Where Brand junglers spend the whole game

Brand junglers spent 35.0% of the whole game in their own jungle; other junglers, weighted to Brand's mix of groups, spent 34.9%. The largest clear difference is time in the enemy jungle: −1.45 points (−1.55 to −1.36). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 10,874 games · 10,874 player-games · 5,547 players · 0:00 to the end

Filters: All groups · 0–end · all patches
Minutes
Blue team
Heat map of where Brand junglers on the blue team spent the whole game
Red team
Heat map of where Brand junglers on the red team spent the whole game

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the whole game spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other junglers are compared within each group and weighted by Brand's share of time in each group: Iron IV <0.5%, Iron I–III 1%, Bronze 6%, Silver 12%, Gold 21%, Platinum 22%, Emerald 21%, Diamond 11%, Master 5%, Grandmaster <0.5%, Challenger <0.5%, Unranked <0.5%.

  • Own base 8.08% (8.03–8.14)

    Other junglers, weighted to Brand's group mix: 7.67% (7.66–7.68). Difference: +0.41 points (+0.35 to +0.47) clear

  • Enemy base 0.63% (0.61–0.65)

    Other junglers, weighted to Brand's group mix: 0.75% (0.74–0.75). Difference: −0.12 points (−0.14 to −0.10) clear

  • Top lane 4.38% (4.32–4.44)

    Other junglers, weighted to Brand's group mix: 4.39% (4.39–4.40). Difference: −0.01 points (−0.07 to +0.05)

  • Mid lane 10.23% (10.14–10.31)

    Other junglers, weighted to Brand's group mix: 9.20% (9.19–9.21). Difference: +1.03 points (+0.94 to +1.11) clear

  • Bot lane 4.87% (4.81–4.93)

    Other junglers, weighted to Brand's group mix: 5.09% (5.08–5.10). Difference: −0.22 points (−0.28 to −0.16) clear

  • River 19.2% (19.1–19.3)

    Other junglers, weighted to Brand's group mix: 20.2% (20.2–20.3). Difference: −1.0 points (−1.1 to −0.9) clear

  • Own jungle 35.0% (34.9–35.2)

    Other junglers, weighted to Brand's group mix: 34.9% (34.9–34.9). Difference: +0.1 points (just below 0 to +0.3)

  • Enemy jungle 4.33% (4.25–4.42)

    Other junglers, weighted to Brand's group mix: 5.79% (5.77–5.81). Difference: −1.45 points (−1.55 to −1.36) clear

  • Outside all zones 0.02% (0.01–0.02)

    Other junglers, weighted to Brand's group mix: 0.01% (0.01–0.01). Difference: 0.00 points (just above 0 to just above 0) clear

  • Dead 13.2% (13.1–13.4)

    Other junglers, weighted to Brand's group mix: 12.0% (12.0–12.0). Difference: +1.2 points (+1.1 to +1.4)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

25.5% (25.4–25.6) of the time they were alive

Other junglers, weighted to Brand's group mix: 25.5% (25.5–25.6). Difference: 0.0 points (−0.1 to +0.1)

