Where Kled junglers spend minutes 0–14

Kled junglers spent 47.5% of minutes 0–14 in their own jungle; other junglers, weighted to Kled's mix of groups, spent 46.3%. The largest clear difference is time in the river: −2.1 points (−2.7 to −1.5). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 370 games · 370 player-games · 215 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Kled junglers on the blue team spent minutes 0–14
Red team
Heat map of where Kled junglers on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other junglers are compared within each group and weighted by Kled's share of time in each group: Iron IV 1%, Iron I–III 4%, Bronze 20%, Silver 16%, Gold 20%, Platinum 21%, Emerald 11%, Diamond 3%, Master 4%.

  • Own base 8.8% (8.5–9.0)

    Other junglers, weighted to Kled's group mix: 7.9% (7.9–8.0). Difference: +0.8 points (+0.6 to +1.1) clear

  • Enemy base 0.00% (0.00–0.01)

    Other junglers, weighted to Kled's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to +0.01)

  • Top lane 4.6% (4.2–5.0)

    Other junglers, weighted to Kled's group mix: 4.2% (4.1–4.2). Difference: +0.4 points (just below 0 to +0.8)

  • Mid lane 5.9% (5.4–6.3)

    Other junglers, weighted to Kled's group mix: 6.0% (5.9–6.0). Difference: −0.1 points (−0.5 to +0.3)

  • Bot lane 5.3% (5.0–5.7)

    Other junglers, weighted to Kled's group mix: 4.9% (4.9–5.0). Difference: +0.4 points (just above 0 to +0.8)

  • River 20.0% (19.4–20.6)

    Other junglers, weighted to Kled's group mix: 22.1% (22.1–22.2). Difference: −2.1 points (−2.7 to −1.5) clear

  • Own jungle 47.5% (46.6–48.5)

    Other junglers, weighted to Kled's group mix: 46.3% (46.2–46.5). Difference: +1.2 points (+0.3 to +2.1)

  • Enemy jungle 3.7% (2.7–4.7)

    Other junglers, weighted to Kled's group mix: 4.3% (4.2–4.4). Difference: −0.6 points (−1.6 to +0.4)

  • Outside all zones <0.005% (0.00–0.01)

    Other junglers, weighted to Kled's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 4.2% (3.9–4.5)

    Other junglers, weighted to Kled's group mix: 4.2% (4.2–4.2). Difference: 0.0 points (−0.4 to +0.3)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

17.7% (17.0–18.4) of the time they were alive

Other junglers, weighted to Kled's group mix: 17.2% (17.1–17.2). Difference: +0.5 points (−0.2 to +1.2)

