Where Pyke junglers spend minutes 0–14

Pyke junglers spent 47.5% of minutes 0–14 in their own jungle; other junglers, weighted to Pyke's mix of groups, spent 46.5%. The largest clear difference is time in the river: −3.0 points (−3.7 to −2.2). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-11 to 2026-10-19 · 332 games · 332 player-games · 254 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Pyke junglers on the blue team spent minutes 0–14
Red team
Heat map of where Pyke junglers on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other junglers are compared within each group and weighted by Pyke's share of time in each group: Iron IV 4%, Iron I–III 11%, Bronze 20%, Silver 23%, Gold 13%, Platinum 14%, Emerald 13%, Diamond 2%, Master 1%, Unranked 1%.

  • Own base 8.0% (7.7–8.3)

    Other junglers, weighted to Pyke's group mix: 8.0% (8.0–8.1). Difference: 0.0 points (−0.3 to +0.3)

  • Enemy base 0.00% (0.00–0.01)

    Other junglers, weighted to Pyke's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to +0.01)

  • Top lane 5.0% (4.5–5.6)

    Other junglers, weighted to Pyke's group mix: 4.1% (4.1–4.2). Difference: +0.9 points (+0.3 to +1.5) clear

  • Mid lane 6.1% (5.6–6.6)

    Other junglers, weighted to Pyke's group mix: 5.9% (5.9–5.9). Difference: +0.2 points (−0.4 to +0.7)

  • Bot lane 7.1% (6.3–7.9)

    Other junglers, weighted to Pyke's group mix: 4.8% (4.8–4.9). Difference: +2.2 points (+1.4 to +3.1) clear

  • River 19.1% (18.4–19.9)

    Other junglers, weighted to Pyke's group mix: 22.1% (22.0–22.1). Difference: −3.0 points (−3.7 to −2.2) clear

  • Own jungle 47.5% (45.8–49.2)

    Other junglers, weighted to Pyke's group mix: 46.5% (46.4–46.7). Difference: +1.0 points (−0.8 to +2.7)

  • Enemy jungle 3.1% (2.7–3.4)

    Other junglers, weighted to Pyke's group mix: 4.2% (4.2–4.3). Difference: −1.2 points (−1.5 to −0.8) clear

  • Outside all zones 0.01% (0.00–0.01)

    Other junglers, weighted to Pyke's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to +0.01)

  • Dead 4.1% (3.8–4.4)

    Other junglers, weighted to Pyke's group mix: 4.3% (4.2–4.3). Difference: −0.1 points (−0.5 to +0.2)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

16.3% (15.3–17.2) of the time they were alive

Other junglers, weighted to Pyke's group mix: 17.2% (17.1–17.2). Difference: −0.9 points (−1.8 to +0.1)