0% 30% 60% 0 10 20 30 40 50 Minute 0: 2.5% (2.4–2.7) seen by the enemy, 10,874 player-gamesMinute 1: 3.4% (3.2–3.6) seen by the enemy, 10,874 player-gamesMinute 2: 5.6% (5.4–5.9) seen by the enemy, 10,874 player-gamesMinute 3: 23.9% (23.5–24.3) seen by the enemy, 10,874 player-gamesMinute 4: 14.9% (14.5–15.3) seen by the enemy, 10,874 player-gamesMinute 5: 17.2% (16.8–17.5) seen by the enemy, 10,874 player-gamesMinute 6: 19.5% (19.1–19.9) seen by the enemy, 10,853 player-gamesMinute 7: 17.2% (16.8–17.6) seen by the enemy, 10,844 player-gamesMinute 8: 20.9% (20.5–21.3) seen by the enemy, 10,834 player-gamesMinute 9: 19.4% (19.0–19.8) seen by the enemy, 10,820 player-gamesMinute 10: 22.5% (22.1–22.9) seen by the enemy, 10,806 player-gamesMinute 11: 25.6% (25.2–26.0) seen by the enemy, 10,789 player-gamesMinute 12: 23.9% (23.5–24.3) seen by the enemy, 10,777 player-gamesMinute 13: 23.6% (23.2–24.1) seen by the enemy, 10,760 player-gamesMinute 14: 26.8% (26.3–27.2) seen by the enemy, 10,753 player-gamesMinute 15: 27.6% (27.1–28.1) seen by the enemy, 10,742 player-gamesMinute 16: 29.3% (28.8–29.8) seen by the enemy, 10,491 player-gamesMinute 17: 30.9% (30.4–31.4) seen by the enemy, 10,413 player-gamesMinute 18: 31.3% (30.8–31.8) seen by the enemy, 10,368 player-gamesMinute 19: 32.0% (31.5–32.5) seen by the enemy, 10,270 player-gamesMinute 20: 32.5% (31.9–33.0) seen by the enemy, 10,140 player-gamesMinute 21: 32.7% (32.2–33.2) seen by the enemy, 10,012 player-gamesMinute 22: 33.9% (33.3–34.4) seen by the enemy, 9,852 player-gamesMinute 23: 33.9% (33.3–34.5) seen by the enemy, 9,645 player-gamesMinute 24: 34.6% (34.0–35.2) seen by the enemy, 9,318 player-gamesMinute 25: 35.7% (35.0–36.3) seen by the enemy, 8,879 player-gamesMinute 26: 36.5% (35.8–37.1) seen by the enemy, 8,382 player-gamesMinute 27: 37.4% (36.7–38.0) seen by the enemy, 7,829 player-gamesMinute 28: 38.0% (37.3–38.8) seen by the enemy, 7,207 player-gamesMinute 29: 37.8% (37.0–38.6) seen by the enemy, 6,484 player-gamesMinute 30: 38.6% (37.7–39.4) seen by the enemy, 5,810 player-gamesMinute 31: 39.9% (39.0–40.8) seen by the enemy, 5,153 player-gamesMinute 32: 40.8% (39.8–41.8) seen by the enemy, 4,460 player-gamesMinute 33: 42% (41–43) seen by the enemy, 3,783 player-gamesMinute 34: 42% (41–43) seen by the enemy, 3,198 player-gamesMinute 35: 42% (40–43) seen by the enemy, 2,676 player-gamesMinute 36: 42% (41–43) seen by the enemy, 2,237 player-gamesMinute 37: 42% (40–43) seen by the enemy, 1,878 player-gamesMinute 38: 44% (42–46) seen by the enemy, 1,522 player-gamesMinute 39: 42% (40–44) seen by the enemy, 1,215 player-gamesMinute 40: 44% (42–46) seen by the enemy, 981 player-gamesMinute 41: 45% (43–48) seen by the enemy, 780 player-gamesMinute 42: 44% (41–47) seen by the enemy, 586 player-gamesMinute 43: 44% (41–47) seen by the enemy, 454 player-gamesMinute 44: 42% (39–46) seen by the enemy, 352 player-gamesMinute 45: 43% (39–48) seen by the enemy, 274 player-gamesMinute 46: 45% (41–50) seen by the enemy, 211 player-gamesMinute 47: 47% (42–53) seen by the enemy, 156 player-gamesMinute 48: 47% (41–52) seen by the enemy, 118 player-gamesMinute 49: 46% (39–54) seen by the enemy, 94 player-gamesMinute 50: 49% (41–57) seen by the enemy, 73 player-gamesMinute 51: 42% (33–51) seen by the enemy, 53 player-gamesMinute 52: 47% (38–56) seen by the enemy, 39 player-gamesMinute 53: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
02.5% (2.4–2.7)10,874
13.4% (3.2–3.6)10,874
25.6% (5.4–5.9)10,874
323.9% (23.5–24.3)10,874
414.9% (14.5–15.3)10,874
517.2% (16.8–17.5)10,874
619.5% (19.1–19.9)10,853
717.2% (16.8–17.6)10,844
820.9% (20.5–21.3)10,834
919.4% (19.0–19.8)10,820
1022.5% (22.1–22.9)10,806
1125.6% (25.2–26.0)10,789
1223.9% (23.5–24.3)10,777
1323.6% (23.2–24.1)10,760
1426.8% (26.3–27.2)10,753
1527.6% (27.1–28.1)10,742
1629.3% (28.8–29.8)10,491
1730.9% (30.4–31.4)10,413
1831.3% (30.8–31.8)10,368
1932.0% (31.5–32.5)10,270
2032.5% (31.9–33.0)10,140
2132.7% (32.2–33.2)10,012
2233.9% (33.3–34.4)9,852
2333.9% (33.3–34.5)9,645
2434.6% (34.0–35.2)9,318
2535.7% (35.0–36.3)8,879
2636.5% (35.8–37.1)8,382
2737.4% (36.7–38.0)7,829
2838.0% (37.3–38.8)7,207
2937.8% (37.0–38.6)6,484
3038.6% (37.7–39.4)5,810
3139.9% (39.0–40.8)5,153
3240.8% (39.8–41.8)4,460
3342% (41–43)3,783
3442% (41–43)3,198
3542% (40–43)2,676
3642% (41–43)2,237
3742% (40–43)1,878
3844% (42–46)1,522
3942% (40–44)1,215
4044% (42–46)981
4145% (43–48)780
4244% (41–47)586
4344% (41–47)454
4442% (39–46)352
4543% (39–48)274
4645% (41–50)211
4747% (42–53)156
4847% (41–52)118
4946% (39–54)94
5049% (41–57)73
5142% (33–51)53
5247% (38–56)39
53—30