0% 40% 80% 0 10 20 30 40 Minute 0: 3.1% (2.1–4.0) seen by the enemy, 370 player-gamesMinute 1: 5% (4–7) seen by the enemy, 370 player-gamesMinute 2: 6% (5–8) seen by the enemy, 370 player-gamesMinute 3: 15% (13–17) seen by the enemy, 370 player-gamesMinute 4: 17% (15–19) seen by the enemy, 370 player-gamesMinute 5: 17% (15–19) seen by the enemy, 370 player-gamesMinute 6: 20% (18–22) seen by the enemy, 368 player-gamesMinute 7: 21% (19–24) seen by the enemy, 368 player-gamesMinute 8: 21% (19–24) seen by the enemy, 367 player-gamesMinute 9: 21% (19–24) seen by the enemy, 366 player-gamesMinute 10: 23% (21–26) seen by the enemy, 366 player-gamesMinute 11: 28% (26–31) seen by the enemy, 366 player-gamesMinute 12: 25% (22–28) seen by the enemy, 363 player-gamesMinute 13: 27% (24–29) seen by the enemy, 363 player-gamesMinute 14: 28% (25–31) seen by the enemy, 363 player-gamesMinute 15: 30% (27–33) seen by the enemy, 362 player-gamesMinute 16: 31% (28–33) seen by the enemy, 355 player-gamesMinute 17: 35% (32–38) seen by the enemy, 353 player-gamesMinute 18: 34% (31–37) seen by the enemy, 350 player-gamesMinute 19: 36% (33–39) seen by the enemy, 342 player-gamesMinute 20: 37% (34–40) seen by the enemy, 337 player-gamesMinute 21: 39% (36–42) seen by the enemy, 329 player-gamesMinute 22: 38% (35–41) seen by the enemy, 322 player-gamesMinute 23: 36% (33–40) seen by the enemy, 313 player-gamesMinute 24: 35% (32–39) seen by the enemy, 300 player-gamesMinute 25: 37% (33–40) seen by the enemy, 283 player-gamesMinute 26: 38% (34–41) seen by the enemy, 271 player-gamesMinute 27: 37% (33–41) seen by the enemy, 255 player-gamesMinute 28: 44% (39–48) seen by the enemy, 237 player-gamesMinute 29: 44% (40–49) seen by the enemy, 219 player-gamesMinute 30: 40% (36–45) seen by the enemy, 183 player-gamesMinute 31: 41% (36–46) seen by the enemy, 165 player-gamesMinute 32: 44% (39–50) seen by the enemy, 143 player-gamesMinute 33: 48% (42–55) seen by the enemy, 128 player-gamesMinute 34: 45% (38–51) seen by the enemy, 108 player-gamesMinute 35: 42% (35–49) seen by the enemy, 92 player-gamesMinute 36: 52% (44–60) seen by the enemy, 77 player-gamesMinute 37: 47% (37–56) seen by the enemy, 57 player-gamesMinute 38: 52% (42–63) seen by the enemy, 45 player-gamesMinute 39: 41% (31–50) seen by the enemy, 40 player-gamesMinute 40: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
03.1% (2.1–4.0)370
15% (4–7)370
26% (5–8)370
315% (13–17)370
417% (15–19)370
517% (15–19)370
620% (18–22)368
721% (19–24)368
821% (19–24)367
921% (19–24)366
1023% (21–26)366
1128% (26–31)366
1225% (22–28)363
1327% (24–29)363
1428% (25–31)363
1530% (27–33)362
1631% (28–33)355
1735% (32–38)353
1834% (31–37)350
1936% (33–39)342
2037% (34–40)337
2139% (36–42)329
2238% (35–41)322
2336% (33–40)313
2435% (32–39)300
2537% (33–40)283
2638% (34–41)271
2737% (33–41)255
2844% (39–48)237
2944% (40–49)219
3040% (36–45)183
3141% (36–46)165
3244% (39–50)143
3348% (42–55)128
3445% (38–51)108
3542% (35–49)92
3652% (44–60)77
3747% (37–56)57
3852% (42–63)45
3941% (31–50)40
40—31

By area

AreaSeen by the enemy
Own base 0.04% (0.00–0.08)

Other junglers, weighted to Kled's group mix: 0.08% (0.08–0.08). Difference: −0.04 points (−0.09 to +0.01)

Enemy base —

Other junglers, weighted to Kled's group mix: —. Difference: —

Top lane 48.1% (44.8–51.5)

Other junglers, weighted to Kled's group mix: 46.8% (46.2–47.5). Difference: +1.3 points (−1.9 to +4.5)

Mid lane 43.3% (41.3–45.3)

Other junglers, weighted to Kled's group mix: 41.1% (40.7–41.5). Difference: +2.2 points (+0.2 to +4.3)

Bot lane 56.5% (53.3–59.6)

Other junglers, weighted to Kled's group mix: 55.9% (55.5–56.3). Difference: +0.6 points (−2.7 to +3.8)

River 31.1% (29.5–32.6)

Other junglers, weighted to Kled's group mix: 28.2% (27.9–28.5). Difference: +2.8 points (+1.2 to +4.5)

Own jungle 4.0% (3.6–4.3)

Other junglers, weighted to Kled's group mix: 4.3% (4.2–4.4). Difference: −0.3 points (−0.7 to just below 0)

Enemy jungle 28.8% (24.6–33.1)

Other junglers, weighted to Kled's group mix: 23.8% (23.7–24.0). Difference: +5.0 points (+0.7 to +9.3)

Outside all zones —

Other junglers, weighted to Kled's group mix: 1.6% (1.4–1.8). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 13.4% (12.8–13.9)

