Where Vladimir junglers spend the time from 25:00 to the end

Vladimir junglers spent 16.9% of the time from 25:00 to the end in their own jungle; other junglers, weighted to Vladimir's mix of groups, spent 19.1%. No area differs clearly from other junglers: with 9 areas compared, no difference stays away from 0 by more than chance could give.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-13 to 2026-10-19 · 50 games · 50 player-games · 45 players · 25:00 to the end

Filters: All groups · 25–end · all patches
Minutes
Blue team
Heat map of where Vladimir junglers on the blue team spent the time from 25:00 to the end
Red team
Heat map of where Vladimir junglers on the red team spent the time from 25:00 to the end

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the time from 25:00 to the end spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other junglers are compared within each group and weighted by Vladimir's share of time in each group: Iron I–III 2%, Bronze 16%, Silver 25%, Gold 21%, Platinum 13%, Emerald 10%, Diamond 9%, Master 3%.

  • Own base 9.4% (7.7–11.1)

    Other junglers, weighted to Vladimir's group mix: 8.9% (8.8–9.0). Difference: +0.5 points (−1.1 to +2.2)

  • Enemy base 2.0% (0.8–3.2)

    Other junglers, weighted to Vladimir's group mix: 2.9% (2.8–3.1). Difference: −0.9 points (−2.1 to +0.3)

  • Top lane 3.2% (1.8–4.6)

    Other junglers, weighted to Vladimir's group mix: 3.7% (3.7–3.8). Difference: −0.5 points (−1.9 to +0.8)

  • Mid lane 15.5% (13.0–18.1)

    Other junglers, weighted to Vladimir's group mix: 13.7% (13.5–13.8). Difference: +1.9 points (−0.6 to +4.4)

  • Bot lane 3.3% (2.1–4.4)

    Other junglers, weighted to Vladimir's group mix: 4.5% (4.4–4.6). Difference: −1.2 points (−2.4 to −0.1)

  • River 14.9% (11.4–18.4)

    Other junglers, weighted to Vladimir's group mix: 15.7% (15.5–15.8). Difference: −0.8 points (−4.1 to +2.6)

  • Own jungle 16.9% (13.7–20.0)

    Other junglers, weighted to Vladimir's group mix: 19.1% (18.9–19.3). Difference: −2.2 points (−5.2 to +0.8)

  • Enemy jungle 4.7% (2.9–6.5)

    Other junglers, weighted to Vladimir's group mix: 6.9% (6.6–7.2). Difference: −2.2 points (−4.0 to −0.4)

  • Outside all zones 0.02% (0.00–0.05)

    Other junglers, weighted to Vladimir's group mix: 0.03% (0.03–0.03). Difference: −0.02 points (−0.04 to +0.01)

  • Dead 30.1% (24.7–35.5)

    Other junglers, weighted to Vladimir's group mix: 24.6% (24.3–25.0). Difference: +5.5 points (+0.2 to +10.8)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

42.3% (38.1–46.5) of the time they were alive

Other junglers, weighted to Vladimir's group mix: 39.6% (39.5–39.8). Difference: +2.7 points (−1.5 to +6.8)

0% 30% 60% 0 10 20 30 Minute 0: 2% (1–4) seen by the enemy, 74 player-gamesMinute 1: 5% (2–8) seen by the enemy, 74 player-gamesMinute 2: 4% (2–5) seen by the enemy, 74 player-gamesMinute 3: 11% (8–14) seen by the enemy, 74 player-gamesMinute 4: 15% (11–19) seen by the enemy, 74 player-gamesMinute 5: 11% (8–15) seen by the enemy, 74 player-gamesMinute 6: 18% (13–23) seen by the enemy, 74 player-gamesMinute 7: 18% (13–22) seen by the enemy, 74 player-gamesMinute 8: 19% (14–23) seen by the enemy, 74 player-gamesMinute 9: 22% (16–28) seen by the enemy, 73 player-gamesMinute 10: 20% (15–25) seen by the enemy, 73 player-gamesMinute 11: 27% (21–32) seen by the enemy, 73 player-gamesMinute 12: 26% (22–31) seen by the enemy, 73 player-gamesMinute 13: 27% (22–33) seen by the enemy, 73 player-gamesMinute 14: 31% (24–37) seen by the enemy, 73 player-gamesMinute 15: 29% (23–34) seen by the enemy, 73 player-gamesMinute 16: 36% (30–43) seen by the enemy, 72 player-gamesMinute 17: 33% (26–39) seen by the enemy, 69 player-gamesMinute 18: 41% (35–47) seen by the enemy, 69 player-gamesMinute 19: 37% (31–42) seen by the enemy, 68 player-gamesMinute 20: 30% (24–36) seen by the enemy, 68 player-gamesMinute 21: 41% (34–48) seen by the enemy, 67 player-gamesMinute 22: 39% (32–47) seen by the enemy, 64 player-gamesMinute 23: 41% (32–49) seen by the enemy, 59 player-gamesMinute 24: 39% (31–47) seen by the enemy, 55 player-gamesMinute 25: 44% (37–50) seen by the enemy, 50 player-gamesMinute 26: 39% (28–50) seen by the enemy, 47 player-gamesMinute 27: 36% (28–45) seen by the enemy, 40 player-gamesMinute 28: 40% (31–49) seen by the enemy, 37 player-gamesMinute 29: 40% (30–51) seen by the enemy, 35 player-gamesMinute 30: 37% (24–51) seen by the enemy, 35 player-gamesMinute 31: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
02% (1–4)74
15% (2–8)74
24% (2–5)74
311% (8–14)74
415% (11–19)74
511% (8–15)74
618% (13–23)74
718% (13–22)74
819% (14–23)74
922% (16–28)73
1020% (15–25)73
1127% (21–32)73
1226% (22–31)73
1327% (22–33)73
1431% (24–37)73
1529% (23–34)73
1636% (30–43)72
1733% (26–39)69
1841% (35–47)69
1937% (31–42)68
2030% (24–36)68
2141% (34–48)67
2239% (32–47)64
2341% (32–49)59
2439% (31–47)55
2544% (37–50)50
2639% (28–50)47
2736% (28–45)40
2840% (31–49)37
2940% (30–51)35
3037% (24–51)35
31—30