0% 30% 60% 0 10 20 30 40 Minute 0: 4% (3–5) seen by the enemy, 332 player-gamesMinute 1: 6% (4–9) seen by the enemy, 332 player-gamesMinute 2: 9% (7–11) seen by the enemy, 332 player-gamesMinute 3: 16% (13–19) seen by the enemy, 332 player-gamesMinute 4: 17% (14–20) seen by the enemy, 332 player-gamesMinute 5: 16% (14–19) seen by the enemy, 332 player-gamesMinute 6: 17% (15–20) seen by the enemy, 332 player-gamesMinute 7: 16% (13–19) seen by the enemy, 332 player-gamesMinute 8: 21% (18–24) seen by the enemy, 332 player-gamesMinute 9: 19% (16–22) seen by the enemy, 332 player-gamesMinute 10: 19% (17–22) seen by the enemy, 332 player-gamesMinute 11: 23% (20–26) seen by the enemy, 331 player-gamesMinute 12: 21% (18–24) seen by the enemy, 329 player-gamesMinute 13: 25% (22–28) seen by the enemy, 329 player-gamesMinute 14: 24% (21–27) seen by the enemy, 329 player-gamesMinute 15: 25% (22–28) seen by the enemy, 329 player-gamesMinute 16: 27% (24–30) seen by the enemy, 324 player-gamesMinute 17: 28% (24–31) seen by the enemy, 319 player-gamesMinute 18: 31% (28–35) seen by the enemy, 318 player-gamesMinute 19: 32% (28–35) seen by the enemy, 314 player-gamesMinute 20: 32% (28–36) seen by the enemy, 307 player-gamesMinute 21: 32% (28–35) seen by the enemy, 301 player-gamesMinute 22: 34% (30–38) seen by the enemy, 298 player-gamesMinute 23: 33% (29–36) seen by the enemy, 286 player-gamesMinute 24: 33% (29–37) seen by the enemy, 279 player-gamesMinute 25: 34% (30–39) seen by the enemy, 264 player-gamesMinute 26: 33% (28–37) seen by the enemy, 245 player-gamesMinute 27: 36% (32–40) seen by the enemy, 233 player-gamesMinute 28: 34% (29–40) seen by the enemy, 218 player-gamesMinute 29: 33% (28–38) seen by the enemy, 196 player-gamesMinute 30: 36% (30–41) seen by the enemy, 177 player-gamesMinute 31: 31% (26–36) seen by the enemy, 151 player-gamesMinute 32: 39% (33–46) seen by the enemy, 135 player-gamesMinute 33: 40% (33–46) seen by the enemy, 116 player-gamesMinute 34: 41% (34–49) seen by the enemy, 103 player-gamesMinute 35: 34% (26–42) seen by the enemy, 82 player-gamesMinute 36: 41% (32–51) seen by the enemy, 72 player-gamesMinute 37: 38% (27–49) seen by the enemy, 56 player-gamesMinute 38: 41% (29–52) seen by the enemy, 48 player-gamesMinute 39: 34% (23–45) seen by the enemy, 37 player-gamesMinute 40: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
04% (3–5)332
16% (4–9)332
29% (7–11)332
316% (13–19)332
417% (14–20)332
516% (14–19)332
617% (15–20)332
716% (13–19)332
821% (18–24)332
919% (16–22)332
1019% (17–22)332
1123% (20–26)331
1221% (18–24)329
1325% (22–28)329
1424% (21–27)329
1525% (22–28)329
1627% (24–30)324
1728% (24–31)319
1831% (28–35)318
1932% (28–35)314
2032% (28–36)307
2132% (28–35)301
2234% (30–38)298
2333% (29–36)286
2433% (29–37)279
2534% (30–39)264
2633% (28–37)245
2736% (32–40)233
2834% (29–40)218
2933% (28–38)196
3036% (30–41)177
3131% (26–36)151
3239% (33–46)135
3340% (33–46)116
3441% (34–49)103
3534% (26–42)82
3641% (32–51)72
3738% (27–49)56
3841% (29–52)48
3934% (23–45)37
40—30

By area

AreaSeen by the enemy
Own base 0.04% (0.00–0.10)

Other junglers, weighted to Pyke's group mix: 0.08% (0.08–0.08). Difference: −0.04 points (−0.10 to +0.02)

Enemy base —

Other junglers, weighted to Pyke's group mix: —. Difference: —

Top lane 44.3% (41.7–46.9)

Other junglers, weighted to Pyke's group mix: 47.3% (46.7–47.9). Difference: −3.0 points (−5.9 to −0.1)

Mid lane 47.3% (44.6–49.9)

Other junglers, weighted to Pyke's group mix: 41.8% (41.3–42.3). Difference: +5.4 points (+3.1 to +7.8)

Bot lane 48.0% (46.0–49.9)

Other junglers, weighted to Pyke's group mix: 56.2% (55.8–56.6). Difference: −8.2 points (−10.4 to −6.1)

River 23.6% (22.4–24.9)

Other junglers, weighted to Pyke's group mix: 28.7% (28.3–29.0). Difference: −5.1 points (−6.1 to −4.0)

Own jungle 4.1% (3.6–4.5)

Other junglers, weighted to Pyke's group mix: 4.2% (4.1–4.2). Difference: −0.1 points (−0.6 to +0.4)

Enemy jungle 21.2% (18.6–23.8)

Other junglers, weighted to Pyke's group mix: 23.9% (23.8–24.0). Difference: −2.7 points (−5.4 to just below 0)

Outside all zones —

Other junglers, weighted to Pyke's group mix: 1.5% (1.3–1.7). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 12.5% (11.8–13.3)

