.1–17.9)

    Other junglers, weighted to Lux's group mix: 17.1% (16.7–17.5). Difference: −0.5 points (−2.0 to +1.0)

0%scale ends at 50%, not 100%50%

Game duration

At 53:00, 2 of 146 player-games were still in game.

0 100 200 0 10 20 30 40 50 In minute 0: 179 player-games lasting this longIn minute 1: 179 player-games lasting this longIn minute 2: 179 player-games lasting this longIn minute 3: 179 player-games lasting this longIn minute 4: 179 player-games lasting this longIn minute 5: 179 player-games lasting this longIn minute 6: 179 player-games lasting this longIn minute 7: 177 player-games lasting this longIn minute 8: 177 player-games lasting this longIn minute 9: 177 player-games lasting this longIn minute 10: 177 player-games lasting this longIn minute 11: 177 player-games lasting this longIn minute 12: 177 player-games lasting this longIn minute 13: 177 player-games lasting this longIn minute 14: 176 player-games lasting this longIn minute 15: 175 player-games lasting this longIn minute 16: 171 player-games lasting this longIn minute 17: 169 player-games lasting this longIn minute 18: 168 player-games lasting this longIn minute 19: 166 player-games lasting this longIn minute 20: 163 player-games lasting this longIn minute 21: 159 player-games lasting this longIn minute 22: 159 player-games lasting this longIn minute 23: 156 player-games lasting this longIn minute 24: 152 player-games lasting this longIn minute 25: 146 player-games lasting this longIn minute 26: 138 player-games lasting this longIn minute 27: 126 player-games lasting this longIn minute 28: 113 player-games lasting this longIn minute 29: 106 player-games lasting this longIn minute 30: 94 player-games lasting this longIn minute 31: 86 player-games lasting this longIn minute 32: 77 player-games lasting this longIn minute 33: 71 player-games lasting this longIn minute 34: 61 player-games lasting this longIn minute 35: 54 player-games lasting this longIn minute 36: 44 player-games lasting this longIn minute 37: 38 player-games lasting this longIn minute 38: 35 player-games lasting this longIn minute 39: 26 player-games lasting this longIn minute 40: 25 player-games lasting this longIn minute 41: 21 player-games lasting this longIn minute 42: 20 player-games lasting this longIn minute 43: 19 player-games lasting this longIn minute 44: 15 player-games lasting this longIn minute 45: 12 player-games lasting this longIn minute 46: 9 player-games lasting this longIn minute 47: 5 player-games lasting this longIn minute 48: 4 player-games lasting this longIn minute 49: 4 player-games lasting this longIn minute 50: 3 player-games lasting this longIn minute 51: 3 player-games lasting this longIn minute 52: 3 player-games lasting this longIn minute 53: 2 player-games lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 146 player-games a win rate is uncertain by about ±8.1 points.