By area

AreaSeen by the enemy
Own base 25.1% (16.9–33.2)

Other junglers, weighted to Vladimir's group mix: 24.7% (24.5–24.9). Difference: +0.4 points (−7.8 to +8.6)

Enemy base —

Other junglers, weighted to Vladimir's group mix: 98.7% (98.6–98.8). Difference: —

Top lane —

Other junglers, weighted to Vladimir's group mix: 60.6% (59.8–61.4). Difference: —

Mid lane 62.9% (56.4–69.3)

Other junglers, weighted to Vladimir's group mix: 60.1% (59.9–60.3). Difference: +2.8 points (−3.5 to +9.1)

Bot lane —

Other junglers, weighted to Vladimir's group mix: 61.1% (60.7–61.5). Difference: —

River 43.2% (37.0–49.5)

Other junglers, weighted to Vladimir's group mix: 34.5% (34.1–34.8). Difference: +8.8 points (+2.5 to +15.1)

Own jungle 18.0% (14.1–21.9)

Other junglers, weighted to Vladimir's group mix: 18.8% (18.7–18.8). Difference: −0.8 points (−4.7 to +3.1)

Enemy jungle 40.5% (33.4–47.7)

Other junglers, weighted to Vladimir's group mix: 36.9% (36.6–37.2). Difference: +3.7 points (−3.3 to +10.6)

Outside all zones —

Other junglers, weighted to Vladimir's group mix: 56% (54–57). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 8.9% (6.7–11.1)

    Other junglers, weighted to Vladimir's group mix: 9.0% (8.8–9.1). Difference: 0.0 points (−2.2 to +2.1)

  • Near mid lane 30.0% (26.3–33.6)

    Other junglers, weighted to Vladimir's group mix: 28.0% (27.8–28.2). Difference: +2.0 points (−1.7 to +5.6)

  • Near bot lane 8.7% (6.5–10.9)

    Other junglers, weighted to Vladimir's group mix: 10.6% (10.4–10.8). Difference: −1.9 points (−4.1 to +0.3)

  • Near own top laner 26.3% (22.1–30.4)

    Other junglers, weighted to Vladimir's group mix: 25.6% (25.2–26.1). Difference: +0.6 points (−3.5 to +4.8)

  • Near own mid laner 25.2% (21.7–28.7)

    Other junglers, weighted to Vladimir's group mix: 28.5% (27.9–29.1). Difference: −3.3 points (−6.7 to +0.2)

  • Near own bot laner 33% (28–38)

    Other junglers, weighted to Vladimir's group mix: 32% (31–33). Difference: +1 point (−4 to +6)

  • Near own support 38% (33–44)

    Other junglers, weighted to Vladimir's group mix: 37% (35–38). Difference: +2 points (−4 to +8)

  • Near the enemy jungler 17.4% (15.0–19.9)

    Other junglers, weighted to Vladimir's group mix: 17.3% (16.7–17.8). Difference: +0.2 points (−2.3 to +2.6)

0%scale ends at 50%, not 100%50%

Game duration

At 40:00, 2 of 50 player-games were still in game.

0 40 80 0 10 20 30 40 In minute 0: 74 player-games lasting this longIn minute 1: 74 player-games lasting this longIn minute 2: 74 player-games lasting this longIn minute 3: 74 player-games lasting this longIn minute 4: 74 player-games lasting this longIn minute 5: 74 player-games lasting this longIn minute 6: 74 player-games lasting this longIn minute 7: 74 player-games lasting this longIn minute 8: 74 player-games lasting this longIn minute 9: 73 player-games lasting this longIn minute 10: 73 player-games lasting this longIn minute 11: 73 player-games lasting this longIn minute 12: 73 player-games lasting this longIn minute 13: 73 player-games lasting this longIn minute 14: 73 player-games lasting this longIn minute 15: 73 player-games lasting this longIn minute 16: 72 player-games lasting this longIn minute 17: 69 player-games lasting this longIn minute 18: 69 player-games lasting this longIn minute 19: 68 player-games lasting this longIn minute 20: 68 player-games lasting this longIn minute 21: 67 player-games lasting this longIn minute 22: 64 player-games lasting this longIn minute 23: 59 player-games lasting this longIn minute 24: 55 player-games lasting this longIn minute 25: 50 player-games lasting this longIn minute 26: 47 player-games lasting this longIn minute 27: 40 player-games lasting this longIn minute 28: 37 player-games lasting this longIn minute 29: 35 player-games lasting this longIn minute 30: 35 player-games lasting this longIn minute 31: 30 player-games lasting this longIn minute 32: 26 player-games lasting this longIn minute 33: 22 player-games lasting this longIn minute 34: 20 player-games lasting this longIn minute 35: 16 player-games lasting this longIn minute 36: 15 player-games lasting this longIn minute 37: 11 player-games lasting this longIn minute 38: 9 player-games lasting this longIn minute 39: 4 player-games lasting this longIn minute 40: 2 player-games lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 50 player-games a win rate is uncertain by about ±13.9 points.