By area

AreaSeen by the enemy
Own base 8.8% (8.6–9.1)

Other junglers, weighted to Brand's group mix: 7.5% (7.5–7.6). Difference: +1.3 points (+1.0 to +1.6)

Enemy base 99.93% (99.91–99.95)

Other junglers, weighted to Brand's group mix: 98.71% (98.70–98.73). Difference: +1.22 points (+1.19 to +1.25)

Top lane 51.6% (51.2–52.1)

Other junglers, weighted to Brand's group mix: 52.9% (52.7–53.0). Difference: −1.2 points (−1.7 to −0.8)

Mid lane 51.3% (51.0–51.5)

Other junglers, weighted to Brand's group mix: 53.7% (53.6–53.8). Difference: −2.4 points (−2.7 to −2.2)

Bot lane 56.9% (56.4–57.4)

Other junglers, weighted to Brand's group mix: 57.9% (57.8–58.0). Difference: −1.0 points (−1.6 to −0.5)

River 30.3% (30.1–30.5)

Other junglers, weighted to Brand's group mix: 30.2% (30.1–30.2). Difference: +0.2 points (just below 0 to +0.4)

Own jungle 9.6% (9.5–9.8)

Other junglers, weighted to Brand's group mix: 8.7% (8.7–8.7). Difference: +1.0 points (+0.8 to +1.1)

Enemy jungle 29.7% (29.3–30.2)

Other junglers, weighted to Brand's group mix: 31.0% (31.0–31.1). Difference: −1.3 points (−1.7 to −0.9)

Outside all zones 50.1% (47.7–52.5)

Other junglers, weighted to Brand's group mix: 45.1% (45.0–45.3). Difference: +5.0 points (+2.5 to +7.4)

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 12.2% (12.1–12.3)

    Other junglers, weighted to Brand's group mix: 12.1% (12.1–12.1). Difference: +0.1 points (−0.1 to +0.2)

  • Near mid lane 21.0% (20.9–21.1)

    Other junglers, weighted to Brand's group mix: 20.4% (20.4–20.4). Difference: +0.7 points (+0.6 to +0.8)

  • Near bot lane 13.87% (13.79–13.96)

    Other junglers, weighted to Brand's group mix: 13.87% (13.86–13.88). Difference: +0.01 points (−0.08 to +0.09)

  • Near own top laner 13.39% (13.30–13.48)

