Where Malzahar junglers spend the whole game

Malzahar junglers spent 35.6% of the whole game in their own jungle; other junglers, weighted to Malzahar's mix of groups, spent 34.8%. The largest clear difference is time in the river: −2.0 points (−2.5 to −1.5). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 790 games · 790 player-games · 548 players · 0:00 to the end

Filters: All groups · 0–end · all patches
Minutes
Blue team
Heat map of where Malzahar junglers on the blue team spent the whole game
Red team
Heat map of where Malzahar junglers on the red team spent the whole game

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the whole game spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other junglers are compared within each group and weighted by Malzahar's share of time in each group: Iron IV <0.5%, Iron I–III 2%, Bronze 10%, Silver 21%, Gold 26%, Platinum 22%, Emerald 14%, Diamond 4%, Master 1%, Unranked <0.5%.

  • Own base 8.1% (7.9–8.3)

    Other junglers, weighted to Malzahar's group mix: 7.8% (7.7–7.8). Difference: +0.3 points (+0.1 to +0.5) clear

  • Enemy base 0.58% (0.51–0.64)

    Other junglers, weighted to Malzahar's group mix: 0.73% (0.72–0.73). Difference: −0.15 points (−0.21 to −0.09) clear

  • Top lane 4.8% (4.6–5.0)

    Other junglers, weighted to Malzahar's group mix: 4.4% (4.4–4.4). Difference: +0.4 points (+0.2 to +0.6) clear

  • Mid lane 10.5% (10.2–10.9)

    Other junglers, weighted to Malzahar's group mix: 9.2% (9.2–9.3). Difference: +1.3 points (+1.0 to +1.6) clear

  • Bot lane 5.4% (5.2–5.7)

    Other junglers, weighted to Malzahar's group mix: 5.1% (5.1–5.1). Difference: +0.3 points (+0.1 to +0.6) clear

  • River 18.1% (17.6–18.6)

    Other junglers, weighted to Malzahar's group mix: 20.1% (20.0–20.1). Difference: −2.0 points (−2.5 to −1.5) clear

  • Own jungle 35.6% (35.1–36.2)

    Other junglers, weighted to Malzahar's group mix: 34.8% (34.8–34.9). Difference: +0.8 points (+0.2 to +1.4)

  • Enemy jungle 4.1% (3.9–4.3)

    Other junglers, weighted to Malzahar's group mix: 5.6% (5.6–5.7). Difference: −1.5 points (−1.7 to −1.3) clear

  • Outside all zones 0.02% (0.01–0.02)

    Other junglers, weighted to Malzahar's group mix: 0.01% (0.01–0.01). Difference: +0.01 points (just above 0 to +0.01) clear

  • Dead 12.6% (12.2–13.1)

    Other junglers, weighted to Malzahar's group mix: 12.2% (12.1–12.3). Difference: +0.4 points (just below 0 to +0.8)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

26.2% (25.8–26.7) of the time they were alive

Other junglers, weighted to Malzahar's group mix: 25.7% (25.7–25.8). Difference: +0.5 points (+0.1 to +0.9)

