Where Veigar junglers spend the whole game

Veigar junglers spent 36.6% of the whole game in their own jungle; other junglers, weighted to Veigar's mix of groups, spent 34.7%. The largest clear difference is time in the river: −5.5 points (−6.4 to −4.7). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 162 games · 162 player-games · 131 players · 0:00 to the end

Filters: All groups · 0–end · all patches
Minutes
Blue team
Heat map of where Veigar junglers on the blue team spent the whole game
Red team
Heat map of where Veigar junglers on the red team spent the whole game

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the whole game spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other junglers are compared within each group and weighted by Veigar's share of time in each group: Iron IV 1%, Iron I–III 7%, Bronze 22%, Silver 15%, Gold 29%, Platinum 16%, Emerald 8%, Diamond 1%, Master 2%.

  • Own base 8.8% (8.3–9.4)

    Other junglers, weighted to Veigar's group mix: 7.9% (7.8–7.9). Difference: +0.9 points (+0.4 to +1.5) clear

  • Enemy base 0.6% (0.4–0.7)

    Other junglers, weighted to Veigar's group mix: 0.7% (0.7–0.7). Difference: −0.1 points (−0.2 to just above 0)

  • Top lane 5.5% (5.0–6.0)

    Other junglers, weighted to Veigar's group mix: 4.4% (4.4–4.4). Difference: +1.1 points (+0.6 to +1.7) clear

  • Mid lane 11.8% (10.9–12.7)

    Other junglers, weighted to Veigar's group mix: 9.3% (9.3–9.4). Difference: +2.5 points (+1.6 to +3.4) clear

  • Bot lane 6.5% (5.9–7.1)

    Other junglers, weighted to Veigar's group mix: 5.1% (5.1–5.1). Difference: +1.4 points (+0.8 to +2.0) clear

  • River 14.4% (13.5–15.3)

    Other junglers, weighted to Veigar's group mix: 19.9% (19.8–20.0). Difference: −5.5 points (−6.4 to −4.7) clear

  • Own jungle 36.6% (35.3–37.9)

    Other junglers, weighted to Veigar's group mix: 34.7% (34.7–34.8). Difference: +1.9 points (+0.6 to +3.1) clear

  • Enemy jungle 2.8% (2.5–3.2)

    Other junglers, weighted to Veigar's group mix: 5.5% (5.4–5.5). Difference: −2.7 points (−3.0 to −2.3) clear

  • Outside all zones 0.02% (0.01–0.03)

    Other junglers, weighted to Veigar's group mix: 0.01% (0.01–0.01). Difference: +0.01 points (just below 0 to +0.01)

  • Dead 12.9% (11.5–14.4)

    Other junglers, weighted to Veigar's group mix: 12.5% (12.3–12.6). Difference: +0.5 points (−0.9 to +1.8)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

27.7% (26.6–28.7) of the time they were alive

Other junglers, weighted to Veigar's group mix: 25.9% (25.8–25.9). Difference: +1.8 points (+0.8 to +2.9)