    Other junglers, weighted to Kled's group mix: 13.2% (13.1–13.3). Difference: +0.2 points (−0.3 to +0.7)

  • Near mid lane 16.1% (15.5–16.7)

    Other junglers, weighted to Kled's group mix: 16.2% (16.1–16.2). Difference: −0.1 points (−0.7 to +0.5)

  • Near bot lane 15.8% (15.3–16.4)

    Other junglers, weighted to Kled's group mix: 15.1% (15.1–15.1). Difference: +0.7 points (+0.2 to +1.2)

  • Near own top laner 7.6% (7.1–8.0)

    Other junglers, weighted to Kled's group mix: 7.4% (7.4–7.4). Difference: +0.2 points (−0.3 to +0.7)

  • Near own mid laner 13.8% (13.2–14.4)

    Other junglers, weighted to Kled's group mix: 14.7% (14.6–14.8). Difference: −0.9 points (−1.5 to −0.3)

  • Near own bot laner 9.4% (9.0–9.8)

    Other junglers, weighted to Kled's group mix: 9.7% (9.7–9.7). Difference: −0.3 points (−0.7 to +0.1)

  • Near own support 12.3% (11.5–13.1)

    Other junglers, weighted to Kled's group mix: 13.2% (12.9–13.4). Difference: −0.9 points (−1.6 to −0.1)

  • Near the enemy jungler 9.2% (8.6–9.8)

    Other junglers, weighted to Kled's group mix: 9.5% (9.5–9.5). Difference: −0.3 points (−0.9 to +0.3)

0%scale ends at 20%, not 100%20%

Game duration

At 13:00, 363 of 370 player-games were still in game.

0 200 400 0 10 20 30 40 50 In minute 0: 370 player-games lasting this longIn minute 1: 370 player-games lasting this longIn minute 2: 370 player-games lasting this longIn minute 3: 370 player-games lasting this longIn minute 4: 370 player-games lasting this longIn minute 5: 370 player-games lasting this longIn minute 6: 368 player-games lasting this longIn minute 7: 368 player-games lasting this longIn minute 8: 367 player-games lasting this longIn minute 9: 366 player-games lasting this longIn minute 10: 366 player-games lasting this longIn minute 11: 366 player-games lasting this longIn minute 12: 363 player-games lasting this longIn minute 13: 363 player-games lasting this longIn minute 14: 363 player-games lasting this longIn minute 15: 362 player-games lasting this longIn minute 16: 355 player-games lasting this longIn minute 17: 353 player-games lasting this longIn minute 18: 350 player-games lasting this longIn minute 19: 342 player-games lasting this longIn minute 20: 337 player-games lasting this longIn minute 21: 329 player-games lasting this longIn minute 22: 322 player-games lasting this longIn minute 23: 313 player-games lasting this longIn minute 24: 300 player-games lasting this longIn minute 25: 283 player-games lasting this longIn minute 26: 271 player-games lasting this longIn minute 27: 255 player-games lasting this longIn minute 28: 237 player-games lasting this longIn minute 29: 219 player-games lasting this longIn minute 30: 183 player-games lasting this longIn minute 31: 165 player-games lasting this longIn minute 32: 143 player-games lasting this longIn minute 33: 128 player-games lasting this longIn minute 34: 108 player-games lasting this longIn minute 35: 92 player-games lasting this longIn minute 36: 77 player-games lasting this longIn minute 37: 57 player-games lasting this longIn minute 38: 45 player-games lasting this longIn minute 39: 40 player-games lasting this longIn minute 40: 31 player-games lasting this longIn minute 41: 22 player-games lasting this longIn minute 42: 21 player-games lasting this longIn minute 43: 17 player-games lasting this longIn minute 44: 14 player-games lasting this longIn minute 45: 10 player-games lasting this longIn minute 46: 6 player-games lasting this longIn minute 47: 6 player-games lasting this longIn minute 48: 4 player-games lasting this longIn minute 49: 3 player-games lasting this longIn minute 50: 1 player-game lasting this longIn minute 51: 1 player-game lasting this longIn minute 52: 1 player-game lasting this longIn minute 53: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 370 player-games a win rate is uncertain by about ±5.1 points.