0% 40% 80% 0 10 20 30 40 Minute 0: 2.8% (2.2–3.3) seen by the enemy, 790 player-gamesMinute 1: 4.1% (3.2–5.0) seen by the enemy, 790 player-gamesMinute 2: 4.7% (3.9–5.5) seen by the enemy, 790 player-gamesMinute 3: 16% (15–18) seen by the enemy, 790 player-gamesMinute 4: 16% (14–17) seen by the enemy, 790 player-gamesMinute 5: 14% (13–15) seen by the enemy, 790 player-gamesMinute 6: 17% (16–19) seen by the enemy, 790 player-gamesMinute 7: 16% (15–18) seen by the enemy, 790 player-gamesMinute 8: 20% (18–21) seen by the enemy, 789 player-gamesMinute 9: 20% (18–21) seen by the enemy, 789 player-gamesMinute 10: 23% (22–25) seen by the enemy, 788 player-gamesMinute 11: 25% (24–27) seen by the enemy, 788 player-gamesMinute 12: 25% (23–26) seen by the enemy, 786 player-gamesMinute 13: 25% (24–27) seen by the enemy, 786 player-gamesMinute 14: 27% (25–29) seen by the enemy, 786 player-gamesMinute 15: 29% (27–30) seen by the enemy, 786 player-gamesMinute 16: 32% (30–34) seen by the enemy, 769 player-gamesMinute 17: 33% (31–35) seen by the enemy, 762 player-gamesMinute 18: 35% (33–37) seen by the enemy, 755 player-gamesMinute 19: 35% (33–36) seen by the enemy, 745 player-gamesMinute 20: 36% (34–38) seen by the enemy, 729 player-gamesMinute 21: 35% (33–37) seen by the enemy, 720 player-gamesMinute 22: 37% (35–39) seen by the enemy, 714 player-gamesMinute 23: 38% (36–40) seen by the enemy, 702 player-gamesMinute 24: 37% (35–39) seen by the enemy, 684 player-gamesMinute 25: 39% (36–41) seen by the enemy, 636 player-gamesMinute 26: 41% (38–43) seen by the enemy, 601 player-gamesMinute 27: 41% (38–43) seen by the enemy, 555 player-gamesMinute 28: 39% (36–41) seen by the enemy, 514 player-gamesMinute 29: 40% (37–42) seen by the enemy, 465 player-gamesMinute 30: 44% (41–47) seen by the enemy, 412 player-gamesMinute 31: 43% (39–46) seen by the enemy, 358 player-gamesMinute 32: 43% (40–47) seen by the enemy, 312 player-gamesMinute 33: 43% (39–47) seen by the enemy, 265 player-gamesMinute 34: 44% (39–48) seen by the enemy, 219 player-gamesMinute 35: 46% (41–51) seen by the enemy, 180 player-gamesMinute 36: 44% (38–49) seen by the enemy, 143 player-gamesMinute 37: 42% (37–48) seen by the enemy, 115 player-gamesMinute 38: 51% (46–57) seen by the enemy, 96 player-gamesMinute 39: 42% (36–48) seen by the enemy, 78 player-gamesMinute 40: 43% (35–52) seen by the enemy, 68 player-gamesMinute 41: 40% (31–49) seen by the enemy, 51 player-gamesMinute 42: 55% (46–64) seen by the enemy, 43 player-gamesMinute 43: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
02.8% (2.2–3.3)790
14.1% (3.2–5.0)790
24.7% (3.9–5.5)790
316% (15–18)790
416% (14–17)790
514% (13–15)790
617% (16–19)790
716% (15–18)790
820% (18–21)789
920% (18–21)789
1023% (22–25)788
1125% (24–27)788
1225% (23–26)786
1325% (24–27)786
1427% (25–29)786
1529% (27–30)786
1632% (30–34)769
1733% (31–35)762
1835% (33–37)755
1935% (33–36)745
2036% (34–38)729
2135% (33–37)720
2237% (35–39)714
2338% (36–40)702
2437% (35–39)684
2539% (36–41)636
2641% (38–43)601
2741% (38–43)555
2839% (36–41)514
2940% (37–42)465
3044% (41–47)412
3143% (39–46)358
3243% (40–47)312
3343% (39–47)265
3444% (39–48)219
3546% (41–51)180
3644% (38–49)143
3742% (37–48)115
3851% (46–57)96
3942% (36–48)78
4043% (35–52)68
4140% (31–49)51
4255% (46–64)43
43—31

By area

AreaSeen by the enemy
Own base 11.3% (10.3–12.3)

Other junglers, weighted to Malzahar's group mix: 7.7% (7.6–7.8). Difference: +3.6 points (+2.6 to +4.6)

Enemy base 99.8% (99.7–100.0)

Other junglers, weighted to Malzahar's group mix: 98.7% (98.7–98.8). Difference: +1.1 points (+1.0 to +1.2)

Top lane 54.0% (52.6–55.4)

Other junglers, weighted to Malzahar's group mix: 54.0% (53.7–54.3). Difference: 0.0 points (−1.2 to +1.2)

Mid lane 54.0% (53.1–54.8)

Other junglers, weighted to Malzahar's group mix: 54.4% (54.1–54.6). Difference: −0.4 points (−1.2 to +0.4)

Bot lane 56.1% (54.7–57.5)

Other junglers, weighted to Malzahar's group mix: 58.5% (58.3–58.7). Difference: −2.4 points (−3.7 to −1.1)

River 30.9% (30.1–31.7)

Other junglers, weighted to Malzahar's group mix: 30.6% (30.4–30.7). Difference: +0.3 points (−0.4 to +1.1)

Own jungle 9.3% (8.9–9.6)

Other junglers, weighted to Malzahar's group mix: 8.6% (8.5–8.6). Difference: +0.7 points (+0.4 to +1.0)

Enemy jungle 29.0% (27.7–30.3)