    Other junglers, weighted to Brand's group mix: 12.95% (12.94–12.96). Difference: +0.44 points (+0.35 to +0.52)

  • Near own mid laner 18.0% (17.9–18.1)

    Other junglers, weighted to Brand's group mix: 18.6% (18.6–18.7). Difference: −0.6 points (−0.7 to −0.5)

  • Near own bot laner 18.0% (17.8–18.2)

    Other junglers, weighted to Brand's group mix: 17.3% (17.3–17.3). Difference: +0.7 points (+0.5 to +0.9)

  • Near own support 23.1% (22.8–23.3)

    Other junglers, weighted to Brand's group mix: 22.5% (22.4–22.6). Difference: +0.6 points (+0.3 to +0.8)

  • Near the enemy jungler 11.63% (11.54–11.71)

    Other junglers, weighted to Brand's group mix: 12.34% (12.32–12.36). Difference: −0.71 points (−0.79 to −0.63)

0%scale ends at 30%, not 100%30%

Game duration

At 60:00, 3 of 10,874 player-games were still in game.

0 7,500 15k 0 10 20 30 40 50 60 In minute 0: 10,874 player-games lasting this longIn minute 1: 10,874 player-games lasting this longIn minute 2: 10,874 player-games lasting this longIn minute 3: 10,874 player-games lasting this longIn minute 4: 10,874 player-games lasting this longIn minute 5: 10,874 player-games lasting this longIn minute 6: 10,853 player-games lasting this longIn minute 7: 10,844 player-games lasting this longIn minute 8: 10,834 player-games lasting this longIn minute 9: 10,820 player-games lasting this longIn minute 10: 10,806 player-games lasting this longIn minute 11: 10,789 player-games lasting this longIn minute 12: 10,777 player-games lasting this longIn minute 13: 10,760 player-games lasting this longIn minute 14: 10,753 player-games lasting this longIn minute 15: 10,742 player-games lasting this longIn minute 16: 10,491 player-games lasting this longIn minute 17: 10,413 player-games lasting this longIn minute 18: 10,368 player-games lasting this longIn minute 19: 10,270 player-games lasting this longIn minute 20: 10,140 player-games lasting this longIn minute 21: 10,012 player-games lasting this longIn minute 22: 9,852 player-games lasting this longIn minute 23: 9,645 player-games lasting this longIn minute 24: 9,318 player-games lasting this longIn minute 25: 8,879 player-games lasting this longIn minute 26: 8,382 player-games lasting this longIn minute 27: 7,829 player-games lasting this longIn minute 28: 7,207 player-games lasting this longIn minute 29: 6,484 player-games lasting this longIn minute 30: 5,810 player-games lasting this longIn minute 31: 5,153 player-games lasting this longIn minute 32: 4,460 player-games lasting this longIn minute 33: 3,783 player-games lasting this longIn minute 34: 3,198 player-games lasting this longIn minute 35: 2,676 player-games lasting this longIn minute 36: 2,237 player-games lasting this longIn minute 37: 1,878 player-games lasting this longIn minute 38: 1,522 player-games lasting this longIn minute 39: 1,215 player-games lasting this longIn minute 40: 981 player-games lasting this longIn minute 41: 780 player-games lasting this longIn minute 42: 586 player-games lasting this longIn minute 43: 454 player-games lasting this longIn minute 44: 352 player-games lasting this longIn minute 45: 274 player-games lasting this longIn minute 46: 211 player-games lasting this longIn minute 47: 156 player-games lasting this longIn minute 48: 118 player-games lasting this longIn minute 49: 94 player-games lasting this longIn minute 50: 73 player-games lasting this longIn minute 51: 53 player-games lasting this longIn minute 52: 39 player-games lasting this longIn minute 53: 30 player-games lasting this longIn minute 54: 15 player-games lasting this longIn minute 55: 13 player-games lasting this longIn minute 56: 10 player-games lasting this longIn minute 57: 8 player-games lasting this longIn minute 58: 6 player-games lasting this longIn minute 59: 5 player-games lasting this longIn 60:00 and later: 3 player-games lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 10,874 player-games a win rate is uncertain by about ±0.9 points.