0% 30% 60% 0 10 20 30 Minute 0: 2% (1–4) seen by the enemy, 162 player-gamesMinute 1: 7% (4–9) seen by the enemy, 162 player-gamesMinute 2: 5% (3–7) seen by the enemy, 162 player-gamesMinute 3: 12% (9–14) seen by the enemy, 162 player-gamesMinute 4: 21% (17–24) seen by the enemy, 162 player-gamesMinute 5: 16% (13–20) seen by the enemy, 162 player-gamesMinute 6: 16% (13–19) seen by the enemy, 162 player-gamesMinute 7: 22% (19–26) seen by the enemy, 162 player-gamesMinute 8: 19% (15–22) seen by the enemy, 162 player-gamesMinute 9: 18% (15–21) seen by the enemy, 162 player-gamesMinute 10: 21% (18–24) seen by the enemy, 162 player-gamesMinute 11: 29% (25–33) seen by the enemy, 162 player-gamesMinute 12: 27% (23–30) seen by the enemy, 162 player-gamesMinute 13: 27% (23–30) seen by the enemy, 162 player-gamesMinute 14: 27% (24–31) seen by the enemy, 162 player-gamesMinute 15: 30% (26–33) seen by the enemy, 162 player-gamesMinute 16: 33% (30–37) seen by the enemy, 154 player-gamesMinute 17: 34% (30–38) seen by the enemy, 151 player-gamesMinute 18: 35% (31–39) seen by the enemy, 150 player-gamesMinute 19: 36% (32–40) seen by the enemy, 148 player-gamesMinute 20: 39% (35–43) seen by the enemy, 147 player-gamesMinute 21: 38% (34–42) seen by the enemy, 145 player-gamesMinute 22: 40% (36–45) seen by the enemy, 145 player-gamesMinute 23: 37% (33–41) seen by the enemy, 137 player-gamesMinute 24: 38% (34–42) seen by the enemy, 131 player-gamesMinute 25: 39% (35–44) seen by the enemy, 126 player-gamesMinute 26: 37% (33–41) seen by the enemy, 122 player-gamesMinute 27: 41% (36–46) seen by the enemy, 119 player-gamesMinute 28: 46% (41–51) seen by the enemy, 110 player-gamesMinute 29: 45% (39–52) seen by the enemy, 103 player-gamesMinute 30: 44% (37–51) seen by the enemy, 92 player-gamesMinute 31: 41% (34–47) seen by the enemy, 86 player-gamesMinute 32: 42% (35–50) seen by the enemy, 75 player-gamesMinute 33: 46% (39–53) seen by the enemy, 67 player-gamesMinute 34: 47% (38–55) seen by the enemy, 59 player-gamesMinute 35: 48% (38–58) seen by the enemy, 52 player-gamesMinute 36: 48% (39–57) seen by the enemy, 47 player-gamesMinute 37: 46% (34–58) seen by the enemy, 36 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
02% (1–4)162
17% (4–9)162
25% (3–7)162
312% (9–14)162
421% (17–24)162
516% (13–20)162
616% (13–19)162
722% (19–26)162
819% (15–22)162
918% (15–21)162
1021% (18–24)162
1129% (25–33)162
1227% (23–30)162
1327% (23–30)162
1427% (24–31)162
1530% (26–33)162
1633% (30–37)154
1734% (30–38)151
1835% (31–39)150
1936% (32–40)148
2039% (35–43)147
2138% (34–42)145
2240% (36–45)145
2337% (33–41)137
2438% (34–42)131
2539% (35–44)126
2637% (33–41)122
2741% (36–46)119
2846% (41–51)110
2945% (39–52)103
3044% (37–51)92
3141% (34–47)86
3242% (35–50)75
3346% (39–53)67
3447% (38–55)59
3548% (38–58)52
3648% (39–57)47
3746% (34–58)36

By area

AreaSeen by the enemy
Own base 12.8% (10.4–15.2)

Other junglers, weighted to Veigar's group mix: 7.9% (7.8–8.0). Difference: +4.9 points (+2.5 to +7.3)

Enemy base 99.9% (99.7–100.0)

Other junglers, weighted to Veigar's group mix: 98.8% (98.8–98.8). Difference: +1.1 points (+0.9 to +1.3)

Top lane 49.1% (45.8–52.4)

Other junglers, weighted to Veigar's group mix: 54.6% (54.1–55.0). Difference: −5.4 points (−8.5 to −2.4)

Mid lane 57.1% (55.2–59.0)

Other junglers, weighted to Veigar's group mix: 54.8% (54.5–55.1). Difference: +2.3 points (+0.5 to +4.1)

Bot lane 57.3% (53.9–60.7)

Other junglers, weighted to Veigar's group mix: 59.0% (58.7–59.3). Difference: −1.7 points (−5.1 to +1.7)

River 33.0% (31.5–34.5)

Other junglers, weighted to Veigar's group mix: 31.0% (30.8–31.2). Difference: +2.0 points (+0.5 to +3.5)

Own jungle 9.7% (9.0–10.4)

Other junglers, weighted to Veigar's group mix: 8.4% (8.3–8.5). Difference: +1.3 points (+0.6 to +2.0)

Enemy jungle 31.7% (28.9–34.6)

Other junglers, weighted to Veigar's group mix: 31.1% (31.0–31.2). Difference: +0.7 points (−2.2 to +3.5)