Other junglers, weighted to Malzahar's group mix: 31.1% (31.1–31.2). Difference: −2.1 points (−3.4 to −0.8)

Outside all zones —

Other junglers, weighted to Malzahar's group mix: 44.8% (44.4–45.1). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 12.3% (12.0–12.6)

    Other junglers, weighted to Malzahar's group mix: 12.1% (12.1–12.1). Difference: +0.2 points (−0.1 to +0.6)

  • Near mid lane 21.1% (20.7–21.4)

    Other junglers, weighted to Malzahar's group mix: 20.4% (20.4–20.4). Difference: +0.7 points (+0.3 to +1.0)

  • Near bot lane 14.1% (13.7–14.5)

    Other junglers, weighted to Malzahar's group mix: 13.9% (13.9–13.9). Difference: +0.2 points (−0.2 to +0.6)

  • Near own top laner 12.9% (12.6–13.3)

    Other junglers, weighted to Malzahar's group mix: 13.0% (12.9–13.0). Difference: 0.0 points (−0.4 to +0.3)

  • Near own mid laner 17.8% (17.3–18.2)

    Other junglers, weighted to Malzahar's group mix: 18.5% (18.5–18.6). Difference: −0.8 points (−1.2 to −0.3)

  • Near own bot laner 16.8% (16.3–17.3)

    Other junglers, weighted to Malzahar's group mix: 17.0% (16.9–17.1). Difference: −0.2 points (−0.7 to +0.3)

  • Near own support 20.9% (20.3–21.4)

    Other junglers, weighted to Malzahar's group mix: 21.8% (21.6–22.0). Difference: −0.9 points (−1.4 to −0.4)

  • Near the enemy jungler 11.4% (11.0–11.7)

    Other junglers, weighted to Malzahar's group mix: 12.2% (12.2–12.2). Difference: −0.8 points (−1.1 to −0.5)

0%scale ends at 30%, not 100%30%

Game duration

At 52:00, 2 of 790 player-games were still in game.

0 400 800 0 10 20 30 40 50 In minute 0: 790 player-games lasting this longIn minute 1: 790 player-games lasting this longIn minute 2: 790 player-games lasting this longIn minute 3: 790 player-games lasting this longIn minute 4: 790 player-games lasting this longIn minute 5: 790 player-games lasting this longIn minute 6: 790 player-games lasting this longIn minute 7: 790 player-games lasting this longIn minute 8: 789 player-games lasting this longIn minute 9: 789 player-games lasting this longIn minute 10: 788 player-games lasting this longIn minute 11: 788 player-games lasting this longIn minute 12: 786 player-games lasting this longIn minute 13: 786 player-games lasting this longIn minute 14: 786 player-games lasting this longIn minute 15: 786 player-games lasting this longIn minute 16: 769 player-games lasting this longIn minute 17: 762 player-games lasting this longIn minute 18: 755 player-games lasting this longIn minute 19: 745 player-games lasting this longIn minute 20: 729 player-games lasting this longIn minute 21: 720 player-games lasting this longIn minute 22: 714 player-games lasting this longIn minute 23: 702 player-games lasting this longIn minute 24: 684 player-games lasting this longIn minute 25: 636 player-games lasting this longIn minute 26: 601 player-games lasting this longIn minute 27: 555 player-games lasting this longIn minute 28: 514 player-games lasting this longIn minute 29: 465 player-games lasting this longIn minute 30: 412 player-games lasting this longIn minute 31: 358 player-games lasting this longIn minute 32: 312 player-games lasting this longIn minute 33: 265 player-games lasting this longIn minute 34: 219 player-games lasting this longIn minute 35: 180 player-games lasting this longIn minute 36: 143 player-games lasting this longIn minute 37: 115 player-games lasting this longIn minute 38: 96 player-games lasting this longIn minute 39: 78 player-games lasting this longIn minute 40: 68 player-games lasting this longIn minute 41: 51 player-games lasting this longIn minute 42: 43 player-games lasting this longIn minute 43: 31 player-games lasting this longIn minute 44: 20 player-games lasting this longIn minute 45: 16 player-games lasting this longIn minute 46: 9 player-games lasting this longIn minute 47: 6 player-games lasting this longIn minute 48: 3 player-games lasting this longIn minute 49: 3 player-games lasting this longIn minute 50: 3 player-games lasting this longIn minute 51: 2 player-games lasting this longIn minute 52: 2 player-games lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 790 player-games a win rate is uncertain by about ±3.5 points.