    Other junglers, weighted to Pyke's group mix: 13.1% (13.0–13.1). Difference: −0.5 points (−1.3 to +0.2)

  • Near mid lane 16.6% (15.8–17.4)

    Other junglers, weighted to Pyke's group mix: 16.2% (16.1–16.2). Difference: +0.4 points (−0.4 to +1.2)

  • Near bot lane 17.9% (16.8–18.9)

    Other junglers, weighted to Pyke's group mix: 15.1% (15.0–15.1). Difference: +2.8 points (+1.7 to +3.9)

  • Near own top laner 8.2% (7.4–9.0)

    Other junglers, weighted to Pyke's group mix: 7.4% (7.4–7.4). Difference: +0.8 points (just above 0 to +1.6)

  • Near own mid laner 14.8% (14.0–15.6)

    Other junglers, weighted to Pyke's group mix: 14.7% (14.6–14.7). Difference: +0.2 points (−0.6 to +1.0)

  • Near own bot laner 11.0% (10.2–11.9)

    Other junglers, weighted to Pyke's group mix: 9.7% (9.6–9.7). Difference: +1.4 points (+0.5 to +2.3)

  • Near own support 14.4% (13.5–15.2)

    Other junglers, weighted to Pyke's group mix: 12.8% (12.6–13.0). Difference: +1.5 points (+0.7 to +2.4)

  • Near the enemy jungler 9.0% (8.3–9.6)

    Other junglers, weighted to Pyke's group mix: 9.5% (9.5–9.5). Difference: −0.5 points (−1.2 to +0.2)

0%scale ends at 20%, not 100%20%

Game duration

At 13:00, 329 of 332 player-games were still in game.

0 200 400 0 10 20 30 40 50 In minute 0: 332 player-games lasting this longIn minute 1: 332 player-games lasting this longIn minute 2: 332 player-games lasting this longIn minute 3: 332 player-games lasting this longIn minute 4: 332 player-games lasting this longIn minute 5: 332 player-games lasting this longIn minute 6: 332 player-games lasting this longIn minute 7: 332 player-games lasting this longIn minute 8: 332 player-games lasting this longIn minute 9: 332 player-games lasting this longIn minute 10: 332 player-games lasting this longIn minute 11: 331 player-games lasting this longIn minute 12: 329 player-games lasting this longIn minute 13: 329 player-games lasting this longIn minute 14: 329 player-games lasting this longIn minute 15: 329 player-games lasting this longIn minute 16: 324 player-games lasting this longIn minute 17: 319 player-games lasting this longIn minute 18: 318 player-games lasting this longIn minute 19: 314 player-games lasting this longIn minute 20: 307 player-games lasting this longIn minute 21: 301 player-games lasting this longIn minute 22: 298 player-games lasting this longIn minute 23: 286 player-games lasting this longIn minute 24: 279 player-games lasting this longIn minute 25: 264 player-games lasting this longIn minute 26: 245 player-games lasting this longIn minute 27: 233 player-games lasting this longIn minute 28: 218 player-games lasting this longIn minute 29: 196 player-games lasting this longIn minute 30: 177 player-games lasting this longIn minute 31: 151 player-games lasting this longIn minute 32: 135 player-games lasting this longIn minute 33: 116 player-games lasting this longIn minute 34: 103 player-games lasting this longIn minute 35: 82 player-games lasting this longIn minute 36: 72 player-games lasting this longIn minute 37: 56 player-games lasting this longIn minute 38: 48 player-games lasting this longIn minute 39: 37 player-games lasting this longIn minute 40: 30 player-games lasting this longIn minute 41: 28 player-games lasting this longIn minute 42: 21 player-games lasting this longIn minute 43: 18 player-games lasting this longIn minute 44: 16 player-games lasting this longIn minute 45: 14 player-games lasting this longIn minute 46: 12 player-games lasting this longIn minute 47: 7 player-games lasting this longIn minute 48: 6 player-games lasting this longIn minute 49: 4 player-games lasting this longIn minute 50: 3 player-games lasting this longIn minute 51: 2 player-games lasting this longIn minute 52: 2 player-games lasting this longIn minute 53: 2 player-games lasting this longIn minute 54: 1 player-game lasting this longIn minute 55: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 332 player-games a win rate is uncertain by about ±5.4 points.