Outside all zones —

Other junglers, weighted to Veigar's group mix: 44.3% (43.7–44.9). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 12.7% (11.9–13.4)

    Other junglers, weighted to Veigar's group mix: 12.0% (12.0–12.1). Difference: +0.6 points (−0.1 to +1.4)

  • Near mid lane 22.5% (21.4–23.6)

    Other junglers, weighted to Veigar's group mix: 20.5% (20.4–20.5). Difference: +2.0 points (+1.0 to +3.1)

  • Near bot lane 15.9% (15.2–16.6)

    Other junglers, weighted to Veigar's group mix: 13.9% (13.9–13.9). Difference: +2.0 points (+1.3 to +2.7)

  • Near own top laner 13.7% (12.9–14.5)

    Other junglers, weighted to Veigar's group mix: 13.0% (12.9–13.0). Difference: +0.7 points (−0.1 to +1.5)

  • Near own mid laner 18.4% (17.4–19.4)

    Other junglers, weighted to Veigar's group mix: 18.5% (18.5–18.6). Difference: −0.1 points (−1.1 to +0.9)

  • Near own bot laner 17.3% (16.2–18.3)

    Other junglers, weighted to Veigar's group mix: 16.7% (16.6–16.9). Difference: +0.5 points (−0.4 to +1.5)

  • Near own support 21.6% (20.2–23.1)

    Other junglers, weighted to Veigar's group mix: 21.1% (20.8–21.5). Difference: +0.5 points (−0.8 to +1.8)

  • Near the enemy jungler 11.5% (11.0–12.1)

    Other junglers, weighted to Veigar's group mix: 12.1% (12.0–12.1). Difference: −0.5 points (−1.1 to just above 0)

0%scale ends at 30%, not 100%30%

Game duration

At 48:00, 1 of 162 player-games was still in game.

0 100 200 0 10 20 30 40 In minute 0: 162 player-games lasting this longIn minute 1: 162 player-games lasting this longIn minute 2: 162 player-games lasting this longIn minute 3: 162 player-games lasting this longIn minute 4: 162 player-games lasting this longIn minute 5: 162 player-games lasting this longIn minute 6: 162 player-games lasting this longIn minute 7: 162 player-games lasting this longIn minute 8: 162 player-games lasting this longIn minute 9: 162 player-games lasting this longIn minute 10: 162 player-games lasting this longIn minute 11: 162 player-games lasting this longIn minute 12: 162 player-games lasting this longIn minute 13: 162 player-games lasting this longIn minute 14: 162 player-games lasting this longIn minute 15: 162 player-games lasting this longIn minute 16: 154 player-games lasting this longIn minute 17: 151 player-games lasting this longIn minute 18: 150 player-games lasting this longIn minute 19: 148 player-games lasting this longIn minute 20: 147 player-games lasting this longIn minute 21: 145 player-games lasting this longIn minute 22: 145 player-games lasting this longIn minute 23: 137 player-games lasting this longIn minute 24: 131 player-games lasting this longIn minute 25: 126 player-games lasting this longIn minute 26: 122 player-games lasting this longIn minute 27: 119 player-games lasting this longIn minute 28: 110 player-games lasting this longIn minute 29: 103 player-games lasting this longIn minute 30: 92 player-games lasting this longIn minute 31: 86 player-games lasting this longIn minute 32: 75 player-games lasting this longIn minute 33: 67 player-games lasting this longIn minute 34: 59 player-games lasting this longIn minute 35: 52 player-games lasting this longIn minute 36: 47 player-games lasting this longIn minute 37: 36 player-games lasting this longIn minute 38: 28 player-games lasting this longIn minute 39: 20 player-games lasting this longIn minute 40: 17 player-games lasting this longIn minute 41: 12 player-games lasting this longIn minute 42: 8 player-games lasting this longIn minute 43: 6 player-games lasting this longIn minute 44: 2 player-games lasting this longIn minute 45: 1 player-game lasting this longIn minute 46: 1 player-game lasting this longIn minute 47: 1 player-game lasting this longIn minute 48: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 162 player-games a win rate is uncertain by about ±7.7 points.